Best idea since sliced pork chops...

Studio Ghibli

Studio Ghibli

Wilds Pathfinder

Join Date: Apr 2005

Gaelic Storm

This reminds me of the time one of my friends was complaining about how relationships suck and women suck and dating sucks--and I asked him how many relationships he had been in, and he said some off-number, and I asked him this:

"You know what the one constant in all of those relationships was?"

"What?"

"You."

Maybe it's not the monk, mate. Maybe it's you.

Hell of a lot harder to start a thread about how you can't change your tactics to adapt to the situation, though. :/

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

Quote:
Originally Posted by Death knight dunn
Thats just it as a warrior your only limited to so much mana, and if pacify stops you from attacking and you couldnt do the job eariler as a full warrior how are you suppose to stop them with half a warrior. And conjour phant means jack as a warrior/mesmer if you cant add a damage twang with your weapon to back up phantasm.
Pacifism: takes 3 seconds to cast, lasts 8-18 seconds, and recharges in 30 seconds.

Savage Slash: takes 0 seconds to cast and recharges in 10 seconds
OR
Distracting Blow: takes 1/2 secs to case and recharges in 10 seconds

Either of your skills can completely negate the monk's pacifism casting and will be recharged before the monk's does. Heck even if you miss the interrupt chance, you'll have 12 seconds where the Monk's skill is still recharging and you're no longer pacified.

Yup, sure looks like the monk has all of you warriors just bent over.... or not.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

No...chances are you do not how to adequately play mesmer then...

Creston

Lion's Arch Merchant

Join Date: May 2005

Quote:
Originally Posted by Death knight dunn
5 - 6 monks 2 with protection, and the rest with healing and 1 - 2 tanks expeccially a warrior/monk trust me are unstoppable even with a full group of mesmers.

There are many of the top ranked Guilds out there who would CRUSH such a build, and I would trust them over someone still whining about this.

Creston

Death knight dunn

Academy Page

Join Date: May 2005

A mesmer is the easiest class IMO to play. I can beat a monk but i cant beat 5 monks with constant healing going on and this is what i have been seeing alot of lately in HOH.

Studio Ghibli

Studio Ghibli

Wilds Pathfinder

Join Date: Apr 2005

Gaelic Storm

.. and if a party of monks with "1 -2 tanks" was as deadly as you try to argue it is, we'd be seeing hordes of them sweeping the HoH as the new flavour of the month.

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

Quote:
Originally Posted by Death knight dunn
5 - 6 monks 2 with protection, and the rest with healing and 1 - 2 tanks expeccially a warrior/monk trust me are unstoppable even with a full group of mesmers.
Give me a group of R/Me and we'll see how unstoppable that force really is. The mass monk group won't be able to do any real damage and with the combination of interrupt skills from the Ranger and Mesmer lines, those monks won't be able to do anything except become pincushions.

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

I hate to say it but I sort of understand what the OP is saying....even though he's quite immature and wrong on a lot of points. Here's my thoughts and take note that my main was a monk in the betas ever since E3 for everyone but now I'm a Ranger primary.

1. Monks are "too important" There's nothing really that can be done about it, I suppose and we'll just have to live with it. But it gets annoying that they're so in demand and so important.

2. Monks are not overpowered. It's just that people playing shutdown mesmers or Rangers just aren't up to par. It takes a very skilled mesmer to shut down even a mediocre monk. The monk class is just so easy and direct to play, but it also takes a lot of concentration. Sounds contradictory? Not really.

3. No other classes have support ally skills so Monks have the monopoly in that area. Maybe in future expansions if they add another class (maybe a bard) with ally buffing/support skills, demand for monks won't be as severe as they are now.

Monks are a class that allows the team a wide margin of error... and right now the level of skill isn't enough to overcome that margin for most players.

Death knight dunn

Academy Page

Join Date: May 2005

You peeps dont understand!!!!!!! A monks healing is over powered and what does healing have to do with medievel times any way. There were Sorcerers and warrirors and rangers in medevel stories and fairy tales but i never heard of a holy monk healing people in battles in any medevel story. This Bs class has got to go.

Studio Ghibli

Studio Ghibli

Wilds Pathfinder

Join Date: Apr 2005

Gaelic Storm

.. uh..

_Zen_

_Zen_

Ascalonian Squire

Join Date: Jun 2005

Ontario, Canada

Mo/R

Quote:
Originally Posted by gosl
Regarding "Pacifism", AFAIK it only applies to attack skills. You can still run away for a bit and use your "Healing Signet", and/or (depending on your secondary), use some spells that deals damage. For example, "Conjure Phantasm" is not affected by "Pacifism" (correct me if I'm wrong). Warriors are not limited to just blindly hacking and slashing.
Also, if you have "Pacifism" cast on you, that means you aren't taking any damage because otherwise it is cancelled... so that means that you have some more time to heal...

Studio Ghibli

Studio Ghibli

Wilds Pathfinder

Join Date: Apr 2005

Gaelic Storm

He has a point, I'll admit.

I've never even read any medevel stories, let alone anything with warrirors in it.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by Death knight dunn
You peeps dont understand!!!!!!! A monks healing is over powered and what does healing have to do with medievel times any way. There were Sorcerers and warrirors and rangers in medevel stories and fairy tales but i never heard of a holy monk healing people in battles in any medevel story. This Bs class has got to go.
Hmmm....right.....and they definitely had Charr or White Mantle or Giant Spiders in the middle ages as well....

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

What does that have to do with the current conversation? Nothing.

Eet GnomeSmasher on the other hand offered up some good points, and I can see value in adding a buffer class to take some of the need for monks out. That being said however, there's no way that the monk's healing ability would be considered as so overpowered that it should be nerfed (as the OP suggested).

Studio Ghibli

Studio Ghibli

Wilds Pathfinder

Join Date: Apr 2005

Gaelic Storm

.. isn't the buffer class taking monk as secondary?

Incidentally, it takes two spells to easily shut-down a monk-type.

Black Out or Power Block.

Defile, Scourge Healing, or Lingering Curse also make their life harder.

Just to name a few.

Death knight dunn

Academy Page

Join Date: May 2005

Well im sure white didnt exist and i have a problem with the charr also, i think this was a stupid idea too. Guild wars should have been set up like this, Each player chooses a kingdom and represent that kingdom, each kingdom has a different story set to it. Such as kryta would have made a good player kingdom like ascalon. It tells the story of each kingdom going to war, not a stupid giant wolf race attacking ascalon, now thats j ust stupid.

As for giant spiders, they did exist in medevel fantasy. White mantle are just another town name like ascalon.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by bobrath
What does that have to do with the current conversation? Nothing.
It has something to do with the conversation. He offered the point that monks don't exist in Medieval lore, and I pointed out that many other things in the game are fictitious as well

Studio Ghibli

Studio Ghibli

Wilds Pathfinder

Join Date: Apr 2005

Gaelic Storm

Well, the next time you have billions of dollars and feel like investing it in software that manages to take best-seller status, feel free to not do anything ArenaNet has done.

Until then, stfu.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by Death knight dunn
Guild wars should have been set up like this, Each player chooses a kingdom and represent that kingdom, each kingdom has a different story set to it. Such as kryta would have made a good player kingdom like ascalon. It tells the story of each kingdom going to war, not a stupid giant wolf race attacking ascalon, now thats j ust stupid.
I think you have a problem with the core of the game

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

Quote:
Originally Posted by ManadartheHealer
It has something to do with the conversation. He offered the point that monks don't exist in Medieval lore, and I pointed out that many other things in the game are fictitious as well
Was asking him, but looks like other folks are responding too fast for me. Didn't mean to appear to come after you.

Death knight dunn

Academy Page

Join Date: May 2005

What i meant by medieval lore is by storys and fiction. Such as dragons and stuff like that, were a warrior fights a dragon was part of medieval lore. Of course dragons didnt exist, but every fictional medeval story i read never ever had anything of a monk.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by bobrath
Was asking him, but looks like other folks are responding too fast for me. Didn't mean to appear to come after you.
Heh...oops, my bad

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

Quote:
Originally Posted by Death knight dunn
Well im sure white didnt exist and i have a problem with the charr also, i think this was a stupid idea too. Guild wars should have been set up like this, Each player chooses a kingdom and represent that kingdom, each kingdom has a different story set to it. Such as kryta would have made a good player kingdom like ascalon. It tells the story of each kingdom going to war, not a stupid giant wolf race attacking ascalon, now thats j ust stupid.

As for giant spiders, they did exist in medevel fantasy. White mantle are just another town name like ascalon.

I've heard of a game like this... I think this small company named Blizzard made it. Heard of a few folks playing it.

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

Quote:
Originally Posted by Death knight dunn
What i meant by medieval lore is by storys and fiction. Such as dragons and stuff like that, were a warrior fights a dragon was part of medieval lore. Of course dragons didnt exist, but every fictional medeval story i read never ever had anything of a monk.
So wait, is your problem with Monks that you can't beat them in a PvP encounter or that you've never read stories about them?

Death knight dunn

Academy Page

Join Date: May 2005

Guildwars is a great game yes but i think it also has flawed parts, no game is perfect. I think the charr are a bs orc wannabe race. Were instead of green skin they are turned into wolf life creatures. There is no need for this.

I want to see Kryta vs ascalon with humans.

Death knight dunn

Academy Page

Join Date: May 2005

Quote:
Originally Posted by bobrath
I've heard of a game like this... I think this small company named Blizzard made it. Heard of a few folks playing it.
And sony?

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by Death knight dunn
Guildwars is a great game yes but i think it also has flawed parts, no game is perfect. I think the charr are a bs orc wannabe race. Were instead of green skin they are turned into wolf life creatures. There is no need for this.

I want to see Kryta vs ascalon with humans.
Just go play WoW. Ok? Bye now.

Death knight dunn

Academy Page

Join Date: May 2005

Quote:
Originally Posted by bobrath
So wait, is your problem with Monks that you can't beat them in a PvP encounter or that you've never read stories about them?

I have aproblem with monks as a whole. Not just because of the bs "overpowered healing" but with them being in guildwars period. If anything they should just be npcs to help with PVE

Death knight dunn

Academy Page

Join Date: May 2005

Quote:
Originally Posted by ManadartheHealer
Just go play WoW. Ok? Bye now.
Why would i go play WoW? Didnt you read what i said? Charr are a bs orc race wannabe. Wow doesnt have human vs human either. WoW isnt the only mmorpg with orcs.

Teklord

Teklord

Krytan Explorer

Join Date: Jun 2005

Lloyd.ab.ca

Lords of All

R/Mo

Doesn't matter what stories or fairy tales were written and what characters were written in them. This is a game, it is not based on reality. Also without the support character that could heal there would be an almost utter and complete lack of strategy involved in a game that revolves around strategy! Afterall, without that healer it would simply be down to who can deal out more damage faster, and what kind of game is that? Not the game I signed up for.

By the way. I loved the almost RPG like entertainment of the childish mentality of "I'm gonna come over to your house and kick your butt". LoL!

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

I thought this thread might actually result in some real discussion, it has now become a troll driven rant that circles on itself.

Death knight dunn, thanks for giving me something to make the last part of my work day a bit more interesting. When you decide to stop trying to make GW into a WoW clone, or at least listen to (and understand) replies to your questions and suggestions... well I won't hold out hope.

Death knight dunn

Academy Page

Join Date: May 2005

Well all post need a "ima beat dat butt" reply or the world wouldnt be balanced.

Acan Vishnu

Acan Vishnu

Lion's Arch Merchant

Join Date: Apr 2005

Mo/N

Little late now buddy... Or what? you thought they could just pull 1/6th of the character options from the game now without hurting the balance of the game? Did you even think about all the people playing as monks? I could see it now, "Sorry folks, your characters don't exist anymore, we changed our minds."

If you don't like how it is, tough, find another game.

Death knight dunn

Academy Page

Join Date: May 2005

Quote:
Originally Posted by bobrath
I thought this thread might actually result in some real discussion, it has now become a troll driven rant that circles on itself.

Death knight dunn, thanks for giving me something to make the last part of my work day a bit more interesting. When you decide to stop trying to make GW into a WoW clone, or at least listen to (and understand) replies to your questions and suggestions... well I won't hold out hope.
If you think its such a troll post then stop posting in it, i tried to make it a real post but of course i was going to get the usual monks arnt overpowered just because they can out heal any damage and still produce lots of damage in the mean time while protecting themselves.

Death knight dunn

Academy Page

Join Date: May 2005

Quote:
Originally Posted by Acan Vishnu
Little late now buddy... Or what? you thought they could just pull 1/6th of the character options from the game now without hurting the balance of the game? Or hey, what about all the people playing as monks? I could see it now, "Sorry folks, your characters don't exist anymore, we changed our minds."

If you don't like it tough, find another game.
Thats good for them, they should also be banned from guild wars after their character deletion for trying to take the easy way out.

And taking the easy way out = cheating and cheating = bannable.

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

Quote:
Originally Posted by Death knight dunn
If you think its such a troll post then stop posting in it.
Done.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by Death knight dunn
...i tried to make it a real post...
It was not a real post when you suggested 1/6 of the current character options in the game should be taken out

Teklord

Teklord

Krytan Explorer

Join Date: Jun 2005

Lloyd.ab.ca

Lords of All

R/Mo

Ban all Monk players? If I understood that right...

Seriously, what is in the food you ate today?

And about the post before that, yes Monk's can out heal most damage... but not when multiple enemies create a sustained attack on him/her. And even then, eventually the energy will run out...

Ginko

Frost Gate Guardian

Join Date: Apr 2005

The Illuminati

Dont blame Monks you cant beat them, blame yourself. Ever heard of an anti caster? Warriors are tanks, Mesmers are anticasters.

Death knight dunn

Academy Page

Join Date: May 2005

Instead of taking them out maybe they can nerf the healing. come on man you gotta admit their healing can get a little insane at points.