My appologies for the last thread I started. It wasn't intended as a "troll" or flame broiler, just a inquiry to clarification on what GW's roots are. I saw some very valid points made during the thread and feel more comfy about GW's roots. No need to comment further. Once again, my appologies to those offended by my line of questions.
To the point of this topic:
In the event I do buy GW, I probably will spend 90% of my time in solo PvE engagements. From what I have read of the FAQ there may be a few quests that will require a party to complete due to the strength of some of the monsters. If I can't complete a quest due to a tough monster preventing me from acheiving my goal, can I get another quest and go back to that one once I get a party who needs the same quest or do I only get one quest at a time. Being "stuck" with a 30+ monster to defeat in order to continue or complete a quest and not being able to get another quest wouldn't be a lot of fun.
b


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), then you need to know you aren't locked up by that one quest. You can take on any and all that someone has. It isn't that you have to complete that quest before someone will give you another--Quest Succession Dependency = The other grind. GuildWars doesn't do that.