Getting fed up...

Serafita Kayin

Serafita Kayin

Exclusive Reclusive

Join Date: May 2005

Tuscaloosa, AL

Seraph's Pinion (wing)

R/Me

Well, I am.

I spend a lot of time workin, with a regular job and my home business. I don't always get to play for long hours. Today, however, I did, and I tried 11 times to beat thirsty river. Do I think it is that difficult? No, and I did have an excellent group for some of those runs and we just got the luck of the draw on that last healer boss (i HATES him, precious). What I'm fed up with is the total hatred of rangers in the Ascension quests. Am I ready to pay someone to guarantee me victory? Yes, because when you can't get into a party, it does not matter your skill level any more, you're not being rewarded. Anet's not to blame, but rather a group of gamers that cuts it into monk, tank, and nuker. There's no other classes apparently, so we mesmers, rangers, and necros can pack up and go home, nobody wanted to play us anyway...

Because I can't play 10 hours everyday, and spend most of that LFG, I've been three whole weeks on ascension. I'm beginning to think I need to just delete all my characters and make a boring W/Mo just so I can get into a group. This is seriously frustrating. (note pile of hair on floor) Oh well, I'm gonna work on a video card to relax...

theclam

Jungle Guide

Join Date: May 2005

Ask your guild to spend half an hour helping you with an Ascension mission. If you've got good teamwork, they're pretty easy.

PieXags

PieXags

Forge Runner

Join Date: May 2005

The Infinite Representation Of Pie And Its Many Brilliances

I'd try that mission with henchmen, they sometimes work and cooperate better that people.

And I know what you mean. I NEVER play a warrior or a monk. I don't like just bein' some brawler, and I don't like just always being expected to heal people. I ADORE background support characters like the necromancer and ranger. Curses, interrupts with mesmers, conditions with rangers.

I have, however, learned that rangers are more necessary than necros or mesmers I'd say, they've all got their strongpoints but I really like to have a ranger in the party. Especially a good one.

That's why I started a ranger, I enjoy working in the background pulling the strings to put the entire enemy force under multiple negative conditions, works really well IMO. Thankfully I've got people in my guild who will help me.

Serafita Kayin

Serafita Kayin

Exclusive Reclusive

Join Date: May 2005

Tuscaloosa, AL

Seraph's Pinion (wing)

R/Me

I'm the furthest along in my guild, so I can't ask guildies to help. We're a rather casual group of RL friends and family anyway, so we're not too hardcore. THEY'RE not too hardcore, I mean... I may have a problem.

AeroLion

Krytan Explorer

Join Date: Jun 2005

Do you want to do Thirsty right now? I can tank on one char or I can hop on my mesmer. I've got a guildmate that's an E/Mo that needs to cap Word of Healing and we'd be willing to help you out. You being a R/Me, I can't see us having too much trouble.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Hell, I'll join in too.

Blahofstars

Ascalonian Squire

Join Date: Jun 2005

R/Mo

If you can catch me online at a time when we (America) does not have favor, I'd be more than willing to help you with river. I've helped dozens of groups through that mission with my monk. My record was 7 in a row

Serafita Kayin

Serafita Kayin

Exclusive Reclusive

Join Date: May 2005

Tuscaloosa, AL

Seraph's Pinion (wing)

R/Me

Name a district guys...

AeroLion

Krytan Explorer

Join Date: Jun 2005

Let's meet in Thirsty 2. I'll go with my mesmer, Amazo Jones. If we join up and we decide I need to switch to tank, it's fine by me.

Lane

Lane

Academy Page

Join Date: May 2005

Dallas

Council of Awen[CoA]

Mo/Me

Elona seemed the hardest out of the three trials up until today... the first day I did it with henchmen. I've done the Ascension trials two times with various characters, and Elona was always the one that I would be stuck on for about 5 tries on average. Today I went in with a henchman group to capture a skill and I could not believe how easy it was when you have group members who know just as well as you do where to go and what to attack. I cleared the bosses in that level much easier than any other of my attempts with a live group.

For the record I always try to pick up a mesmer, necromancer or ranger while doing PvE missions. These support-type characters usually have a much more competent/mature gamer behind them than your average person. At the very least I feel the need to help these professions out since I see many teams (who don't care to understand the value of these characters to the team) passing them up while forming PUGs.

UsagiNoSenshi

UsagiNoSenshi

Frost Gate Guardian

Join Date: Apr 2005

Draconian Order

R/E

ugh it's sad i have my boyfriend play his monk, and he will only join a party if they take me too ^^; i've been in parties before where monks refused to join because we had too many rangers. What's so bad about rangers? I've noticed the average ranger is far more intellegent then the average warrior.

MaglorD

Jungle Guide

Join Date: May 2005

LOL, I posted a semi-whine not too long ago when I had to ascend with my ranger. Yes, rangers seem to be getting the short end of the stick where partying is concerned. I had the same problem when trying to ascend with my ranger. Finally beat it when I started my own group and invited others...hehe.

My mesmer had the easiest time ascending...beat all the ascension missions first time.

Anarkii

Anarkii

Jungle Guide

Join Date: May 2005

-None-

R/Me

Thristy River is a playground for rangers. You shouldnt find it hard if you are using the proper skills. Hope you do it this time

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

What is the problem with rangers?

Some day, rangers will take over the world. Then what will those W/Mo's say

EmperorTippy

EmperorTippy

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by ManadartheHealer
What is the problem with rangers?

Some day, rangers will take over the world. Then what will those W/Mo's say
You expect them to say something? Their vocabulary seems to consit of "WTF monk y u no heal me" "rez plz" and "heal plz" and "we need another monk to do this 4 isn't enough". My best non-guilde non-friends group was a pug I made of all rangers and necros besides me (e/mo).

chalt2

chalt2

Frost Gate Guardian

Join Date: Feb 2005

Ohio

Heros of Oakhurst - Leader

E/R

Quote:
Originally Posted by Serafita Kayin
Name a district guys...
Well, did you get it done?

If not or you are still in need just look me up in game and I'll have my Guild party up to get you through.

Ancalagon06

Ancalagon06

Frost Gate Guardian

Join Date: May 2005

In my pants of "superior strength"

Royal Orrian Foreign Legion

W/N

A ranger is probably the ultimate anti-caster, more so than a mesmer, because they can interrupt a caster outside of the caster's spell range, and then set them on fire. Anybody who doesn't realize how cool this is probably an idiot. Also, I love necromancers and mesmers, and always try to have one or the other in a group. But then again, I'm not most players.

If you ever need help with ascension, and I'm no, PM me and I'll try to help ya.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by Ancalagon06
A ranger is probably the ultimate anti-caster, more so than a mesmer, because they can interrupt a caster outside of the caster's spell range, and then set them on fire.
Because what good is disrupting the caster without setting them on fire?

Ancalagon06

Ancalagon06

Frost Gate Guardian

Join Date: May 2005

In my pants of "superior strength"

Royal Orrian Foreign Legion

W/N

setting things on fire is always good!

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

since you are a r/me like me, pack a backfire on your skillbar for the last healer boss. never had much problems with him then, since that mostly neutered all healing.
or maybe Diversion will do the trick also.
A ranger can change the battlefield with spirits. rangers rock period.

the ones giving us a bad name are those guys that keep running in arena's when its an entire team against him/her alone. a long game starts then. especially if the war has forgotten a snare.......

Serafita Kayin

Serafita Kayin

Exclusive Reclusive

Join Date: May 2005

Tuscaloosa, AL

Seraph's Pinion (wing)

R/Me

Got thirsty river, doing dunes for the win...

AeroLion

Krytan Explorer

Join Date: Jun 2005

Quote:
Originally Posted by chalt2
Well, did you get it done?

If not or you are still in need just look me up in game and I'll have my Guild party up to get you through.

We're in Dunes right now after completing Thirsty. Come to International 1 and say something so we'll know you're from the boards.

MrWho

Lion's Arch Merchant

Join Date: May 2005

I don't know what you're talking about...I'm a trapper and I get tons of group requests all the time.

_jew

Santosh

Academy Page

Join Date: May 2005

Cult Unseen

Mo/E

Just form your own group. Be the leader of the group. It's easier to be boss. Then you don't have to wait or wish some group with invite you for the mission.

Narcissus

Narcissus

Lion's Arch Merchant

Join Date: May 2005

North Carolina, USA

Evolution

Me/A

For that mission I find that a Water Elementalist works better for caster shutdown than a mesmer ever could. Maelstrom is an absolutely wonderful skill.

I tackled Thirsty River the first time I went through with my Elementalist. We breezed right through it. Everyone was shocked that it was so easy that particular run and I never quite understood until I had to go through with my Monk.

Josso, I HATE YOU. I hope you become someone's handbag someday.

AeroLion

Krytan Explorer

Join Date: Jun 2005

Good luck with Ascension. I'm sure you'll beat it. Really was a fun time and an awesome group all around.

goldfinger

goldfinger

Frost Gate Guardian

Join Date: Apr 2005

I love having rangers around, poison is something I find valuable.

MaglorD

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Ancalagon06
A ranger is probably the ultimate anti-caster, more so than a mesmer, because they can interrupt a caster outside of the caster's spell range, and then set them on fire. Anybody who doesn't realize how cool this is probably an idiot. Also, I love necromancers and mesmers, and always try to have one or the other in a group. But then again, I'm not most players.

If you ever need help with ascension, and I'm no, PM me and I'll try to help ya.
Only trouble is interrupting monk spells with distracting shot, which tend to have a rather short casting time.

Mesmers have some auto interrupt spells.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Heh, we got him through Thirsty River and Dunes of Dispair. So we'll see how he goes with his mirror :>

BladeX3I

Ascalonian Squire

Join Date: Apr 2005

Searching... PM me with a good one

R/Mo

A little background - My main is a Ranger. I found Thirsty challenging but not hard. I finnished it on the 2nd or 3rd try.

Now I am playing a monk. I spent 2 days there. That is way too much time on 1 mission. I duo with another monk. so protection and healing were covered. We always asked for 1 warrior, 1 ranger or Mesmer 1 Ele 1 Necro or Warrior.

The problems I ran into are...

Warriors - most of them would not stay with the group and would run ahead and split the group. That meant more aggro and dead party members because of healing range.

Rangers/Mesmers - There were too many rangers and Mesmers that don't know what interupts are. Even after giving a few examples they didn't know how to use them. (interupters get the monk boss, everyone else get the priest)


No joke, It was always the Rangers 1st to die and yell "these monks suck" or worse. I just then realised why people don't like Rangers. It sucks for my main but I can't blame them. Rangers are Tough to play correctly. It is easy to aggro farther mobs if you are not paying attention. Casters can stop casting and warriors have to get close to the mobs. rangers only need 1 second to aggro a 2nd mob from 100' away.

ZigZag Rollmeister

ZigZag Rollmeister

Academy Page

Join Date: May 2005

Quote:
Originally Posted by MaglorD
Only trouble is interrupting monk spells with distracting shot, which tend to have a rather short casting time.

Mesmers have some auto interrupt spells.

Agreed...distracting shot is too tough to interrupt monk healing....However, by the time you get to any of the ascension missions...you should have choking gas. Thirsty River is a good place to spam Choking gas, distracting shot, debilitating shot, and savage shot. (And healing spring...hehe.) Also, I like to bring a couple traps in my build for T.R. for dealing with groups while we finish off the monks.

Old Dood

Old Dood

Middle-Age-Man

Join Date: May 2005

Lansing, Mi

W/Mo

I agree Warriors can be very annoying. I am a Warrior/Monk and it kills me to get into a group where the other Warrior will not work with me. It is better to have two Warriors blocking a path to protect the Casters. So now I wait a sec before jumping in on the called target(If there is a Called Target..*sigh*). See what is "setting up" in the fight before I jump in. Many times I have broken off fighting one guy just to run back and draw fire off the Casters. I always keep Sprint loaded in my skills. Many times it has saved the group from total defeat. Running my buttocks off out of range to come back later and Rebirth people.
However, to have ANY player run off and attack before the group is ready just infuriates me to no end. Even my W/Mo needs a sec or two to recharge and reheal. I like having my "Blue Juice" up and ready for every fight. My Self heals have been appreciated by many Caster/Healers in the group. Also Warriors do need Blue Juice to set up some skills as well.

I have beaten the game so far...so anyone that has had problems with Warriors are welcome to whisper me in the game for help. Just remeind me who you are from here. Because I am OLD I tend to be forgetful.

ZigZag Rollmeister

ZigZag Rollmeister

Academy Page

Join Date: May 2005

This is true.

Please note though, in Thirsty river, rushing the temples is actually a good idea. Start off by pulling the first group of three/four guys. Once they're gone....RUSH THE TEMPLE. What happens is: By the time you get IN the temple, most of the MOB's will be OUTSIDE the temple, thus giving all those poisoning rangers and spellcasters obstructed views which prevent them from scoring hits on you. Once you take down the Monk and the Boss, you can methodically handle the rest without worrying about the MOB ressurect. (Because the Monk is dead)

Then, wait for the timer to hit the 2-minute mark, rinse and repeat.

salja Wachi

Banned

Join Date: Jun 2005

Chicago

the Bleeding Edge

N/Mo

my friend you can add me to your friends list and i will always ne thre to help you if i can i know how frustrating it can be so fear no more

add me and you will always have a friend on to do a mission with

Nessa

Nessa

Academy Page

Join Date: May 2005

servants of fortuna

W/Mo

Quote:
Originally Posted by Old Warrior Dood
I agree Warriors can be very annoying. I am a Warrior/Monk and it kills me to get into a group where the other Warrior will not work with me. It is better to have two Warriors blocking a path to protect the Casters. So now I wait a sec before jumping in on the called target(If there is a Called Target..*sigh*). See what is "setting up" in the fight before I jump in. Many times I have broken off fighting one guy just to run back and draw fire off the Casters. I always keep Sprint loaded in my skills. Many times it has saved the group from total defeat. Running my buttocks off out of range to come back later and Rebirth people.
However, to have ANY player run off and attack before the group is ready just infuriates me to no end. Even my W/Mo needs a sec or two to recharge and reheal. I like having my "Blue Juice" up and ready for every fight. My Self heals have been appreciated by many Caster/Healers in the group. Also Warriors do need Blue Juice to set up some skills as well.
hear hear...
i play a war monk as my primary, monk mes and ele mes as two other characters.... my favorite is my warrior monk... if i'm in a good group....when no one else is working with you it can be very very hard to do your job right.... my favorite thing to do is protect the casters or.. help kill that monk/sage/priest thats healin all the enemies.. but with 20 guys on you cuse the other warrior aggroed 3 groups you can't get to your monk to pull agro.. my ebnergy doesn't recharge fast enough to keep them healed while they try to heal everyone else it's just one dead part member after another....
whats sad is us "good" warrior monks get sh*t on or thought of as a noob right off the bat because so many others have given us a bad name....

salja Wachi

Banned

Join Date: Jun 2005

Chicago

the Bleeding Edge

N/Mo

well since W/Mo is the most popular character you are going to see a lot of tht happening. (lord knows i have) I am to the point i would rather not have W/Mo on my team at all.

I do not have a W/Mo character for the simple fact that every9one else does lol.

anyway i am sure there are good ones out there but the bad far far outweigh the good

Creston

Lion's Arch Merchant

Join Date: May 2005

Quote:
Originally Posted by ManadartheHealer
What is the problem with rangers?

Some day, rangers will take over the world. Then what will those W/Mo's say
"Y R there s0 many rangerz d00d? rangerz suck LOLO1l!oLOLO!11one!1eleven!1!!"

I've never understood the ranger hatred. They make the best pullers, and together with mesmers can really wreak havoc on an opposing mob. Nothing like a quality poison smackdown to make my job as a Warrior a lot easier.

Creston

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

no way this thread happened...someone having trouble...getting frustrated because of the lack of intelligence displayed by ingame players....and then people coming in and offering to HELP HIM!!!!

I refuse to believe it

Dreamsmith

Dreamsmith

Elite Guru

Join Date: Feb 2005

Minnesota

Beguine Guild [BGN]

Hmm. I tend to play my characters in parallel, but my ranger was the first to complete all the missions. I attribute this in part to the relative ease in getting good PUGs compared to my monk. My monk can get PUGs easy, just standing around she frequently gets multiple invites. Problem is, she also spends a lot of time running around in missions trying to heal people who are just plain doomed to failure -- can't target call, can't manage aggro, can't slow down. My ranger wastes a lot less time on fruitless PUGs. Yes, he does spend more time standing around in town, but that means he's still standing around in town when a good group comes along, which is better than being off wasting time with idiots. Being a ranger means you filter out a lot of the idiot invites, and parties that accept you at least have the advantage of a good leader. Alternately, create your own parties, and again the fact that you're a ranger will help you get together a good group, as half the idiots out there will simply not accept your invite, thus improving the average intelligence of players who do join your group.