Guild halls
Isaacp
I think there needs to be more content at the guild halls. You are paying like 60 some odd plantinum, and all it is used for is for guild members to congragate. I think they should have merchants, skill people, armor, weapons and all the other stuff that you would find in towns and cities like Ascalon And Lions Arch.
DrSLUGFly
here's another idea for the guild halls... how about a BLOODY HALL!!!! I just visited them for the first time yesterday, and then again today. They're maps for fighting, but there's no place that appears to be a base. Not base as in PvP base, but like a longhouse, a place to congregate and sit behind closed doors (or if opening/closing doors are too hard to script into this kind of game, just a narrow tunnel with auto-closed doors during PvP would be okay)
I want it to feel more homey, but as is we're paying 60plat for private access to a gvg map.
I want it to feel more homey, but as is we're paying 60plat for private access to a gvg map.
Isaacp
I thought it was a place where you could take a rest from all of the fighting and relax, get a few items, chat with your guild mates etc. Bit is it just a place for fighting? Or can you still relax and stuff?
Advocate Of Hell
Im all for having a Merchant, with the bare esentials, but armour and wepons, theyd have to suck. The reasong being, that low level guide members would be able to get good armour, the second they arrive in Post-Searing. Good Idea.