I Need help making Air Elementalist

Ob13 Tr1c3

Pre-Searing Cadet

Join Date: Jun 2005

SoL

E/N

Im kinda new to rpg games so i dont know much about this stuff.

I need help making an Air Elementalist/ Death necromancer.
I mostly want to be an air ele but i do use a couple of necro skills.
I need help because i dont know how many attribute points i should put in;

Death Magic
Air Magic
Energy Storage

Also, What skills are good for these professions?

Oh yeah and btw I want this char to be great in Tombs so if you can keep that in mind when you make suggestions.

Slade xTekno

Slade xTekno

Rawr.

Join Date: Apr 2005

Read or Die Stooge Forum

W/

I currently am building a E/Me Air Elementalist.

You will find that the Air line is basically Warrior-hate, and lots of it. Most of the spells have armor penetration. Plus there is Blinding Flash, which Blinds enemies, giving them a 90% miss chance on attacks for several seconds.
If you look at the Necromancer's spells, especially curses, you'll find more Warrior hate. Many of the N's spells ignore armor. Faintheartedness and Enfeeble really stink to go up against.
With those, you'll have no problem making a Tombs viable build.

However, the weakness with going Air is getting the skills. You only get two Air skills in the beginning area [one of which costs a whopping 15e]. I would personally spec for Fire, Blood, or Death magic until I got more damaging spells.

If you want suggestions as to how to start the game as regarding skills, send me a PM.