Droknar's Rushers
Shagsbeard
I don't consider the run as an exploit. The path has been put there on purpose. What I consider the exploit is porting a dead body across the entire map simply because his friend uses a gate. That should be fixed.
zidane888
Hah i know Geo stigma. He gave me a sup vigor 3 days into release for basically free: good fella.
PS: having races with my guild buddies to the forge is a blast! Try it.
PS: having races with my guild buddies to the forge is a blast! Try it.
AeroLion
Quote:
Originally Posted by Shagsbeard
I don't consider the run as an exploit. The path has been put there on purpose. What I consider the exploit is porting a dead body across the entire map simply because his friend uses a gate. That should be fixed.
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Dax
Quote:
Originally Posted by Shagsbeard
I don't consider the run as an exploit. The path has been put there on purpose. What I consider the exploit is porting a dead body across the entire map simply because his friend uses a gate. That should be fixed.
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That's the part I'm fuzzy on about this whole affair. The exploit (in my view) isn't the trip per say. It's the method used.
What would be the solution? Perhaps having to rez the person where they lie or they go back to the nearest previously visited town.
Would it be possible to make the journey under those conditions?
xChaoSx
anyone who complains about this is an idiot...you still need to go back and ascend to do pvp/tombs..you try to speed lvl..you get same xp at lower lvls then lvls just lower then you. I had my monk ran up because i didnt want to waste mony on the mid armor plus ive gone through the game before..and i doubt to many ppl do this for the soul purpose to going into 4v4 in Asc and pwn noobs..you get no rank or anything..most ppl do it to speed up the process of getting to lvl 20 and playing with there team
Dax
Quote:
Originally Posted by xChaoSx
anyone who complains about this is an idiot...you still need to go back and ascend to do pvp/tombs..you try to speed lvl..you get same xp at lower lvls then lvls just lower then you. I had my monk ran up because i didnt want to waste mony on the mid armor plus ive gone through the game before..and i doubt to many ppl do this for the soul purpose to going into 4v4 in Asc and pwn noobs..you get no rank or anything..most ppl do it to speed up the process of getting to lvl 20 and playing with there team
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DrSLUGFly
what needs to be fixed? Where is the problem here?
ManadartheHealer
Quote:
Originally Posted by DrSLUGFly
what needs to be fixed? Where is the problem here?
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Lornars Pass is fine. If the devs didn't want to let people rush to droknar's, they would close the pass.
It is definitely NOT an exploit, because it is being used for it's intended purpose (the purpose of an EA); to walk through. In all EA's, you are supposed to roam around. Why should this be any different? If some person wants to pay another to roam for them, so be it. And if they *happen* to stumble along a town, well there you go!
nyamamoto
I've had to avoid arcanists at the end the last three times now .. right before camp rankor. Died to em twice. They have shatter enchantment, conjure phantasm, and ethereal burden .. I think. What's weird is I haven't encontered them for the previous 8-10 times I've run it.
It's really tough because the resting/recharge spot is a tight squeeze in that area. Tough to time it so that the arcanists are out of your intended path when u make the last mad dash to the camp.
It's really tough because the resting/recharge spot is a tight squeeze in that area. Tough to time it so that the arcanists are out of your intended path when u make the last mad dash to the camp.
Ignotus
Rayah Tareth
Ran me and 4 others there. Charged 3k in Rankor, and 2k in Droknar's. I hated to pay for it, but I had already wasted 4 hours trying to fight my way there with various groups. I'm lvl 20, and I could probably have missioned my way there, but I wanted to get some skills NOW.
Ran me and 4 others there. Charged 3k in Rankor, and 2k in Droknar's. I hated to pay for it, but I had already wasted 4 hours trying to fight my way there with various groups. I'm lvl 20, and I could probably have missioned my way there, but I wanted to get some skills NOW.
Dax
Quote:
Originally Posted by ManadartheHealer
The problem is people think everything is an exploit, and that everything must be fixed...
Lornars Pass is fine. If the devs didn't want to let people rush to droknar's, they would close the pass. It is definitely NOT an exploit, because it is being used for it's intended purpose (the purpose of an EA); to walk through. In all EA's, you are supposed to roam around. Why should this be any different? If some person wants to pay another to roam for them, so be it. And if they *happen* to stumble along a town, well there you go! |
Roam away....more power to you
Rey Lentless
It seems kind of worthless to me for the following reasons:
1. The missions are quick and give skill points, so skipping them isn't a great option.
2. The armor needed to do the missions before Drok aren't hard enough to need Drok armor.
3. There are skill quests along the way in the towns before Drok.
So to me, it's pretty much a run to get armor.. which you don't need until you get there anyway.
It's fine to not want to do the whole game over again with an Alt.. but then what are you doing with them? Are you leveling quick enough to make up for all the skills and skill points you lost by skipping the towns?
It's better loot by leveling, but no way would I pass up on all the skills you miss along the way.
And if you already have the skills unlocked for pvp, what's the purpose of the alt? Obviously not because you love the pve.. that you skipped.
I wouldn't call it an exploit or cheating, because it does nothing for you anyway.
1. The missions are quick and give skill points, so skipping them isn't a great option.
2. The armor needed to do the missions before Drok aren't hard enough to need Drok armor.
3. There are skill quests along the way in the towns before Drok.
So to me, it's pretty much a run to get armor.. which you don't need until you get there anyway.
It's fine to not want to do the whole game over again with an Alt.. but then what are you doing with them? Are you leveling quick enough to make up for all the skills and skill points you lost by skipping the towns?
It's better loot by leveling, but no way would I pass up on all the skills you miss along the way.
And if you already have the skills unlocked for pvp, what's the purpose of the alt? Obviously not because you love the pve.. that you skipped.
I wouldn't call it an exploit or cheating, because it does nothing for you anyway.
MaglorD
Quote:
Originally Posted by Rey Lentless
It seems kind of worthless to me for the following reasons:
1. The missions are quick and give skill points, so skipping them isn't a great option. 2. The armor needed to do the missions before Drok aren't hard enough to need Drok armor. 3. There are skill quests along the way in the towns before Drok. So to me, it's pretty much a run to get armor.. which you don't need until you get there anyway. It's fine to not want to do the whole game over again with an Alt.. but then what are you doing with them? Are you leveling quick enough to make up for all the skills and skill points you lost by skipping the towns? It's better loot by leveling, but no way would I pass up on all the skills you miss along the way. And if you already have the skills unlocked for pvp, what's the purpose of the alt? Obviously not because you love the pve.. that you skipped. I wouldn't call it an exploit or cheating, because it does nothing for you anyway. |
Dan Mega
I actually wanted to try a rush once to see if I could make it. I announced it before I was going, and as someone else mentioned before, the other players were decoys.
I made it on my first try. I told the group I didn't need any GP, but they gave me 5 plat total anyway
I made it on my first try. I told the group I didn't need any GP, but they gave me 5 plat total anyway
salja Wachi
Quote:
Originally Posted by Rey Lentless
It seems kind of worthless to me for the following reasons:
1. The missions are quick and give skill points, so skipping them isn't a great option. 2. The armor needed to do the missions before Drok aren't hard enough to need Drok armor. 3. There are skill quests along the way in the towns before Drok. So to me, it's pretty much a run to get armor.. which you don't need until you get there anyway. It's fine to not want to do the whole game over again with an Alt.. but then what are you doing with them? Are you leveling quick enough to make up for all the skills and skill points you lost by skipping the towns? It's better loot by leveling, but no way would I pass up on all the skills you miss along the way. And if you already have the skills unlocked for pvp, what's the purpose of the alt? Obviously not because you love the pve.. that you skipped. I wouldn't call it an exploit or cheating, because it does nothing for you anyway. |
you need alts to unlock all the skills for PvP.
we ruch because it is a seperate challenge. i challenged myself to see how low a level i could ascend by running MYSLEF!!!! not waiting at the warp for others to get me through.
the second ,third time through it is more fun to make different challenges for yourself, and if they do not affect anyone elses play who the hell cares?
Dax
Quote:
Originally Posted by salja Wachi
you need alts to unlock all the skills for PvP.
we ruch because it is a seperate challenge. i challenged myself to see how low a level i could ascend by running MYSLEF!!!! not waiting at the warp for others to get me through. the second ,third time through it is more fun to make different challenges for yourself, and if they do not affect anyone elses play who the hell cares? |
I dunno I started a second character, and I found it easier to breeze through simply on the basis I know what to do and where to go. I don't care what other people do, but exploits are never good for a MMO whether they affect you directly or not.
salja Wachi
unreal how you think it is an exploit!!!!!!
lornars is there for a reason. it is just another challenge not and expliot why is that so hard to understand>?
lornars is there for a reason. it is just another challenge not and expliot why is that so hard to understand>?
Dralon
The thing people are considering an exploit is the porting of dead companions from one portal to the next, when the runner goes through. Many would have no problem with this trip if the lowbies could make it from one portal to the next alive. The fact that they can't, but because of game mechanics are automatically rezzed seems cheap.
But hey, it doesn't affect me so what the hell, but that is the thought process.
and to the last poster:
The runner has the challenge, and it is certainly an easier challenge when there are meat shields who can die to distract the mobs. The dead people being ported are not there for the challenge of Lornar's
But hey, it doesn't affect me so what the hell, but that is the thought process.
and to the last poster:
The runner has the challenge, and it is certainly an easier challenge when there are meat shields who can die to distract the mobs. The dead people being ported are not there for the challenge of Lornar's
Dax
Quote:
Originally Posted by salja Wachi
unreal how you think it is an exploit!!!!!!
lornars is there for a reason. it is just another challenge not and expliot why is that so hard to understand>? |
a challenge that's sorta odd.
With all due respect, I said running through by yourself is a challenge.
smitty-gw
It is no different than getting rushed through the linear missions by high levels, and its not an exploit since the path is there.
It is a shortcut to end-game armor. You can always return to beacons after and continue the game, or not. You may not need the xp from ascension nor mind missing out on the skill quests.
Porting the dead is used throughout the game in tough spots, whether or not some characters are noticably of a lower level than the rest of the group. If A-net didn't want it, they would change the game mechanics.
To each his own.
It is a shortcut to end-game armor. You can always return to beacons after and continue the game, or not. You may not need the xp from ascension nor mind missing out on the skill quests.
Porting the dead is used throughout the game in tough spots, whether or not some characters are noticably of a lower level than the rest of the group. If A-net didn't want it, they would change the game mechanics.
To each his own.
Dax
Quote:
Originally Posted by smitty-gw
It is no different than getting rushed through the linear missions by high levels, and its not an exploit since the path is there.
It is a shortcut to end-game armor. You can always return to beacons after and continue the game, or not. You may not need the xp from ascension nor mind missing out on the skill quests. To each his own. |
The running through an areas (with or without high level people) is NOT the exploit.
Dax
Quote:
Originally Posted by Dralon
The thing people are considering an exploit is the porting of dead companions from one portal to the next, when the runner goes through. Many would have no problem with this trip if the lowbies could make it from one portal to the next alive. The fact that they can't, but because of game mechanics are automatically rezzed seems cheap.
But hey, it doesn't affect me so what the hell, but that is the thought process. and to the last poster: The runner has the challenge, and it is certainly an easier challenge when there are meat shields who can die to distract the mobs. The dead people being ported are not there for the challenge of Lornar's |
smitty-gw
I read the posts. Maybe you should re-read them.
Your complaint about the rusher transporting the dead through the zones, which you view as an exploit, is part of the game mechanics, period.
This is not something that A-net is unaware of like the ascension "exploit" that was being used.
If you don't like the game mechanics, then say so and post in the Sanitarium, just don't try to drum up support for your theory in this thread because you're obviously not going to get it.
You can laugh and say Wow! all you want.
Your complaint about the rusher transporting the dead through the zones, which you view as an exploit, is part of the game mechanics, period.
This is not something that A-net is unaware of like the ascension "exploit" that was being used.
If you don't like the game mechanics, then say so and post in the Sanitarium, just don't try to drum up support for your theory in this thread because you're obviously not going to get it.
You can laugh and say Wow! all you want.
Dralon
Quote:
Originally Posted by Dax
Haha, wow do people actually read the posts?
The running through an areas (with or without high level people) is NOT the exploit. |
You did read his of course, where he specifcally mentions porting dead people as a game mechanics issue
At the same time people shouldn't post in this thread how this is something Arena net obviously intended for the challenge of it, when that is obviously not how it is being used. They simply don't want their short-cut nerfed (at least not before their characters have done it
smitty-gw
Thank you Dralon.
65 posts and Dax still isn't getting it.
He doesn't like the practice, and I feel him on that.
But he must accept he was in error calling it an exploit.
65 posts and Dax still isn't getting it.
He doesn't like the practice, and I feel him on that.
But he must accept he was in error calling it an exploit.
Siran Dunmorgan
Quote:
Originally Posted by Dax
Ummm... I can't speak for anyone else, but I just said the "roaming" (it does sound more harmless than rushing) part wasn't an exploit lol. It's the dying part so you can be magically whisked to the next zone that's the issue.
Roam away....more power to you |
When I had a character 'roamed' to Droknar's a couple of days ago, I fully expected to simply stand by the entrance of each EA and get pulled along.
Problem is that you're just standing there cooling your heels for 13-20 minutes, depending on how fast the runners are going—it's boring.
So I went out and died just so I could shift to observer mode and watch what the runners were actually doing. It was interesting, educational, and fun. I learned quite a lot from it, as well as getting my character to Droknar's Forge.
—Siran Dunmorgan
WeiPing
There's gunna be more zones opening up in that area "soon". Lorner's Pass is there for a reason.
Claymore
I just wanted to add that I had someone rush 1 of my chars to Draknor's for free, this person did not charge and apparently does this quite regular. Donations are accepted but not required, I will speak with them and see if it is acceptable to them for posting their IGN. As a result made a couple of good friends that I group with regularly now, A guild is sure to follow soon.
I just though with all the expensive charging going on in the game for rushing this was a refreshing notion to have someone donate their "services".
I just though with all the expensive charging going on in the game for rushing this was a refreshing notion to have someone donate their "services".
Algren Cole
I'm going to attempt to make this run by myself using nothing but "Sprint" and "Stormchaser"....i'll let you know how it goes.
Dax
Quote:
Originally Posted by WeiPing
There's gunna be more zones opening up in that area "soon". Lorner's Pass is there for a reason.
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smitty-gw
Quote:
Originally Posted by Dax
I'm sure there will be and yes it's there for a reason....and I'm sure has nothing to do with the exploit end of it.
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OMG! Running to ports is prevalent throughout the game. So its ok everywhere but Lornar's?
Your next suggestion is character level restrictions in parties, like you can't party with a level 20 unless your at least level 17 because God forbid I died and a party member made it to a port.
What are these exploiters doing actually? attaining end-game armor to make the missions from beacons to droknars easier? Whoop-de-damn do!! They are just short-changing themselves of the challenge and enjoyment of the game in the long run.
Stop being silly and complain about something worthwhile or start a petition to change the game mechanics.
Dax
Quote:
Originally Posted by smitty-gw
OMG! Running to ports is prevalent throughout the game. So its ok everywhere but Lornar's?
Your next suggestion is character level restrictions in parties, like you can't party with a level 20 unless your at least level 17 because God forbid I died and a party member made it to a port. Stop being silly and complain about something worthwhile or start a petition to change the game mechanics. |
If a person pays someone to help them get from point A to B, that's thier perrogative, unless they decide you can't.
Oh and I'm not complaining, I'm discussing. If you don't conside this worthwhile you can easily ignore me.
Epinephrine
Quote:
Originally Posted by Algren Cole
I'm going to attempt to make this run by myself using nothing but "Sprint" and "Stormchaser"....i'll let you know how it goes.
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Hammer_Slammer
Dax...just let it go. Being run through Lornar's isn't a big deal. Give it a rest.
Lasher Dragon
Quote:
Originally Posted by Algren Cole
I'm going to attempt to make this run by myself using nothing but "Sprint" and "Stormchaser"....i'll let you know how it goes.
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Dax
Quote:
Originally Posted by Hammer_Slammer
Dax...just let it go. Being run through Lornar's isn't a big deal. Give it a rest.
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Dralon
I will agree with Dax, in that this is worthy of discussion, and with smitty that this is simply use of a game mechanic. No one will live or die whether this game mechanic is altered, it is just a discussion of its. In the Lornar's Droknar's instance it enables access to things that would be inaccessible at your level without the mechanic.
In the other areas of the game the mechanic may make a mission easier, or possible to complete a section when fighting through a group is not possible on a particular attempt due to damage already taken, poor team group, etc. but the effect is not as dramatic as allowing a level 3-13 access to end game armor.
Again I don't feel it really hurts anyone, so I am not an advocate pushing for change, but hey, its just discussion, right
In the other areas of the game the mechanic may make a mission easier, or possible to complete a section when fighting through a group is not possible on a particular attempt due to damage already taken, poor team group, etc. but the effect is not as dramatic as allowing a level 3-13 access to end game armor.
Again I don't feel it really hurts anyone, so I am not an advocate pushing for change, but hey, its just discussion, right
smitty-gw
Quote:
Originally Posted by Hammer_Slammer
Dax...just let it go. Being run through Lornar's isn't a big deal. Give it a rest.
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More good advice goes unheeded methinks.
Low levels don't purposely die in Lornars. They just get killed. Being dead or alive doesn't change the port mechanics.
I have neither rushed nor been rushed through Lornar's. The biggest problem I have with partying with people who have is........well, there's really no problem. Do you get it now Dax?
If they change the game mechanics then I'll say kudos to you. I don't much like it either. But to call it an exploit is silly. to qualify its use as OK in one place but an exploit in another is silly.
salja Wachi
seems to be sour grapes to me Dax is just one of those who neesd to talk about something negative it seems.
it affects him in no way at all but he continues to puch the issue.
truly amazing
it affects him in no way at all but he continues to puch the issue.
truly amazing
Algren Cole
Quote:
Originally Posted by salja Wachi
seems to be sour grapes to me Dax is just one of those who neesd to talk about something negative it seems.
it affects him in no way at all but he continues to puch the issue. truly amazing |