Skills - Aftershock
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You may add your comments in this thread.
Ziggybeast
is there a boss thorn stalker i could capture this from to get it earlier?
demonblade
I only found one in Bloodstone Fen. I don't know anywhere else.
Arcanis Imperium
On Ettin's back, across a log bridge, I have seen a Boss Thorn.
Ziggybeast
alrighty, thx
thor hammerbane
yea im pretty sure thornwrath in bloodstone fen uses it and he might also use earthquake.
Witcher King
I went looking for the boss thorn but couldn't find him. I finally got the skill off the Facet of Elements in the Dragon's Lair.
Queto
I am 100% sure that the first Thorn boss in Bloodstone Fen uses Earthquake & Aftershock, at least, he did a week ago...
Plommon
yup it does ive triple checked that one
quanzong
They need to make this skill cost 25 energy, I hate being warrior in HoH, and someone ask me are you KD warrior with aftershock? When they see that it says W/Me not W/E. Aftershock really needs to cost 25 energy though
Kishin
Quote:
Originally Posted by quanzong
They need to make this skill cost 25 energy, I hate being warrior in HoH, and someone ask me are you KD warrior with aftershock? When they see that it says W/Me not W/E. Aftershock really needs to cost 25 energy though
So that there can be no Aftershock Warriors? whatsoever? Why? What's your reasoning behind this? I personally don't see any problems with it. Its effectt definitely does not merit such a hefty cost.
Its not like its the end all be all of Warrior combos. People are just into them because Knockdown is quite useful, especially in the Hall itself. FoTM in a sense, I guess.
Its not like its the end all be all of Warrior combos. People are just into them because Knockdown is quite useful, especially in the Hall itself. FoTM in a sense, I guess.
Herd
Spawns for bosses appear to be random. I found him relatively soon into the mission the second time I tried. Had both EQ and AS.
audioaxes
ya no need to nerf warriors
a good protection monk can survive 2 knockdown warriors or a knockdown + air spiker easily
a good protection monk can survive 2 knockdown warriors or a knockdown + air spiker easily
entropy
He cant survive if the hammer warriors coordinate. even without the air ele. Once i was in PvP with my ele and i was on my arse for a whole 10 secs. Both had backbreaker i think. 2x4 sec knockdowns with them both hammering at me.
SnowRaven
Quote:
Originally Posted by entropy
He cant survive if the hammer warriors coordinate. even without the air ele. Once i was in PvP with my ele and i was on my arse for a whole 10 secs. Both had backbreaker i think. 2x4 sec knockdowns with them both hammering at me.
thats called team work and wheres your team mates? lol if u had a warrior with counter blow he would have been able to counter that hit and backbreaker uses 10 adren takes a couple of hits to charge up
roofle
Aftershock is definately overpowered. Take a look at any other Elementalist skill (except chain lightning, which is also overpowered).
For example earthquake, which does the same amount of damage as aftershock, except it knocks down the enemies instead of dealing more damage if they are knocked down. This skill should have about the same cost as aftershock, right? Wrong, it costs 25 mana, takes 3 seconds to cast and has a longer recharge time then aftershock too.
How about stoning? It deals a little less damage to a SINGLE target then aftershock does to EVERY foe, yet costs MORE mana, and takes longer to cast!
Last one: Crystal Wave. This spell deals about the same amount of damage to every foe as aftershock, but cures every foe of any negative conditions. Mana cost? more then aftershock. Recharge time? longer then aftershock.
For example earthquake, which does the same amount of damage as aftershock, except it knocks down the enemies instead of dealing more damage if they are knocked down. This skill should have about the same cost as aftershock, right? Wrong, it costs 25 mana, takes 3 seconds to cast and has a longer recharge time then aftershock too.
How about stoning? It deals a little less damage to a SINGLE target then aftershock does to EVERY foe, yet costs MORE mana, and takes longer to cast!
Last one: Crystal Wave. This spell deals about the same amount of damage to every foe as aftershock, but cures every foe of any negative conditions. Mana cost? more then aftershock. Recharge time? longer then aftershock.
Mercury Angel
PbAoE spells and Ranged spells are entirely different classes of spells altogether, and knockdown effects are something entirely different from damage. Knockdown is a form of control, causing interruption on any action the target is performing, including movement.
Iceciro
As far as changing the skill speed, if you made it any slower, you wouldnt be able to hit what you knocked down!
The Red Knight
yeah only way aftershock deals huge damage is if there knocked down no knockdown is really cheap and easy to get. So aftershock does not need a nerf
Disoblige
Aftershock isn't overpowered. First of all, you have to knockdown an opponent. Most knockdown skills are costly. Secondly elementarist has to get close to the enemy to actually deal damage. you will probably dead when you reach the foe. Oo
MSecorsky
THoughts... haven't tried...
Water trident, aftershock combo.
Working on a hydrologist, maybe this would be a good suppliment though...
Water trident, aftershock combo.
Working on a hydrologist, maybe this would be a good suppliment though...
glockjs
nice 1-2 punch skill. awesome for hammer warriors
Pinch
Quote:
Originally Posted by entropy
Quote:
Originally Posted by MSecorsky
THoughts... haven't tried...
Water trident, aftershock combo. Working on a hydrologist, maybe this would be a good suppliment though... The best water combo is probably Shard Storm/Ice Spikes/Ice Prison/Deep Freeze (one snaring spell of some sort), then drop a maelstrom, and as they try to escape, water trident and keep them in the mael :P Kelemvor
What town can you buy this skill from?
audioaxes
wierd, looks like they took out the skill locations
the skill trainers listing says Grotto raven claw
yes u get aftershock at grotto im 100% sure of it
De Skjeve Rechtn
where is grotto??
DecoY
It still is marhans grotto in the southern shiverpeaks.
assassin of the god
2 words:gale+aftershock
Zeru
Overrated beyond belief.
Stealth Ninjah
Quote:
Aftershock is definately overpowered. Take a look at any other Elementalist skill (except chain lightning, which is also overpowered). | For example earthquake, which does the same amount of damage as aftershock, except it knocks down the enemies instead of dealing more damage if they are knocked down. This skill should have about the same cost as aftershock, right? Wrong, it costs 25 mana, takes 3 seconds to cast and has a longer recharge time then aftershock too. How about stoning? It deals a little less damage to a SINGLE target then aftershock does to EVERY foe, yet costs MORE mana, and takes longer to cast! Last one: Crystal Wave. This spell deals about the same amount of damage to every foe as aftershock, but cures every foe of any negative conditions. Mana cost? more then aftershock. Recharge time? longer then aftershock. Yeah, your right. We should make everything equal. Nooch Aweblade
it definetly should not be made to cost 25 energy. a lot af warriors including me, depend on this skill in battle. it is a little unfair though...maybe it should be made an elite...
entropy
Quote:
Originally Posted by roofle
Aftershock is definately overpowered. Take a look at any other Elementalist skill (except chain lightning, which is also overpowered).
For example earthquake, which does the same amount of damage as aftershock, except it knocks down the enemies instead of dealing more damage if they are knocked down. This skill should have about the same cost as aftershock, right? Wrong, it costs 25 mana, takes 3 seconds to cast and has a longer recharge time then aftershock too. How about stoning? It deals a little less damage to a SINGLE target then aftershock does to EVERY foe, yet costs MORE mana, and takes longer to cast! Last one: Crystal Wave. This spell deals about the same amount of damage to every foe as aftershock, but cures every foe of any negative conditions. Mana cost? more then aftershock. Recharge time? longer then aftershock. NO earth spells cost too much mana as it is. No increasing cost for aftershock it would nerf the entire earth line basically. As to someone saying balanced stance so u want me to create an E/W? It is overrated as well. With peoples armor it goes down to like half the dmg You also mentioned that we should compare it to every other elemental skill line well the fact is that you only compared it to earth LycandertheShadow
Aftershock isn't overpowered. shouldn't be nerfed. it costs 10 and is cast quickly for these reasons. it isn't elemental damage, its straight damage, which means the brunt of the damage will usually get absorbed by armor. 2nd, its a waste if the target isn't knocked down, and anything to cause knockdown takes a while to set up. earthquake costs so much because it does knockdown and aoe damage. stoning costs so much because its ranged. simple as that, no more discussion needed. you can't blame a skill for kicking your arse if you weren't smart enough to prepare for the circumstance
TheWulu
Gale + AfterShock = Too much Exhaustion, but it all depends on the situation you're in... e.g. You're close to a monk, knock him down, but do not dmg while knocking him down, and then use AS ? Gale is not a strict AoE skill, so Gale+ Aftershock isnt really the best combo, cuz 1 is AoE and 1 isnt... As for WhirlWind + Aftershock, you do dmg while knocking him down, and then aftershock gives it the extra kick.... that is if you are a GeoAero, which i tried and is kinda gay.... but EQ and AS pretty decent...for factions I like DragonStomp+EarthQuake+Aftershock...
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