ArenaNet Changes - Not a fan

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StandardAI
StandardAI
Banned
#81
Quote:
Originally Posted by Fantras
This has pretty much progressed exactly the way I figured it would. The PVP UAS crowd raises concerns about levelling in PvP and how they don't want to do PvE. So Anet addresses that, allows them to get skills by doing what they like, PvP, and it still isn't enough. Let's just wait and see what they ask for next. I think it'll be pretty much everything right from the get go, but they will deny that, until they specifically ask for it.
No, We have no problem with beating the game to have all of the skills we want, beating the game once to get what we want, Fantastic! four, five, six, seven times, no dice.
Acan Vishnu
Acan Vishnu
Lion's Arch Merchant
#82
Quote:
Originally Posted by StandardAI
No, We have no problem with beating the game to have all of the skills we want, beating the game once to get what we want, Fantastic! four, five, six, seven times, no dice.
The maximum that you would EVER have to go is three, unless you can't figure out how to get six classes done in three characters.
StandardAI
StandardAI
Banned
#83
60 skill points if you beat every little mission in the game, without rushing. 450 skills in the game, do the math smart one.
R
Rothgar
Academy Page
#84
Quote:
Originally Posted by StandardAI
60 skill points if you beat every little mission in the game, without rushing. 450 skills in the game, do the math smart one.
Have you ever heard of the skill quests? You know the quests that will let you get almost all the non-elite skills in the game without spending a single skill point? And almost all of them are pretty simple to complete.
F
Fantras
Frost Gate Guardian
#85
Quote:
Originally Posted by StandardAI
60 skill points if you beat every little mission in the game, without rushing. 450 skills in the game, do the math smart one.
What about the skill quests, genius? So lemme get this straight. On the boards for months, you guys have been complaining that you wanted this game for PVP only, and the game makes you play PVE to unlock. So that doesn't work for you. You complain and complain that you want the rewards either right away, or by doing what you like, PVP. Now you're saying that what they did WASN'T what you wanted? That is funny. It'll always be something different, I suppose. I guess we should all get used to it. Us getting used to you bitching constantly, and you getting used to not getting what you want.
StandardAI
StandardAI
Banned
#86
According to what dac said, the pvp quests will take twice as long as it would take to pve, Until the patch is out, I'm going to believe that. That to me doesn't sound fair, If the patch is a solution I'll shut my mouth, I don't know if it will be great or not, so until then I'll just hold the same stance i've always held.
O
Oni No Arashi
Frost Gate Guardian
#87
Face it, people like StandardAI just WANT... WANT... WANT....

And it had better be on a silver plater, with 24k gold inlay, and encrusted with rubies and saphirres.

Or else it won't be good enough.

Then again... after his post about only 60 skill points awarded in the game, it's obvious that they're not doing it right. I mean... come on... there are skill quests for a REASON in the game.
StandardAI
StandardAI
Banned
#88
Make sense much?
F
Fantras
Frost Gate Guardian
#89
Quote:
Originally Posted by StandardAI
According to what dac said, the pvp quests will take twice as long as it would take to pve, Until the patch is out, I'm going to believe that. That to me doesn't sound fair, If the patch is a solution I'll shut my mouth, I don't know if it will be great or not, so until then I'll just hold the same stance i've always held.
Good for you. Make a decision based on facts you don't even know yet. GG
T
Takkun
Frost Gate Guardian
#90
They've already told us what this next patch was going to have, and it should help out those who like to pvp in getting skills.... but if I remember correctly....:

Didn't they at some point during beta have this sort of system where after a certain number of matches you would get a few attribute points and also a skill point? I could be going crazy though. I think it was in the first or second event.
goldfinger
goldfinger
Frost Gate Guardian
#91
Quote:
Originally Posted by Kishin
Try making a good 8 man team out of just the PvP templates and see how that gets you. Its kinda like attacking a tank with a toothpick. No matter how much you practice doing so...the tank's gonna win. Most of them are just plain not good.
I did not say the pvp templates, I said the pvp only charecters. I think the templates are just there to aim you in the general direction of what they claim to be... I mean, sure warrior's bane may not be the greatest but it shows you some of the stuff you can look to do, like slowing attack rates, cancelling attacks, blinding and weakening and keeping yourself alive while one is in your face. Even if you pick a template you can switch the skills in and out as you please.
Weezer_Blue
Weezer_Blue
Elite Guru
#92
I'm going to wait and see if the PvE grind to be competitive in PvP is gone by this next update, but really, I see no reason why I should buy the expansions. I'll get, what?, 6 more PvP maps I can replay 100,000 times, and 30 more PvE maps which are barely fun the first time? As for the interactive terrain, I forgot all about that. I don't see any forest burning and bridge building (except for 1 or 2 missions near the Wilds) going on. Maybe by live update. I don't care anymore, really.
Divinitys Creature
Divinitys Creature
Krytan Explorer
#93
Fantras, the comments you make show you haven't really understood a large fraction of 200,000 posts, on this forum for one, that have been made by PvP players about skill point grinding.

We originally wanted UAS back and many of us still do. Through no news from ANET and frankly, ridiculous patches and grinding away for hundreds of hours, our spirits have eroded, many of us have left, guilds have broken apart, and we believed ANET didn't even care since all they said is we're listening. All the while, some of the PvE croud have been battling fiercely against UAS because they belive it invalidates their hard work.

Many compromises had been suggested because the fewer PvPers remaining believed they would get no fix at all and any compromise would be a step forward. This new patch has a chance at accomplishing a lot. Many would say it's too little too late, and those have already left the game. You keep saying things like what will we ask for next - everything has been asked for in week one and a bunch of compromises too.

OK I just wanted to clear that up just for you since everyone else seems to know what we want. Guess we have to wait and see how well ANET does this patch.
F
Fantras
Frost Gate Guardian
#94
I can respect that. But I said what I said because Anet has come up with something that, to me, seemed to adress what the PvP crowd really wanted, a way to get what they want without having to PvE. For me to say that all of you just want more is assumption, to be sure. I was pretty much addressing StandardAI. My apologies if I lumped you into that group, and I hope you get what you want out of the game eventually.
Weezer_Blue
Weezer_Blue
Elite Guru
#95
Quote:
Originally Posted by Talesin Darkbriar
Listen Brad McQuaid, get your ass back over to EQ with the rest of you losers. Nobody ever said this game was for you or your type - if you are so pissed about losing your clients I suggest fixing your own broken game first.

And if this isn't Brad McQuaid Piss off. You wouldn't have a clue if I nailed it to your ass.

With all the respect you deserve - none,

Talesin

I looked up the word Flame at m-w.com and, suprise surprise, this post was there! As well as numorous others from this same thread.

Whipe the fanboyism from your eyes. They need to fix the game. There's really not much to hold my attention, and anyone who finds the PvE challenging, besides the underworld/fissure, isn't very good. The PvP grindfest was the worst, and that's getting fixed. But the games not perfect all of a sudden. And you people shouldn't treat it as such.
K
KaPe
Lion's Arch Merchant
#96
" There's really not much to hold my attention, and anyone who finds the PvE challenging, besides the underworld/fissure, isn't very good."

That's your *opinion*. So, if anyone finds PvE challenging - he sucks? Good, keep insulting people, I'm sure it's a good way of backing up your point.
Divinitys Creature
Divinitys Creature
Krytan Explorer
#97
Quote:
Originally Posted by Fantras
I can respect that. But I said what I said because Anet has come up with something that, to me, seemed to adress what the PvP crowd really wanted, a way to get what they want without having to PvE. For me to say that all of you just want more is assumption, to be sure. I was pretty much addressing StandardAI. My apologies if I lumped you into that group, and I hope you get what you want out of the game eventually.
That's kewl, glad there was no flaming
Weezer_Blue
Weezer_Blue
Elite Guru
#98
Quote:
Originally Posted by Oni No Arashi
Face it, people like StandardAI just WANT... WANT... WANT....
... What was advertised to us?


edit:


Yes. That is my oppinion. My oppinion is that if you are one of the many incompetant PUG's I was a part of before I discovered that henchmen are thousands of times better than the average player, who is still stuck on the ascension missions, you suck. It is my oppinion. I find it insulting that you cannot accept that I think that you (yes, there is a "you" that is not singular without adding "all") suck.
K
KaPe
Lion's Arch Merchant
#99
Well, I'm sorry, Mr. Pro who finds entire PvE so easy. Should I bow down before you, too? As a matter of fact I did Ascension mission, but I'm not saying they were easy. But I'm sure *you* (without all) did it with your eyes closed and therefore feel good to insult everyone else.
X
Xellos
Jungle Guide
#100
Quote:
Originally Posted by BE|Dac
yeah, anet being so responsive is the biggest load of crock I have ever heard.

1. To please PvE players they add in ale, lol, thats nothing at all. That is pure fluff.

2. The entire advertisement of the game was completely false in every way.

From Dynamic Terrain, to Skill, to no mindless repition, to fun pve.

3. Don't wait for them to fix grind because it will never be gone, they will not eliminate it. Fact. PvP quest rewards will take years and years alone to get all the skills.

4. the game is unbalanced, designed that way (PvE rewards your PVP skill)

5. The PVP maps offer no replayability just repitition, They have added nothing in the way of PVP offerings since 2 years ago in E34E, besides GVG.

6. The PvE is not replayable unless you have really low standards for games.

7. The huge ammount of customers they could have had where lost, the ones they have now will not be buying the expansion. Anet's reputation for actually delivering products that follow advertisement and box info is completely sullied in most eyes, and the HARDCORE gamers create word of mouth.
1. Failed Goldsink.

2. No, that's exaggerating it, but the games beta had blinded some of the more PVP-sided players. PVE players never had much to be advertised for, but they still got gipped a bit. It's half-half, since the wording is very vague and can be argued easily.

3. This is pretty predictible for all but the higher tier players most likely. Or else everyones going to just PVP it.

4. How else do you think their going to have time to fix imbalances? It's their meatshield for the playerbase. A risky gamble, and the success is about 70%.

5. Agreed, the fact that every rank didn't have a different emote just shows their lack of understanding in rewards and use of the /rank command.

6. Some might take offense to this, but it's fairly true. Personally, most of the PVE players I know already ditched, because beating the game once is enough. I've already said it before, but the missions are way too long and sometimes too hard for the casual group to make it through. Secondly it's linear, making it as replayable as a bad Final Fantasy game.

7. That's what they said about world of warcraft. It's still alive. A realistic guess would be that their losing what could be their better players at the moment, the ones that set trends and such. There's plenty of top PVPists who left the game, and while the number isn't "wow must fix", it does say how bad the PVP is at the moment in terms of variety. I mean, really, how can you not get sick of arena? Then multiply that by a few digits, and that's tombs. It gets old too.

The problem is how most people who still play and how Anet looks at it. They look at GW. A wanna-be MMORPG. Guess what? The grind is much better then most MMORPGs. So Anet thought "we hit the jackpot!". But they designed it with a PVP core, a game that could be taken seriously. You'll never even consider WoW Battlegrounds as a PVP game that could be put on World Cyber Games, but with Guild Wars, you can. Korea has already had a significant amount of tourneys to prove this. You don't compare Guild Wars with RPGs when you talk about the PVP aspect. You compare it with starcraft, gunz, counterstrike, warcraft 3, the works. Then, and only then, can you understand the standards and why people are leaving. These are competitive PVP players who don't give a damn about PVE one bit but love your core PVP design. Why shun them, specially when you advertised to them?