This is a focus build to target foe's energy---> For without energy how effective could a foe be? Unless he is a signet user, which I doubt is a poplular build, but who knows.
The Edge - Guild Wars Utility
http://www.sovereignlegion.com/downloads/theedge.htm
Class: Mesmer / Ranger
Attributes: (cost) '+' indicates Rune attributes
Fast Casting: 6+2 (21)
Domination Magic: 10+1 (61)
Inspiration Magic: 11+1 (77)
Wilderness Survival: 8 (37)
Total attribute points used: 196/200
Skills: [Attribute] (Energy, Cast Time, Recharge TIme)
1) Energy Tap [Inspiration Magic] (5,3,20) Spell: Steal 13 energy from target foe.
2) Ether Feast [Inspiration Magic] (5,2,8) Spell: Target foe loses 5 energy. You are healed 24 for each point of energy lost.
3) Energy Drain [Inspiration Magic] (5,1,20) Spell: Steal 18 energy from target foe. This is an elite skill.
4) Spirit Shackles [Inspiration Magic] (10,3,5) Hex: For 24 seconds, target foe loses 5 energy whenever that foe attacks.
5) Power Leak [Domination Magic] (10,0,20) Spell: If target foe is casting a spell, the spell is interrupted and target foe loses 21 energy.
6) Energy Burn [Domination Magic] (10,2,20) Spell: Target foe loses 9 energy and takes 8 damage for each point of energy lost.
7) Mind Wrack [Domination Magic] (5,1,5) Hex: For 20 seconds, if target foe's energy is zero, that foe takes 88 damage and Mind Wrack ends.
8) Storm Chaser [Wilderness Survival] (10,0,30) Stance: For 15 seconds, you move 25% faster, and you gain 3 energy whenever you take elemental damage.
Mesmer/Ranger
DeathShadow