Originally Posted by DarkWasp
I know a solution, chests should only appear if you kill a group of enemies associated to it. Or like have them locked and a nearby enemy drops a key.
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Bots won't be able to just run up to the chests and ignore all enemies anymore, and if they're clever enough to kill entire groups of enemies, chests will be the least thing to worry about.
Personally I think automatically opening them or spawning them when an associated group dies would be best, keys would just clutter up inventory, but that's just details. If there's a way this can be implemented, I think the problems bots cause right now will be entirely remedied, without people having to get paranoid to be mistaken for a bot and getting reported whenever they do some casual farming, as is currently the case.
Great thinking, DarkWasp.