Best Weapon

Jackk_Hammer

Jackk_Hammer

Ascalonian Squire

Join Date: Jun 2005

Clan Odin

Can anyone ell me what is guild wars best weapon or at least the best weapon you have ever encounterd.

audioaxes

Jungle Guide

Join Date: May 2005

way too vague a question
what type of weapon?

Aaaaagh

Aaaaagh

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by Jackk_Hammer
Can anyone ell me what is guild wars best weapon or at least the best weapon you have ever encounterd.
Weapons dont really vary that much in GW, this isnt EQ. If you have a max damage weapon your doing fine, if you have a max damage weapon your sitting pretty. If you have a max damage weapon with a bonus that is particularily helpful (ie: +15% damage when enchanted for a W/E) then there isnt much room for improvement.

Only two things matter on weapons, it must be max damage, and it should have a good, usable modifier for your class/style. I find that +20% damage while hexed doesnt work as well for me as....well anything else.

If you have those two things, which is extremely easy to get, then you can just customize your weapon with upgrades that can be gotten for very little gold. The exception to this is mods that add +30 health, just get a +28 health for about 1/100th the price.

Infecta

Ascalonian Squire

Join Date: Jun 2005

W/Mo

Your brain is the best weapon in the game...if you know how to use it ;P

GranDeWun

GranDeWun

Wilds Pathfinder

Join Date: May 2005

I believe it has been figured that the best possible weapon is max damage +35% - no mods ever total more than that. Of course, that is just damage.

chalt2

chalt2

Frost Gate Guardian

Join Date: Feb 2005

Ohio

Heros of Oakhurst - Leader

E/R

The best weapon in the game is a well disiplined, well organized player that understands the pros and cons of his/her character and can exploit the pros and diminish the cons in order to maximize his or her capabilities to fulfill their job and help the team.

THAT is the best weapon in the game.

Gbuslayer

Frost Gate Guardian

Join Date: Apr 2005

Holy crap enough with the bad metaphors guys, one was more than enough :P
These are all running off memory so take them as approximates for the max damage
Hammer:18-35
Sword:12-27(no idea if thats right really might be 15 or something)
Staff/wand:11-22
Bow:**-27
Axe:No idea, I think max is 29-33

shadow ranger

shadow ranger

Frost Gate Guardian

Join Date: May 2005

E/

Quote:
Originally Posted by Gbuslayer
Holy crap enough with the bad metaphors guys, one was more than enough :P
These are all running off memory so take them as approximates for the max damage
Hammer:18-35
Sword:12-27(no idea if thats right really might be 15 or something)
Staff/wand:11-22
Bow:**-27
Axe:No idea, I think max is 29-33
swords 15 - 22
axe is 6 - 28 if i remember right

Beoulve

Frost Gate Guardian

Join Date: May 2005

:O

None atm

W/Mo

Bow is 15-27.

You were WAY off on alot of them lol

Howling Wind

Howling Wind

Lion's Arch Merchant

Join Date: May 2005

Down The Road

R/Mo

Max Bow dmg is 15-28

And a best wep that people see as is one that has a 15% dmg mod while health above 50% and with max wep dmg. Most prefer graphically-special weapons like fellblade, storm bow, chaos axe and etc..

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Aaaaagh
Weapons dont really vary that much in GW, this isnt EQ. If you have a max damage weapon your doing fine, if you have a max damage weapon your sitting pretty. If you have a max damage weapon with a bonus that is particularily helpful (ie: +15% damage when enchanted for a W/E) then there isnt much room for improvement.

Only two things matter on weapons, it must be max damage, and it should have a good, usable modifier for your class/style. I find that +20% damage while hexed doesnt work as well for me as....well anything else.

If you have those two things, which is extremely easy to get, then you can just customize your weapon with upgrades that can be gotten for very little gold. The exception to this is mods that add +30 health, just get a +28 health for about 1/100th the price.

I don't know about other professions...but as a Ranger I find great use for my 4 bows. I have an Ebon Longbow of Fortitude +20HP DMG +20%, Icy Longbow of Fortitude +26HP, Posioners Short Bow of Fortitude +26HP, and a Half Moon of Fortitude +26 HP....each of the bows have their own use. Ebon ofcourse inflicts earth damage...which generally does the most damage to most mobs. The Icy bow is awesome for any fire dealing elements...the poison bow I pull out when someone has inflicted poison on a foe...or I am using Apply Poison. Also a nice bow to pull out when I get poisoned as it both lengthens poison on a foe and decreases poison duration on me. And when I use any skill that increases bow speed I pull out the Half Moon because it fires faster than the other three.

I think having a couple of weapons with different modifiers benefits me as a ranger...though I can't comment on other professions.

btw...I really really LOVE the Fortitude grips