Grouping with people is too hard!

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

I personally feel that getting a group together with other people is the slightest bit too hard! having to continually spam "LFG for mission!!" or "LFG for vilinny of gelruth"(yes I've seen that) it's too hard to get a group! we should honestly have like a board where we select something and people who are looking for people for a specific thing then they go to the board and select the people to recruit them!

Yes I know this function can be abused but it would honestly be way better if A-net implemented it! I'm tired of seeing continuous spam of people looking for groups for quests that they cant even spell correctly! What was A-net thinking when they didnt have any way to group other than spamming up the chat!

Maybe even add more channels! ie:%=mission channel ^=quest channel *=bonus channel

that would work too, anything to reduce the spam on the All channel and make it easier for players to group and commune! Also on the All channel I can barely even see the LFG's when I'm constantly seeing
"WTS PURP. FIRY DRAGON SORD WILL PAY LOTS WISPER ME!!!!!!!!!!!<^>```~~~**&^^**^$
See my point!

DrSLUGFly

DrSLUGFly

Desert Nomad

Join Date: May 2005

European Server or International

I agree, thre should be %LFG channel. quest or mission doesn't really matter, but the channel should be there.

Azadaleou

Azadaleou

Academy Page

Join Date: Jun 2005

Ohio

A/W

I absolutely agree with you, we need a lfg feature. I made a thread about this yesterday. It would be great to have a lfg feature like Lineage II. I posted a picture what it looks like here: http://www.guildwarsguru.com/forum/s...ad.php?t=25175

psycore

psycore

Krytan Explorer

Join Date: May 2005

I reckon they need to enforce the trade channel the WTS/WTB crap spilling out into the local channel is rediculous you cant get a word in sideways through all the spam.

Adding another channel will simply create another place for WTS/WTB spam to exist since whoever uses the local channel for trading evidently dont give an arse about correct channel usage.

SisterMercy

SisterMercy

Krytan Explorer

Join Date: Mar 2005

Sisters of Mercy

Anything including the "words" WTS, WTB, selling, FS, sale, etc should automatically default to the Trade channel. That should be easily done.

FWIW, I was just answering some questions in the main channel and was repeatedly getting "message was suppressed due to comment volume" or some such. A bit ironic, since I wasn't trying to spam, but there's obviously something in there now to try to keep the spam down.

Zonzai

Zonzai

Krytan Explorer

Join Date: Feb 2005

E/

I would rather have a way to put a flag or marker over your head that indicates that you are lfg than have another chat channel to deal with.

Why isn't there a simple menu to mark who and where you are, like there are in other orpg's?

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

I was thinking that too but then you can barely see anything over the 20 players heads who are grouped around the armor man in Droknars forge! but yeah I was thinking this too

Omnipotens Vir

Ascalonian Squire

Join Date: Jun 2005

Torquay, Devon, England

Union of Bravery

W/R

Could not agree more. It's nigh-on impossible to get a group I find, so I almost always just use henchmen (which are worse, hence I often die).

A "Mission" channel definitely seems logical, but you can bet some n00bs will use all chat anyway, like they do for trading.

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

But, it would greatly decrease the spam on the All channel with the LFG things

squiros

Academy Page

Join Date: Jun 2005

Implementation:

/LFP any galrath

so LFP is Looking For Party - server will listen to requests and auto connect
acceptable classes are any
mission is galrath

If you are looking for someone creating a party, the client should have the command:

/LFG galrath

As soon as a client enters that command, it will find the first matching server and add you to the party automatically. In addition, common farming (/lfp smite run), desired places (/lfp underworld) and anywhere (/lfp any) could also be easily implemented.

So obviously, specific areas favor highly specialized mixtures.

/LFP mo 2 w 2 e 2 any 1 mission

This command would allow 2 monks, 2 warriors, 2 elementalists, and 1 arbitrary class to join mission of current area.

How to define keywords: Each mission should have a keyword in blue (or whatever color the community wants) that dictates its handle. So villany of GALRATH.

This is the most basic system and requires minimal text parsing. It would be better, however, if no available servers exist, 8 arbitrary LFG clients will automatically be grouped together. Group merging would have to remain manual, however. Suppose a group of 6 is looking for a monk and warrior. If there is another group with exactly 1 monk and 1 warrior, the join request would be automatic. Ultimately, the actual merge would be entirely user discretion.

Persons who decide to post in the incorrect channels should have their messages only appear on their own screen. Suppose someone posts an uber sword on local chat. That message will Only appear to himself - and to no one else. This would simply involve modification of the obsene language filters already implemented. The advantages of this is decreased traffic on servers, as this could be client side patch effective within the next minute.

Calimar

Frost Gate Guardian

Join Date: Jun 2005

Silver Limon

E/Me

Squiros, agreed BUT:

1) LFG should be "open" - like I'm looking for a group, I've got 10 missions, let's see what's around. Not necessarily linked to a mission, or farming, or area, or whatever. I might be looking for a group to reach whatever town there is around.

2) Spamming should befiltered out, period. Not appearing anywhere or appearing everywhere - what you suggest might trick me (I sometimes write in the wrong chat out of distraction) into believing my msg has gone through while it has not. Me, because I'm ego-centric.

I am favourable to an interface where I can LOOK for a group, but I don't want no automatic grouping - there are people I'd rather not group with, and I'd rather browse the available groups rather than let a server choose for me. Somethg like "I'm looking for a group in this area, optional: objective, optional: sought class, optional: avg level. Then I browse select and offer cooperation.
My .02!
Calimar

squiros

Academy Page

Join Date: Jun 2005

Quote:
Originally Posted by Calimar
Squiros, agreed BUT:

1) LFG should be "open" - like I'm looking for a group, I've got 10 missions, let's see what's around. Not necessarily linked to a mission, or farming, or area, or whatever. I might be looking for a group to reach whatever town there is around.

2) Spamming should befiltered out, period. Not appearing anywhere or appearing everywhere - what you suggest might trick me (I sometimes write in the wrong chat out of distraction) into believing my msg has gone through while it has not. Me, because I'm ego-centric.

I am favourable to an interface where I can LOOK for a group, but I don't want no automatic grouping - there are people I'd rather not group with, and I'd rather browse the available groups rather than let a server choose for me. Somethg like "I'm looking for a group in this area, optional: objective, optional: sought class, optional: avg level. Then I browse select and offer cooperation.
My .02!
Calimar
1)
/lfg any any

2)
It's possible to return a notification that your message has been rejected, I suppose - or perhaps not echoed at all. Really, the details can be voted. In fact, it may be as trivial as modifying the chat filter settings (from a developer's point of view).

Azadaleou

Azadaleou

Academy Page

Join Date: Jun 2005

Ohio

A/W

Taken from Lineage II:



Its showing the Party leader, location, how many people are currently in group and what level players you are looking for. The lfg feature should be similar to Lineage II except it would show the party leaders district, location, classes being looked for, what quests they are doing and what level players are wanted.

Snipe Kan

Snipe Kan

Frost Gate Guardian

Join Date: May 2005

Canada

[Halo]

W/

I think somebody was getting at this already in the post but im going to make it a little more clear.. well theres all the check boxes for Trading "$" , regular chat "!" and all those there should be 1 called LFG's or something like that and when you type LFG instead of just showing who typed it ex.

Snipe Kan: LFG FOR THIRSTY RIVERS

make it look like this-

R/N 20- Snipe Kan: LFG FOR THIRSTY RIVERS

or to some extent of that

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

ya, exactly something like that

IndyCC

Lion's Arch Merchant

Join Date: May 2005

Standing United (UNIT)

There is a nice one in CoH. Basically in the party window you click if you are looking for a group or not. Then there is a sub window that shows everyone else in the area looking for a group. This window also shows the profession and level. A cool additional is that there was a way of right clicking on a character to view what they chose as their abilities. This would be cool in the sense that sometimes you really dont want a Elem/Mo using all earth, water, healing, and protection, with a few points in energy stprage. Once you accept an invite into a group you are taken off the list. You can also chose to remove yourself from the list if you decide for one reason or another you no longer want to group.

ADDITIONAL: Off topic but slightly related and annoying. I really wish people would at least say hi before requesting to have you join their team.

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

Quote:
Originally Posted by IndyCC
ADDITIONAL: Off topic but slightly related and annoying. I really wish people would at least say hi before requesting to have you join their team.
I totally agree with you there - I prefer to be whispered to first - so high maintenance I am!

I never mind a no-greeting invite if I'm the one who has been advertising lfg, though. It's the unprovoked invites that turn me off.

On the other side of that, if I reject such an invite, I usually whisper to that person before hitting the "reject" button.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

How's this, have a drop down box for all the missions / quests that are available from the town (aka green dot shows up on the town exit) that flags you lfg and the quest you are looking for and have some vehicle that lets other that have the same drop down flag (be it LFG / LFM).

It would also be used to convey information on jobs/level and how many parts of your armor were infused (for latter missions) as mentioned above in some fashion.

That way there is no chat spamming and does the job of pre-defined. You could still spam the all chat for taking members who don't have access to the quest.

Osangar

Ascalonian Squire

Join Date: May 2005

FFXI was ok too...if you wanted to group you would turn on your "LFG" tab so to say and anyone in your area could look through the list of people who are "LFG" right now...see their job/level etc.

Lampshade

Lampshade

Wilds Pathfinder

Join Date: Jun 2005

USA

Xen of Onslaught

Get a Guild, or look on your friends list.

Aidan Gawain

Frost Gate Guardian

Join Date: Apr 2005

Quote:
Originally Posted by Azadaleou
I absolutely agree with you, we need a lfg feature. I made a thread about this yesterday. It would be great to have a lfg feature like Lineage II. I posted a picture what it looks like here: http://www.guildwarsguru.com/forum/s...ad.php?t=25175
Yeah, I played FFXI for a while, and they have a similar grouping index. It wouldn't be too hard to implement one for GW.

Aidan Gawain

Frost Gate Guardian

Join Date: Apr 2005

Quote:
Originally Posted by Lampshade
Get a Guild, or look on your friends list.
Those are limited, and the odds that you can find a full party from those who are on and at the same mission/quest as you are slim.

Snipe Kan

Snipe Kan

Frost Gate Guardian

Join Date: May 2005

Canada

[Halo]

W/

Quote:
Originally Posted by Lampshade
Get a Guild, or look on your friends list.
i look on both ... but how many people do you have on your friends list/guild list that are in the exact same spot as you doing the same thing?


EDIT: lol sorry aiden i didnt even see ur post about the exact same thing :S

theclam

Jungle Guide

Join Date: May 2005

A LFG channel and/or advanced grouping functionality would be great.

Sir Maddox

Sir Maddox

Frost Gate Guardian

Join Date: May 2005

Me/E

I could argue that in the end, this is exactly what Guilds and Friendlists are for. (As stated above.) Being a game centered on Guilds, it would make sense that this would be the most desired way of finding Groups. I believe the system as is, encourages you to either embrace henchmen for what they are, (They HAVE been used effectively, you merely need patience and strategy. This isn't a valid reason for not using them.) or establish a Guild/Friendbase you can do Missions with. However, I do understand this isn't always plausible. (Guilds aren't always big enough, nor are people always logged on.) I do think though, there are ways to go about joining Parties that are more effective. I am no stranger to "Me/E 20 LFG: Final Blow" spammage, however, I do find that when I take some initiative, and begin to whisper people, or wait a few seconds and just nab the next couple of people I see advertising for the same Mission/Quest, the party grows from there. If you really think about it, about 80% of stuff on the main chat channel is LFG's. I don't think a channel that would merely be filtering out 20% would be helpful enough to really be an effective solution.

However, I do think there needs to be a clearer way to get someone's class/level BEFORE inviting them. This has been problematic in most cases.

Automatic grouping would be far from efficient, considering the amount of care most people take when making groups. (Gotta have a tank, a monk, a nuker, an interuptor, a trapper, and so on.) That, and there are far, far, too many reasons someone could/would join a group. (Signet capture, farming, Drake hunting, Mission, Town travel, Quests, Quests, Quests, Quests.)

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

Yup, that's why I stated my original idea!

Mat Thirteen

Mat Thirteen

Ascalonian Squire

Join Date: Jun 2005

Illinois

Cheyenne Social Club

E/N

Im sorry but i dont know if i could disagree with this idea more. It doesnt take that long to find a party, and its the only consensual way of making a party.

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

It's not that it takes to long, it's just that there's alot of lag time in between missions/explorable areas, I want to play the game not waste my time in towns, and mission outposts, and I'm sure no one else cares about the strip dancers!

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

Bumpety~bumpedy~bump!

smitty-gw

smitty-gw

Lion's Arch Merchant

Join Date: Mar 2005

New York

Quote:
Originally Posted by psycore
I reckon they need to enforce the trade channel the WTS/WTB crap spilling out into the local channel is rediculous you cant get a word in sideways through all the spam.

Adding another channel will simply create another place for WTS/WTB spam to exist since whoever uses the local channel for trading evidently dont give an arse about correct channel usage.
I couldn't agree more.

GranDeWun

GranDeWun

Wilds Pathfinder

Join Date: May 2005

At least for missions, automatic grouping like in the random arenas would work...and eliminate the annoying WE NEED 2 MONKS spam. Let people learn to live with random teams. (Of course, some people would just keep dropping out until they got 2 monks...)

smitty-gw

smitty-gw

Lion's Arch Merchant

Join Date: Mar 2005

New York

Quote:
Originally Posted by GranDeWun
At least for missions, automatic grouping like in the random arenas would work...and eliminate the annoying WE NEED 2 MONKS spam. Let people learn to live with random teams. (Of course, some people would just keep dropping out until they got 2 monks...)
True, hence it won't work.