well I have a level 20 Necromancer/Elementalist and love that character.
after hardly ever finding any worth while monks to play with I decided i would make one. M/W. Its a PURE Monk.
Healing and devine Favor Monk.
At first I was like "WHOA" its hard enough keeping myself alive but now I have to watch everyone else as well! with Small parties it wasn't too bad at all but now that im grouping with parties of 6 its much harder to keep everyone alive. I'm doing a great job so far and have been asked to be added to friends lists so they can call on me again.
the funny thing is I really don't get to watch the game or see too much of whats going on. I just stare at the 6 red bars (or pink/green depending on the situation) and keep everyone alive. if it gets hairy for me i hit "warrior Sprint" and get out quick to then return and save the day. MONKs are cool.
and i found its SOOOOO much easier to do missions and bonuses with a "quality" healer on board.
my only couple gripes are:<Start Rant>
team mates that after a battle quickly run off to do more battle when im low on energy and trying my damndest to still keep up with them and save their dumb asses. THAT and also team mates that don't protect me well. I mean C'MON im saving their butts CONSTANTLY and no one cares that Im being targeted by the mobs and helps me out. so I end up having to fight them off, AND save myself, along with all my team mates. GAH!
anywho.... MONKS rock.
P.S. skills ive invested in:
L14
Healing Prayers: 10
Smiting Prayers: 2 (this will be removed though in favor of devine favor)
Devine Favor: 5
decided to create a MONk (small rant)
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Originally Posted by Ollj
yeah. classic story so far.
Dont start as a monk if you want to see the game. |
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Originally Posted by _Zen_
Unless of course you are playing a smiting monk like me... I only have to worry about healing myself... and if I notice our prim healing monk is having trouble, then I start to help out a bit with healing the party...
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everyone expect a Monk to be a Healer. I knew this going in and since my biggest gripe before was finding said "healer Monk" I decided upfront thats what I'd be. a support character, a healer.
Now protect my ass ,(in my best Dave Chappelle voice: "I'm a healer Bitch!"
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Originally Posted by Kaylynn Of Ascalon
thats cool, but most groups apon finding out that you are really a holy warrior, frown on you. (generally speaking)
everyone expect a Monk to be a Healer. I knew this going in and since my biggest gripe before was finding said "healer Monk" I decided upfront thats what I'd be. a support character, a healer. Now protect my ass ,(in my best Dave Chappelle voice: "I'm a healer Bitch!" |

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Originally Posted by Jimbodan
What I do when my monk is being attacked and is in danger, rather then just being annoyed by a bone fiend, is to run to the warriors and dump whatever is attacking me off on them.
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Made a monk once, played through to yaks and finally deleted. It's the least fun I've ever had playing a game. Getting kudos and such from the party is nice (other classes don't get this), but the actual gameplay was like a dumbed down version of wackamole.
Unfortunately, I've pretty much unlocked the skills for everything but monk and warrior, so I'm pretty much stuck with monk/warrior, unless I wanna be part of the almighty paladin zerg.
Unfortunately, I've pretty much unlocked the skills for everything but monk and warrior, so I'm pretty much stuck with monk/warrior, unless I wanna be part of the almighty paladin zerg.
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^^ be a smiting paladin zerg instead 
Or even funnier... my better-half/boss/life organizer (wife) has a W/Mo18.. I looked at her skill bar the other day and saw she had 7 monk skills. I was like "wtf are you doing?!!" and she said, "well damn alesia keeps letting everyone die so I thought I better help out!" Hahaha!!!

Or even funnier... my better-half/boss/life organizer (wife) has a W/Mo18.. I looked at her skill bar the other day and saw she had 7 monk skills. I was like "wtf are you doing?!!" and she said, "well damn alesia keeps letting everyone die so I thought I better help out!" Hahaha!!!
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Originally Posted by Agamond The Wise
...HOW ABOUT YOU TRYING OUR POSITION FOR ONCE WITH ONLY 40 ENERGY!
-agamond |
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Originally Posted by Kaylynn Of Ascalon
my only couple gripes are:<Start Rant>
team mates that after a battle quickly run off to do more battle when im low on energy and trying my damndest to still keep up with them and save their dumb asses. THAT and also team mates that don't protect me well. |
That means: Dumb Warrior "Iown Joo" goes and aggros a mob, and before the first is done he aggros another and dies. Rather than ressurecting him normally to do this again, you put him on a leash using Unyielding Aura; you ressurect him, but if he tries to run off again you cut the enchantment-- and boom, he's dead (with no extra DP).
It's the perfect solution to keep them from doing stupid things
However, when you face enemies with Disenchant spells it gets . . . messy. Oh yeah, and randomly cutting enchantments to just kill people is the most hilarious thing you can ever do as a Monk.
In response to your other point, I've actually found that once you reach the Crystal Desert, being a Monk actually requires very little watching of the health bars. I do more group leading, map directions, and target calling than I do bar watching-- and that is how a good group should be. Also, people tend to listen to Monks more in terms of leading because they already put a lot of trust in the Monk to keep them alive; if you keep them at full health, they trust you to lead them on the right path.
It's easy to tell a bad group: you have to constantly watch their health bars and spam healing spells just to keep the alive. That is not what happens in a good group, so it is easy for a Monk to tell when it's a bad group. Once you get better spells and higher stats, it doesn't take much to heal people.
Also, it helps that tougher monsters spread out the ability levels of players: if they sucked before, they're dead no matter what you do later in the game, and if they were good before, you almost always keep them at full health later in the game (and when they do die, they knew it was gonna happen).
But you must try Unyielding Aura! That is the greatest spell in the entire game for amusement! "CHARG-- WTF DEAD?!" "Whoopsie! My cat hit the keyboard!"
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Originally Posted by Kaylynn Of Ascalon
lmao ya right. they prefer to run full on into a enemy mob with no way of keeping them selves alive..knowing that we will. try being a monk! hell try bringing along your "healing signit" warriors. that would help out a bit.
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You complain too much. So I stare at hp bars a lot, but that doesn't mean it's the only thing I do. Sure, if you are single monk in 8ppl party, you're just *asking* for it, but that's your own fault. Unless your team composes of total morons, you don't need to heal everytime someone loses 3hp - plus you can always get Alesia to assist you. Basically I(we) used her everytime when there was place in party(I almost exclusively party with guild members). Hell, as a Me secondary I had to be anti-caster few times - I couldn't do it if red bars were my only concern, no?
Edit: About Unyielding Aura - it's an Elite, I much prefer Word of Healing or Peace and Harmony, or maybe even Spellbreaker. You put warrior on a "leash", but you lower your effectivness as a Monk. There's regular spell that does the same for 30 seconds(Vengeance? or something)
Edit: About Unyielding Aura - it's an Elite, I much prefer Word of Healing or Peace and Harmony, or maybe even Spellbreaker. You put warrior on a "leash", but you lower your effectivness as a Monk. There's regular spell that does the same for 30 seconds(Vengeance? or something)

