I'm sure some of these are simple or not great, but I just want to be sure that I or the buyer will not get ripped. Thanks for looking.
Gold Items:
1.) Heavy War Hammer of Hammer Mastery
Blunt Dmg: 17-30 (req. 8 Hammer Mastery)
Dmg. +13% (vs. hexed foes)
Lengthens Weakness duration on foes
Hammer Mastery +1 (18% chance while using skills)
2.) Accursed Staff
Energy +8
Dark Dmg: 9-16 (req. 8 Curses)
Improves Casting speed using Fire Magic Skills (15% chance)
Two-handed
3.) Truncheon
Dark Dmg: 9-15 (req.7 Blood Magic)
Improves skill recharge using Protection Prayers skills (19% chance)
Energy +4 (while Health is above 50%)
4.) Icy Longbow of Shelter
Cold Dmg: 12-21 (req. 9 Marksmanship)
Dmg. +14%
Armor -10 (while attacking)
Armor +6 (vs. physical attacks)
5.) Shocking Scimitar
Lightning Dmg: 13-18 (req. 8 Swordsmanship)
Dmg. +14% (while Health is above 50%)
6.) Earth Staff
Energy +9
Earth Dmg: 10-18 (req. 10 Earth Magic)
Two-handed
Purple Items:
7.) Raven Staff
Energy +10
Light Dmg: 11-22 (req. 8 Smiting Prayers)
Quick recovery from Poison
Two-handed
8.) Hale Bone Staff
Energy +8
Cold Dmg: 9-16 (req. 8 Death Magic)
Improves Casting speed using Diving Favor skills (14% chance)
Quick recovery from Weakness
Health +13
Two-handed
9.) Air Wand
Lightning Dmg: 9-16 (req. 7 Air Magic)
Improves skill recharge (6% chance)
10.) Water Wand
Cold Dmg: 10-17 (req. 8 Water Magic)
Energy +2 (while Health is above 50%)
11.) Truncheon
Dark Dmg: 8-15 (req. 8 Blood Magic)
Energy +2 (while enchanted)
Price Check aisle 11
funnybunny008