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Originally Posted by Rayawni
Drops are all random when it comes to purple, gold, and dyes. I too have had gold items with NOTHING in them. I still used a sup salvage kit and got a rare crafting material from it though. Bolts of Silk and Steel ingots...
Maybe the point of a regular old gold item is to just give you some extra gold or some rare salvage items.
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that might be all fine and dandy if they upped the drop rate for gold/reare items, bnut outside of a mission its like 1 gold every 3/4 hours, and 3/4 of them r either crap or have no mods at all, i hunt very high level creatures who kick my arse, but my build is set up really well that i can take about 3 of these on at a time, but if i make one mistake, boom! im dead! so its not like im just runnign through a zone killing leve 15's Cough, ettins, cough... im killing level 21's-24's, and id like to get some better items then 12, white, 2-4 purples, and maybe, if im lucky 1 crap rare...JMHO tho
Quote:
Originally Posted by FengShuiBundi
This is easily alleviated. All Southern Shiverpeaks and Ring of Fire Island Chain MISSIONS must have item drops with MAX stats for weapons and foci. The rare rates can stay the same.
Explorable areas have their current drops.
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thats BS as well, ive hunted the shiverpeaks, the ring of fire, the desert, ect ect ect, same thing happens, crap, whites, crap blues, crap golds, and usually in the same ratio as listed above