I've already mentioned it'd be nice to have a way to target Allies who need healing. In a combat situation party members are selectable from the list, but not NPCs, even in escort missions when they're part of the party. So you have to hover over the name to see how injured they are, and then click to select.
This has another problem. Whenever you click an NPC in this game, you run up to them. This is not wanted in a combat situation - I'm not trying to talk to them, but select them! So some changes really are needed.
1) In combat, clicking an allied NPC doesn't move you towards them, only selects them
2) Allies appear on the list of party members on a temporary basis. Perhaps any ally within X range is added to the list and removed when out of range? That makes it easy to see health and select them.
3) Need a target most injured ally shortkey.
Any other changes need to be made?
S
