Skills - Aftershock

Guild Wars Guru

Wilds Pathfinder

Join Date: May 2005

You can view this database entry at: http://www.guildwarsguru.com/skill/62-aftershock/.
You may add your comments in this thread.

Ziggybeast

Pre-Searing Cadet

Join Date: May 2005

is there a boss thorn stalker i could capture this from to get it earlier?

demonblade

Academy Page

Join Date: May 2005

Home

W/A

I only found one in Bloodstone Fen. I don't know anywhere else.

Arcanis Imperium

Arcanis Imperium

Krytan Explorer

Join Date: May 2005

nova

Me/E

On Ettin's back, across a log bridge, I have seen a Boss Thorn.

Ziggybeast

Pre-Searing Cadet

Join Date: May 2005

alrighty, thx

thor hammerbane

thor hammerbane

Forge Runner

Join Date: Jun 2005

Dark Side of the Moon

Fat Kids Are Hard To Kid[nap]

yea im pretty sure thornwrath in bloodstone fen uses it and he might also use earthquake.

Witcher King

Ascalonian Squire

Join Date: May 2005

Atlanta, GA / Newport News, VA

N/W

I went looking for the boss thorn but couldn't find him. I finally got the skill off the Facet of Elements in the Dragon's Lair.

Queto

Queto

Lion's Arch Merchant

Join Date: Jun 2005

Belgium

Dynasty Warriors [DW]

A/W

I am 100% sure that the first Thorn boss in Bloodstone Fen uses Earthquake & Aftershock, at least, he did a week ago...

Plommon

Plommon

Lion's Arch Merchant

Join Date: Jul 2005

Sweden

Shiverpeaks Wolves

N/Mo

yup it does ive triple checked that one

quanzong

Krytan Explorer

Join Date: May 2005

Somewhere cold

The Followers of the Messiah

W/Me

They need to make this skill cost 25 energy, I hate being warrior in HoH, and someone ask me are you KD warrior with aftershock? When they see that it says W/Me not W/E. Aftershock really needs to cost 25 energy though

Kishin

Krytan Explorer

Join Date: May 2005

The Twilight Vanguard [TTV]

R/

Quote:
Originally Posted by quanzong
They need to make this skill cost 25 energy, I hate being warrior in HoH, and someone ask me are you KD warrior with aftershock? When they see that it says W/Me not W/E. Aftershock really needs to cost 25 energy though So that there can be no Aftershock Warriors? whatsoever? Why? What's your reasoning behind this? I personally don't see any problems with it. Its effectt definitely does not merit such a hefty cost.

Its not like its the end all be all of Warrior combos. People are just into them because Knockdown is quite useful, especially in the Hall itself. FoTM in a sense, I guess.

Herd

Herd

Ascalonian Squire

Join Date: Jun 2005

EnC

R/E

Spawns for bosses appear to be random. I found him relatively soon into the mission the second time I tried. Had both EQ and AS.

audioaxes

Jungle Guide

Join Date: May 2005

ya no need to nerf warriors

a good protection monk can survive 2 knockdown warriors or a knockdown + air spiker easily

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

He cant survive if the hammer warriors coordinate. even without the air ele. Once i was in PvP with my ele and i was on my arse for a whole 10 secs. Both had backbreaker i think. 2x4 sec knockdowns with them both hammering at me.

SnowRaven

Academy Page

Join Date: Jul 2005

Quote:
Originally Posted by entropy
He cant survive if the hammer warriors coordinate. even without the air ele. Once i was in PvP with my ele and i was on my arse for a whole 10 secs. Both had backbreaker i think. 2x4 sec knockdowns with them both hammering at me. thats called team work and wheres your team mates? lol if u had a warrior with counter blow he would have been able to counter that hit and backbreaker uses 10 adren takes a couple of hits to charge up

roofle

roofle

Ascalonian Squire

Join Date: May 2005

I Sometimes Make Kites

N/Mo

Aftershock is definately overpowered. Take a look at any other Elementalist skill (except chain lightning, which is also overpowered).

For example earthquake, which does the same amount of damage as aftershock, except it knocks down the enemies instead of dealing more damage if they are knocked down. This skill should have about the same cost as aftershock, right? Wrong, it costs 25 mana, takes 3 seconds to cast and has a longer recharge time then aftershock too.

How about stoning? It deals a little less damage to a SINGLE target then aftershock does to EVERY foe, yet costs MORE mana, and takes longer to cast!

Last one: Crystal Wave. This spell deals about the same amount of damage to every foe as aftershock, but cures every foe of any negative conditions. Mana cost? more then aftershock. Recharge time? longer then aftershock.

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

PbAoE spells and Ranged spells are entirely different classes of spells altogether, and knockdown effects are something entirely different from damage. Knockdown is a form of control, causing interruption on any action the target is performing, including movement.

Iceciro

Lion's Arch Merchant

Join Date: Jul 2005

Surface Warfare and Tactics

E/N

As far as changing the skill speed, if you made it any slower, you wouldnt be able to hit what you knocked down!

The Red Knight

Krytan Explorer

Join Date: Apr 2005

Zero Files Remaining [LaG]

R/Mo

yeah only way aftershock deals huge damage is if there knocked down no knockdown is really cheap and easy to get. So aftershock does not need a nerf

Disoblige

Academy Page

Join Date: Jul 2005

American Guild

E/N

Aftershock isn't overpowered. First of all, you have to knockdown an opponent. Most knockdown skills are costly. Secondly elementarist has to get close to the enemy to actually deal damage. you will probably dead when you reach the foe. Oo

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

THoughts... haven't tried...

Water trident, aftershock combo.

Working on a hydrologist, maybe this would be a good suppliment though...

glockjs

Frost Gate Guardian

Join Date: May 2005

nice 1-2 punch skill. awesome for hammer warriors

Pinch

Academy Page

Join Date: Jul 2005

Canada

Mo/

Quote:
Originally Posted by entropy
He cant survive if the hammer warriors coordinate. even without the air ele. Once i was in PvP with my ele and i was on my arse for a whole 10 secs. Both had backbreaker i think. 2x4 sec knockdowns with them both hammering at me.
Balanced stance.

Quote:
Originally Posted by MSecorsky
THoughts... haven't tried...

Water trident, aftershock combo.

Working on a hydrologist, maybe this would be a good suppliment though... The best water combo is probably Shard Storm/Ice Spikes/Ice Prison/Deep Freeze (one snaring spell of some sort), then drop a maelstrom, and as they try to escape, water trident and keep them in the mael :P

Kelemvor

Pre-Searing Cadet

Join Date: Aug 2005

What town can you buy this skill from?

audioaxes

Jungle Guide

Join Date: May 2005

wierd, looks like they took out the skill locations

the skill trainers listing says Grotto

raven claw

Ascalonian Squire

Join Date: Aug 2005

yes u get aftershock at grotto im 100% sure of it

De Skjeve Rechtn

De Skjeve Rechtn

Academy Page

Join Date: Aug 2005

Belgium (europe)

RunningRangers [RR]

where is grotto??

DecoY

Pre-Searing Cadet

Join Date: Aug 2005

Masters of Aramanth

W/Mo

It still is marhans grotto in the southern shiverpeaks.

assassin of the god

Frost Gate Guardian

Join Date: Sep 2005

Sapper's bedroom.Also, New York City.

Bruderschaft Der Verdammnis[BdV]

Mo/

2 words:gale+aftershock

Zeru

Wilds Pathfinder

Join Date: May 2005

Overrated beyond belief.

Stealth Ninjah

Ascalonian Squire

Join Date: Aug 2005

Explicit Content

Quote:
Aftershock is definately overpowered. Take a look at any other Elementalist skill (except chain lightning, which is also overpowered).

For example earthquake, which does the same amount of damage as aftershock, except it knocks down the enemies instead of dealing more damage if they are knocked down. This skill should have about the same cost as aftershock, right? Wrong, it costs 25 mana, takes 3 seconds to cast and has a longer recharge time then aftershock too.

How about stoning? It deals a little less damage to a SINGLE target then aftershock does to EVERY foe, yet costs MORE mana, and takes longer to cast!

Last one: Crystal Wave. This spell deals about the same amount of damage to every foe as aftershock, but cures every foe of any negative conditions. Mana cost? more then aftershock. Recharge time? longer then aftershock. Yeah, your right. We should make everything equal.

Nooch Aweblade

Ascalonian Squire

Join Date: Sep 2005

LFG!

W/Mo

it definetly should not be made to cost 25 energy. a lot af warriors including me, depend on this skill in battle. it is a little unfair though...maybe it should be made an elite...

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Quote:
Originally Posted by roofle
Aftershock is definately overpowered. Take a look at any other Elementalist skill (except chain lightning, which is also overpowered).

For example earthquake, which does the same amount of damage as aftershock, except it knocks down the enemies instead of dealing more damage if they are knocked down. This skill should have about the same cost as aftershock, right? Wrong, it costs 25 mana, takes 3 seconds to cast and has a longer recharge time then aftershock too.

How about stoning? It deals a little less damage to a SINGLE target then aftershock does to EVERY foe, yet costs MORE mana, and takes longer to cast!

Last one: Crystal Wave. This spell deals about the same amount of damage to every foe as aftershock, but cures every foe of any negative conditions. Mana cost? more then aftershock. Recharge time? longer then aftershock. NO earth spells cost too much mana as it is. No increasing cost for aftershock it would nerf the entire earth line basically. As to someone saying balanced stance so u want me to create an E/W? It is overrated as well. With peoples armor it goes down to like half the dmg

You also mentioned that we should compare it to every other elemental skill line well the fact is that you only compared it to earth

LycandertheShadow

Banned

Join Date: Aug 2005

N/R

Aftershock isn't overpowered. shouldn't be nerfed. it costs 10 and is cast quickly for these reasons. it isn't elemental damage, its straight damage, which means the brunt of the damage will usually get absorbed by armor. 2nd, its a waste if the target isn't knocked down, and anything to cause knockdown takes a while to set up. earthquake costs so much because it does knockdown and aoe damage. stoning costs so much because its ranged. simple as that, no more discussion needed. you can't blame a skill for kicking your arse if you weren't smart enough to prepare for the circumstance

TheWulu

Pre-Searing Cadet

Join Date: Jun 2006

Twilight Warriors of Chaos {TwoF}

W/Mo

Gale + AfterShock = Too much Exhaustion, but it all depends on the situation you're in... e.g. You're close to a monk, knock him down, but do not dmg while knocking him down, and then use AS ? Gale is not a strict AoE skill, so Gale+ Aftershock isnt really the best combo, cuz 1 is AoE and 1 isnt... As for WhirlWind + Aftershock, you do dmg while knocking him down, and then aftershock gives it the extra kick.... that is if you are a GeoAero, which i tried and is kinda gay.... but EQ and AS pretty decent...for factions I like DragonStomp+EarthQuake+Aftershock...