Skills - Obsidian Flame

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G
Guild Wars Guru
Wilds Pathfinder
#1
You can view this database entry at: http://www.guildwarsguru.com/skill/72-obsidian-flame.
You may add your comments in this thread.
Satire Elexus
Satire Elexus
Frost Gate Guardian
#2
Anyone know a boss who uses this?
Cs Coldize
Cs Coldize
Guild Wars Guru
#3
no, there are no bosses that use this before you can buy it.
D
Dunhart
Ascalonian Squire
#4
You can get it as a reward from Ghostly Vengeance quest in Augury Rock.
T
Toyz aRe Us
Pre-Searing Cadet
#5
where do you buy it>?
F
Frogzilla
Pre-Searing Cadet
#6
Skill vendor is in Droknar's Forge.
V
Vampiric Greenhorn
Ascalonian Squire
#7
this skill is devastaing if used by multiple eles on the same target it means u can obliterate anyone in pvp instanlty
evox the evil
evox the evil
Academy Page
#8
i love this! my r/e uses this and it kicks ass! if only there was no exaustion... ah, the price of perfection...
Nirconus Otreum
Nirconus Otreum
Lion's Arch Merchant
#9
I wonder how a team of 5 eles and 3 monks would do in tombs? If organized, all of the eles could cast OF on one person, one by one, while the monks keep them alive.
Anita
Anita
Frost Gate Guardian
#10
Quote: Originally Posted by Nirconus Otreum
I wonder how a team of 5 eles and 3 monks would do in tombs? If organized, all of the eles could cast OF on one person, one by one, while the monks keep them alive. My guild is currently testing a build with 8 eles using obsidian flame + crystal wave. Might do 6 eles and 2 monks. But with 8 eles, it is ~800 dmg at once. Kinda big. Only thing is we lack of coordination to launch it all at the same time
Nirconus Otreum
Nirconus Otreum
Lion's Arch Merchant
#11
Yeah, that's what I was wondering. Most teams aren't organized enough to launch it right... >_<
Anita
Anita
Frost Gate Guardian
#12
Quote: Originally Posted by Nirconus Otreum
Yeah, that's what I was wondering. Most teams aren't organized enough to launch it right... >_< Hehe, only problem is nobody is listening the guy yelling "GO!" on teamspeak ^^
Nirconus Otreum
Nirconus Otreum
Lion's Arch Merchant
#13
Yeah, I know. If someone is even saying it in the CHAT, people should do it...
Anita
Anita
Frost Gate Guardian
#14
Well, he is usually counting down 3-2-1 GO, but I'm the only one to react lol...
Nirconus Otreum
Nirconus Otreum
Lion's Arch Merchant
#15
I HATE THAT. Why can't people just freakin' do it? By the way, you can add me if you want.
knives
knives
Jungle Guide
#16
Done the spike before with 5 earth eles, 2 heal 1 prot in tombs. Spiked crystal as well. Hard to coordinate if your group is not experienced enough. For the crystal spike you run up and surrond said person, then crystal 1 2 3 then finish up with aftershock. Worked great against IWAY, run in crystal boom.
C
CKaz
Jungle Guide
#17
I had similiar designs for my guild to use, IMO you only need 5 eles with it done right and take steps to make sure each volley would be a confirmed kill..

Unfortunately I've never had the team setup to give it a whirl.

CKaz
Guizzy
Guizzy
Frost Gate Guardian
#18
Isn't that even more counterable than the now antiquated air ele spike?
A single Protection monk running Protective Spirit or Mark of Protection can, well render that spike useless. And exhaustion will soon be a problem, after a few tries.
C
CKaz
Jungle Guide
#19
Not really and I left off the rest of my build for a reason..
Note 'steps to make sure each volley would be a confirmed kill'

But its a simple concept and pretty easy to figure in the particulars so what the heck-

caller rend or lingering curse (more ideal but of course elite slot)
obsididan spray (5 eles/glyph power/5 attrib 18 earth shards hit)

your popular defense, and well called is enchantments
timed right strip hits (one of the two above) and they are out in ONE volley, no followup. after you knock one out for fun, have one nec with well of profane..

no enchants + such a hit well timed - dead player
if a shout or some config allowed live, quick followup fast spam (ie stoning all)

next.. if you have issue could spike with more but really shouldnt need it

toss out frozen soil if going well after a couple fall

obviously with heavy earth easy to have some defense on hand too

5 : most e/n, 1-2 e/r, rest smart monk choices (3) or take one monk out for runner/shutdown/whatever

uber? not really especially if it became regular
potential? IMO believe could be quite dangerous with a together guild
exhaustion? no big deal, every 1 second 1 is back and that's why eles have energy storage, you have defense to weather opposition while the odds should be growing in your favor.

one nice thing is you can also easily package in smite protection (grasping, ward foes, you're stripping and dropping the rushers) with such a build.
Dont Look At My
Dont Look At My
Banned
#20
ward foes isnt really that good, earth eles have a skill that makes the ennemi smited warrior go slower for 90% while 20seconds, thats really worth it and pwnz smiters.