Are 8 W/Mo's really the best group?
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I'm pretty sure I've played in a nearly all w/mo team before. If I could say one thing it would be that most of us took a bit of beating before we died, but it was a very poor group. If you all had different skills like charge, skullcrack, mend ailment, and lots of party defensives you'd probably do ok.
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Originally Posted by StandardAI
Ward against melee doesn't work for balthazar's aura, if 8 warriors are on you with balth aura that's 176 DPS.
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rotflmao what he failed to mention is that BA only works for adjacent foes. casters will smack down a W/Mo for distance lmao
standart AI are you just trying to be foolish today?
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Originally Posted by StandardAI
Sorry, You can't reasonably disenchant 8 enemies.
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An all warrior build can be hard to beat but with the right preperation its quite easy, Keep em all blind, snare traps, Aegis, ward against melee, blurred vision. Theres a hundred ways to stop warriors. You can make it so the team doesnt strike a hit.
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Originally Posted by StandardAI
Sorry, You can't reasonably disenchant 8 enemies.
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Originally Posted by DarrenJasper
HOLY SMOKES IS EVERYONE WEARING THEIR SARCASM BLINDERS TODAY OR WHAT
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Originally Posted by me, from earlier
StandardAI is saying stupid crap for the sake of saying stupid crap - no need to respond to that.
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I am not entertained.
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well a full team of war/mo's is not being very diverse, and if the enemy sees that and if they are experienced they will know exactly how to move and where to stand...
But still we can sit here an examine a build all we want, but the truth is only about 60% of a good team is based on skills and characters, while 40% is actual teamwork and strategy.
A warrior team should know that they won't have to all focus fire on one target, and that they can split up as they please because the warriors do pretty decent damage and since they are melee they can pull together to block the enemies they choose and can in fact force the enemy to go where they want the to go.
But also there are many ways to dodge a warrior.... but if th warriors bring crippling and if they have a good plan to fight off conditions they should be fine.
But still we can sit here an examine a build all we want, but the truth is only about 60% of a good team is based on skills and characters, while 40% is actual teamwork and strategy.
A warrior team should know that they won't have to all focus fire on one target, and that they can split up as they please because the warriors do pretty decent damage and since they are melee they can pull together to block the enemies they choose and can in fact force the enemy to go where they want the to go.
But also there are many ways to dodge a warrior.... but if th warriors bring crippling and if they have a good plan to fight off conditions they should be fine.
