Guild Wars Diversity - Discussion of new Races in the GW Universe

Lazarous

Frost Gate Guardian

Join Date: Mar 2005

Quote:
Originally Posted by William of Orange
See what I'm getting at? Anything which is added to the game and is not purely for looks needs to be balanced as a part of the bigger Guild Wars equation, no matter how trivial that detail may be.
Actually the suggestion i made is in furtherance of that goal if you consider it carefully. Fact:Guild wars is going to have expansion packs. In these expansion packs you'll definitely see new skills, quite possibly new professions. So you take the base game of guild wars with its free class combinations and add a new skill set which might create overpowerful combos with some other established skillset. You can make the obvious limitation for this the race the player chooses, where some professions are available and some are not. I.E. Humans would have the current classes, but not extra class 1 and 2. Char wouldn't have rangers and monks, but have extra class 1 and 2.

Laz

Kha

Kha

Sins FTW!

Join Date: Mar 2005

USA

Angel Sharks [AS]

Quote:
Originally Posted by Lazarous
Actually the suggestion i made is in furtherance of that goal if you consider it carefully. Fact:Guild wars is going to have expansion packs. In these expansion packs you'll definitely see new skills, quite possibly new professions. So you take the base game of guild wars with its free class combinations and add a new skill set which might create overpowerful combos with some other established skillset. You can make the obvious limitation for this the race the player chooses, where some professions are available and some are not. I.E. Humans would have the current classes, but not extra class 1 and 2. Char wouldn't have rangers and monks, but have extra class 1 and 2.

Laz
I don't think that's a good idea. You are forcing people to be certain races just because they will want to be the new professions. That's not making races just for looks/storyline. That's making them to have specific advantages/disadvantages with profession combinations and builds. That's not what Guild Wars is about.

Bad_Monkey6186

Bad_Monkey6186

Academy Page

Join Date: Apr 2005

Quote:
Originally Posted by Kha
I don't think that's a good idea. You are forcing people to be certain races just because they will want to be the new professions. That's not making races just for looks/storyline. That's making them to have specific advantages/disadvantages with profession combinations and builds. That's not what Guild Wars is about.

Agreed. I don't want to be forced to pick a certain race so I can be something I want to be. And I don't want to have to choose a certain race so I'll be better at being a certain class.

Lazarous

Frost Gate Guardian

Join Date: Mar 2005

you folks are seriously missing the point. If a new class has some unfixable synergies with existing classes that make them overpowered (and is fine otherwise), using races as the front end of the balancing effort - namely, to keep certain classes from being able to be used on a single character - seems like a good way to go about it.

Laz

Kha

Kha

Sins FTW!

Join Date: Mar 2005

USA

Angel Sharks [AS]

Quote:
Originally Posted by Lazarous
you folks are seriously missing the point.
I get your point, but I think it is a poor excuse for saying that they can be lazy with the balancing. They still will have to balance the skills out with the other professions so the new professions don't become too powerful. If the different races were established for release then this wouldn't be such a problem, but the fact that I would have to delete a character or two (yes I know they might add a slot for new characters with expansions, but obviously if Laz's idea was implemented then old characters would not be able to switch secondaries to the new created professions) so I can create new profession combinations isn't very fair to those who have supported the game from the start.

MoldyRiceFrenzy

MoldyRiceFrenzy

Wilds Pathfinder

Join Date: Feb 2005

Santa Rosa, CA

Confusion in The Ranks[tArD]

Mo/W

Ya i was thinking of Charr i mean (in a later chapter maybe) well i mean they cant all be bad... , but it would be cool if there were multiple plot twist involved , but i dunno.

My friend wont buy gw because hes too involved with WoW... he says its to cool cause u can tranform/multiple paths/all that blizz, ... cant get him to come to gw...

Ellestar

Ellestar

Munchking

Join Date: Mar 2005

Russian Federation, Moscow

Ladder to Hell (ATM playing with Rus Corp)

Quote:
Originally Posted by Armaio
I'm sure he was being sarcastic, and yes adding dwarves would be ok, but that would be the only other race I would like to see. If you add races like night elves, elves, hobbits...it gets retarded like every other mmo I have seen. Name one game that doesnt have these races and is a popular mmo
For example, SWG

Armaio

Frost Gate Guardian

Join Date: Apr 2005

Canada

Quote:
Originally Posted by Ellestar
For example, SWG
Well I'm talking a game of the "old-school" genre, with knights and rangers...

Talphon

Pre-Searing Cadet

Join Date: Apr 2005

Now if they were to add a new race it would have to be something with a little zang in it!! They should add either a Orc looking race or some crazy weird race!

Lunarhound

Lunarhound

Krytan Explorer

Join Date: Feb 2005

Well, for better or worse, we now have official word from Gaile that new races (and new professions, for that matter) will be introduced at some point. See the "Interview with Gaile Gray" thread in the Riverside Inn. Sorry, I'm feeling too lazy at the moment to link to it.

Elfblood

Ascalonian Squire

Join Date: Apr 2005

Argh...at First: !! UNDEADS ARE NOT A RACE Everything can be Undead.
This make me Crying like some say Elves = Feys = Kobolds and so on...

But the Idea to transform (with what ever Race you have) to an undead type by a mission...is very very co0ol.

And i like the idea of an evil side too, and why there are then (many time later) not missions against other players of the other side ? (like the Academy-PvP mission) It would be a very big challenge and surprise to go against some other Players from the other side.

And then a Races....Some Demonic, Fairys, Dwarves (in our deepest heart we all love dwarves ) .....
next point Classes:
I like the Imagination of an Knight, lawful, brave und with hornor. He can be better Armored as the Warrior but makes less Damage....something like this.

EOF:

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Quote:
If we're going to do races, keep them original.
Rat-Flail.

Seriously though, it's unrealistic to expect completely original races.

Cirolle

Academy Page

Join Date: Apr 2005

I dont see why traditional races would be a problem.
We are already in a fantasy setting and expanding that would be a nice touch.
Since dwarves are in as NPCs already it would make sense to put them up as the first race to play.
Dwarves are also such a huge part of alot of myths that it wouldn't seem like they were taken from another game/movie/book.
Same goes for elves. They come in so many forms and from so many sources that anyone that think elves are on LoTR clones must have lived under a rock.
In fact there are only a few races in general fiction that doesn't come from age old myths (Hobbits would be one that are related to a single piece of fiction and then build upon later)

When it comes to sub races like Dark Elves (Night elves, blood elves), well you can hardly have a variation on a race without having the base of the race first, is my opinion.

Shapechangers is another possibility that could be done with a race. Again it would most likely be based off another race (Humans comes to mind since most stories about shapechangers are humans to begin with)


I would very much like alot of choices when it comes to races.
And I really do not see why a race cant have minor "stats" added to them.
Or even have certain proffesions locked to them etc etc

xakia

Frost Gate Guardian

Join Date: Apr 2005

not mexico

laaaaa

E/Me

Quote:
Originally Posted by BlackArrow
If they add any races I hope it's a race that appears in the first chapter of GW or is completely original. I never want to see gnomes, elves, halflings or anything else that blatantly rips off movies, books ort other games. Dwarves are alright since they are already in, but I'd prefer a brand new race never seen before.
Original as it can be. I really hate seeing the same eq shit over and over. I agree with this guy.

Flame

Flame

Lion's Arch Merchant

Join Date: Mar 2005

Here's an idea for a race: We can have these human-like creatures with fair to dark skin, fair to dark hair, that can be short to tall, thin to wide. We can call them humans.

If you don't think humans are customizable enough, go play another game. What we have now is going to be added to most likely, and with the different skin colors, just pretend they're different races.

madog

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by Flame
Here's an idea for a race: We can have these human-like creatures with fair to dark skin, fair to dark hair, that can be short to tall, thin to wide. We can call them humans.

If you don't think humans are customizable enough, go play another game. What we have now is going to be added to most likely, and with the different skin colors, just pretend they're different races.

I like the idea of having different playable cultures or ethnic groups of humans. It's already known that there are other human lands besides Ascalon.

Why not have new cities and kingdoms with humans that have entirely different character models, equipment models, etc. You could do new start areas as well.

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

I hope they stick with humans. No other races; if they add other races hopefully it will be a purely cosmetic thing (after all, as it is the enemies use the same skills as us), and hopefully original ones, not the usual fantasy repeat. I especially don't want to have to put up with 40 people named Drizzt, Drizzzt, Drizt, Drizzit and so on all wandering around with their stupid panthers, pointy ears and double scimitars.

Kha

Kha

Sins FTW!

Join Date: Mar 2005

USA

Angel Sharks [AS]

Quote:
Originally Posted by madog
Why not have humans that have entirely different character models, equipment models, etc.
They're called professions

Raumoheru

Raumoheru

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by Elfblood
Argh...at First: !! UNDEADS ARE NOT A RACE Everything can be Undead.
This make me Crying like some say Elves = Feys = Kobolds and so on...

But the Idea to transform (with what ever Race you have) to an undead type by a mission...is very very co0ol.

And i like the idea of an evil side too, and why there are then (many time later) not missions against other players of the other side ? (like the Academy-PvP mission) It would be a very big challenge and surprise to go against some other Players from the other side.

And then a Races....Some Demonic, Fairys, Dwarves (in our deepest heart we all love dwarves ) .....
next point Classes:
I like the Imagination of an Knight, lawful, brave und with hornor. He can be better Armored as the Warrior but makes less Damage....something like this.

EOF:
any "class" can be made by a combo of different classes. one warrior can be TOTALY different then another warrior. you want high damage output and not worry too much about the defense, have 12 strength 12 swordsmanship and 3 tactics and skills to go with it. you want a warrior with better armor but less damage, make a warrior with 11 swordsmanship 10 strength and 10 tactics.

that is why adding specific classes like this, as what EQ2 and WoW does, is pointless and why Guild Wars is more flexable...

Wrath of m0o

Wrath of m0o

Desert Nomad

Join Date: Apr 2005

Boston Ma.

Is That Your Build[HaHa]

P/W

Request for a Racquell Darrian race ! or just her face

Cirolle

Academy Page

Join Date: Apr 2005

Quote:
Originally Posted by Raumoheru
any "class" can be made by a combo of different classes. one warrior can be TOTALY different then another warrior. you want high damage output and not worry too much about the defense, have 12 strength 12 swordsmanship and 3 tactics and skills to go with it. you want a warrior with better armor but less damage, make a warrior with 11 swordsmanship 10 strength and 10 tactics.

that is why adding specific classes like this, as what EQ2 and WoW does, is pointless and why Guild Wars is more flexable...
Well they WILL make new classes in future expansions though.
Question is if they will give us races

NiknudStunod

Frost Gate Guardian

Join Date: Apr 2005

What about if/when they created more races those races had there own classes? Maybe make warriors and elementalists generic so every race gets them but give them 3 or 4 of there own classes. I have faith the devs could balance out the new classes before it was released to the public.

ScottishLegend

ScottishLegend

Frost Gate Guardian

Join Date: Apr 2005

ArchAngels Of Death

W/Mo

There will be new races in the nxt chapters
Its been said in the interviews

But We sooo need lawn gnomes
if we had lawn gnomes i would have all four characters lawn gnomes
itd be super sweet

Mss Drizzt

Mss Drizzt

Lion's Arch Merchant

Join Date: Mar 2005

communist state of NJ

Quote:
Originally Posted by Manderlock
i would love to see a dark elf race

this of course would depend on if the dark elfs even exist in the gw world

i would just love to make Drizzt

Sorry that has arlready been taken. I beat you to it. He is my fav. char. but then you need to be able to use two swords..... Then just make Cattie-Brie and Wulfgar and you shall be ready to kill everything.

TCP_Leader

Banned

Join Date: Apr 2005

Please, no more elves... I hate elves.... If you are an elf, anyone wearing a giant red suit should be able to enslave you.

Silverwind

Silverwind

Pre-Searing Cadet

Join Date: Apr 2005

I like it just the way it is ...

Manderlock

Manderlock

Wilds Pathfinder

Join Date: Apr 2005

TX

Crimson ScS

W/N

Quote:
Originally Posted by Mss Drizzt
Sorry that has arlready been taken. I beat you to it. He is my fav. char. but then you need to be able to use two swords..... Then just make Cattie-Brie and Wulfgar and you shall be ready to kill everything.

Hmmmm, Ill make Jarlaxle or Ryld they we can both be happy.

BigCrackhead

Ascalonian Squire

Join Date: Apr 2005

We have professions that have skills that can be counter'd by any other professions' certain skills.

With the introduction of secondary races you begin to see conflict between being able to counter an attack that your skills are unable to defend or compete against.

It will add all kinds of problems...

Cirolle

Academy Page

Join Date: Apr 2005

No it wont...

No one is really advocating having races that have different powers here.

If there is going to be any other differences between races it could very well be minor ones.

Special race armor for each class comes to mind. (More cosmetic than anything)
Having some races start with certain skills (If they choose the profession that it goes with).
Race emotes...
Race guildhalls...
Race weapons (Cosmetic again)
Etc...

Jackell

Jackell

Krytan Explorer

Join Date: Apr 2005

Buffalo NY

None at the moment

R/E

I could see new races, but really, only cosmetically. The way I see it, if a level 20 ranger winds up against another level 20 ranger, the fight should come down to who's more skilled, not "Ranger A will win because he's an Elf".

The pvp in this game is supposed to be who's a better player, not what race did he choose.

Empirism

Empirism

Academy Page

Join Date: Apr 2005

with those supernatural artist who are behind gw, I think fairies could be cool. maybe nymphs

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by Taranis
Turning undead......sounds nice....awesome idea hehe!
Sounds good until a monk smites the hell out of you

Once you go dead, I don't think you can go back!

Being a minotaur would be cool... perhaps also you could be a gargoyle-type thing... you could really make most things a playable race (except the plants. being a plant would be lame )

Jwh6913

Lion's Arch Merchant

Join Date: Apr 2005

Death Infernal Evil

Mo/R

I'd like to play as one of the forgotten ones design the armor graphic for that race, and fly with it and instead of one sword in a hand, have 3 swords or even 6 if we dualwield, but have the 6 sword graphics count as 1 or 2 swords I'd like a kary/kali appearance with a snake tail

ihmurria

ihmurria

Academy Page

Join Date: May 2005

Canuckia

Quote:
Originally Posted by Lunarhound
... What I wouldn't mind seeing, are elves that aren't in any way similar to the humanlike tolkien elves, but closer to the sort of faerie-like creatures you see in a lot of folk lore. Small, sexless, nasty little green or purple-skinned things with sharp teeth and creepy little laughs who love to pick on humans. Closer to imps or goblins than what most people have to come think of as elves. Obviously, not the sort of thing anyone would expect to be able to play as, but I think it would be fun to run into them as NPC's/monsters while adventuring...
depends on what precisely you mean by elf there. High elves (sidhe) are rather tolkein-like at least in appearance. Arafel's Saga and the Merry Gentry series (by Laurell K Hamilton, I forget the author of hte first book) go into detail a bit more. The rest of fae has imps and faeries and pixies and all sorts of trickster things. Er.... sorry, little too into that stuff I guess


Anywho, I think having races -purely- for aesthetics is a great idea so long as it doesn't slow the game down any. Even introducing a bunch of new faces, hair colours and styles would be nice. I vote succubi/incubi become a race though

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

Though undeads are not their own race, they are kind of like a race in that they're a contained group. Nobody can become "not-undead" once they're undead. I think it would be cool if you could choose from all non-evil races that already exist in the game, such as dwarves... and... well... I don't remember meeting any other races so... dwarves. yes, we should be able to choose dwarf.

I also think it would be cool for characters who have finished the game (is this what "ascended" means?) to have the option to become undead regardless of their race... this would work best of course if this were a true MMORPG with shared maps, but then it wouldn't be free since the cost to maintain it would be so much greater.

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

yeah i have to agree if gw makes new races these should all have the avaible proffesions and no special thing other than looks and i hope that they give a chance for players to change theyre race once its comes out other than starting a new char

Alucard90

Pre-Searing Cadet

Join Date: May 2005

N/Me

It would be awesome to play as a Forgotten

Massassi

Massassi

Academy Page

Join Date: May 2005

kneeling at the feet of Grenth.

top ten most likely to be new races.

10) Dark Elf
9) Elf
8) Skale
7) Imp
6) Lich (The fact that his name is Undead Lich and his wings hint that Lich is a race)
5) Charr
4) Tengu
3) Centaur
2) Forgotten
And the number one most likely new race is...
1) Dwarves

I personally would like to play as centaurs and forgotten.

Perishiko ReLLiK

Perishiko ReLLiK

Wilds Pathfinder

Join Date: Feb 2005

Divine Guardians of the Soul (Soul)

Mo/E

Quote:
Originally Posted by BlackArrow
If they add any races I hope it's a race that appears in the first chapter of GW or is completely original. I never want to see gnomes, elves, halflings or anything else that blatantly rips off movies, books ort other games. Dwarves are alright since they are already in, but I'd prefer a brand new race never seen before.
I highly agree with this... making their own race would be beyond anything ive seen a game do before... They could try to add it into the story line somehow... I'm sure they'll think of a way.

Valarian of Ascalon

Ascalonian Squire

Join Date: May 2005

[QUOTE=PS: Half-Elf? A pure-Elf is already just a human with pointy ears![/QUOTE]

Don't forget the long hair and the ballerina moves.

If any new playable races are to be added to the game, they should only be cosmetic and come from within the Guild Wars universe. Elves, light or dark are not in the game nor should they be. Orcs, nada.

One major problem exists to this idea of adding playable races to the game and that is humans are currently at war with every race in Tyria except for the good dwarves, one centaur, and a slightly friendly dragon. As a different race, how are you going to interact within human cities and towns without instantly being killed? Valarian.