I read the above post about this current build however i'm more interested in a more personalized build here are my stats:
Crippling cleaver of enchanting
Salshing dmg 6-28
damage +14% vs hexed foes
Lengthens crippled duration of foe
enchantments last 18% longer
damage +20% (customized)
Magmas Shield armor 16
All armor is infused and is the platemail from draknors forge.
Attributes:
Healing prayers 7
smiting prayers 2
Strength 13
Axe mastery 13
hammer mastery 0
swordmanship 1 (due to rune)
Tactics 6
Could someone please help a newb out I have most of the skills in the game, i'm been through all the missions I just get beat up pretty good in the last few missions and in the underworld. I haven't tried fissure yet. Thanks i really do appreciate it!!!
Warrior/Monk Build help please :)
Zack Nafien
Yukito Kunisaki
Why have a swords rune?
Also, infusion from what I'm aware of and have witnessed doesn't do crap in pvp. All it does is lessen damage dealt by Mursatt Spectral Agony.
Also, infusion from what I'm aware of and have witnessed doesn't do crap in pvp. All it does is lessen damage dealt by Mursatt Spectral Agony.
Neo-LD
Listing the skills you use would help us to help you.
Zack Nafien
Well, I'm not sure what to use that's the problem. As for the sword rune i used to use a sword and decided to use an axe instead the sword rune is left over. If i find another rune or buy one then i'll just replace the sword rune with the new one. I guess i'm asking for suggestions on what skills and spells i should use in order to kick some bottom!
Red Locust
Honestly, I don't know how all those wa/mos play their build. The most practical skill, to me, from the monk line is Judge's Insight, which gives your attacks holy damage and 20% armor penetration. With the longer enchantments modified on that axe, this will work wonderfully. Just look through the axe skill list, take something that cripples, as well as damage skills like penetrating blow and cleave (should work nicely with your cleaver )
edit: oh, uh, ditch healing (it's useless in pvp), put points in smiting, strength and axes, that's all you really need. If you really want a tactics skill, drop some smiting and strength, and put it in tactics. Use a superior axe (and possibly sup. strength) rune. Don't worry about the health drop, you'll almost always be the last target in PvP.
edit: oh, uh, ditch healing (it's useless in pvp), put points in smiting, strength and axes, that's all you really need. If you really want a tactics skill, drop some smiting and strength, and put it in tactics. Use a superior axe (and possibly sup. strength) rune. Don't worry about the health drop, you'll almost always be the last target in PvP.
Yukito Kunisaki
I'd still say bring some sort of hex/condition removal unless you'd bet your life on your monk... Most people do but I know that a monk doesn't have infinite energy to keep removing junk from myself.
Tough doing damage when you're swinging at half speed and blind/weak.
Tough doing damage when you're swinging at half speed and blind/weak.