23 Jun 2005 at 09:18 - 6
Where do I sign?
Reaching level 20 is quite easy to do. As far as replayability is concerned, most of the PvE content is currently wasted because there is no point in going back to Maguuma, Kryta or Ascalon once you've ascended (barring farming). Crappy opponents, no drops, no XP, no challenge, no skill to capture... Wasting 5 regions out of 8 is unfortunate.
After all, why wouldn't Charrs be able to be as strong as Stone Summit? They invaded Orr and caused its destruction. I trust there are level24 Charrs hiding somewhere. Please let them frighten us again...
I'd go even further than Greentongue's difficulty scaling. Not only could the missions / explorables be tougher, but using high level characters could also unlock higher level content such as new quests with better rewards, capturable elites in Ascalon...
Scaling the difficulty is rather easy to do. Compute the average level of the party. If it's higher than the area's 'standard party level', the difficulty starts increasing. Use a difficulty setting which linearly increases the monsters' number, level, attributes, base armor & damage. Then optionally use a nonlinear setting to make monsters use different skills, or simply to have access to elites if the party level is high enough.