A player Ranking System
fr0st2k
Lots of players complain about idiots ruining the game for them...first off id like to say ... "get over it" and "ignore it" and "its really not that big of a deal you stuck up people" and "its a freakin game"
next id like to propose a Ebay like rating system. When players are in a group..they are give the option to rate their team members from a scale. i was thinking a 3 level scale..."Good, Ok, Bad" This can only be accessed when in a group...
So your fighting, then some guy starts freakin out with the map, or aggros everything and your party dies.. or just says "You guys suck, instead of giving things a chance im leaving" and they leave...you will be given the option to Rate this behavior...
However, to prevent one idiot from spamming everyone and giving people bad ratings for no reason, it would have to be a majority vote.
Also, the vote option wouldnt appear, until after the 6 person groups come up.
Every Month your rating points could go away, to have a clean slate.
Also, they could expand on this idea, and make it class specific also...at the end of the missions you can give ratings too.. like "Good ok Bad Monk" so people know how good the person is at doing theyre job.
EDIT : No more GOOD and OK... only BAD rating
next id like to propose a Ebay like rating system. When players are in a group..they are give the option to rate their team members from a scale. i was thinking a 3 level scale..."Good, Ok, Bad" This can only be accessed when in a group...
So your fighting, then some guy starts freakin out with the map, or aggros everything and your party dies.. or just says "You guys suck, instead of giving things a chance im leaving" and they leave...you will be given the option to Rate this behavior...
However, to prevent one idiot from spamming everyone and giving people bad ratings for no reason, it would have to be a majority vote.
Also, the vote option wouldnt appear, until after the 6 person groups come up.
Every Month your rating points could go away, to have a clean slate.
Also, they could expand on this idea, and make it class specific also...at the end of the missions you can give ratings too.. like "Good ok Bad Monk" so people know how good the person is at doing theyre job.
EDIT : No more GOOD and OK... only BAD rating
Arthas006not7
or, you could just refer this guy as a good party member to someone you know, or add him/her to your friends list.
Not to flame or anything, but i don't like the idea, giving ratings will just make people complain more. I mean, like "Hey, why didn't i get a good rating, i was good, man You guys sucked!"
Not to flame or anything, but i don't like the idea, giving ratings will just make people complain more. I mean, like "Hey, why didn't i get a good rating, i was good, man You guys sucked!"
fr0st2k
good idea...
take out the good and ok.. leave only the Bad rating
take out the good and ok.. leave only the Bad rating
EternalTempest
I think a rating system is not a bad ideas but it have to be conditional when you "vote" such as actually in the party with them. That way and evil guild can't have fun destroying people.
I also like the idea of of only voting "your good" so that stops the potential abuse.
I would also restrict voting until ascension if you have an "bad voting" in place. You may have Pvp players rushing through voting down people who are 1st time players that just got to yak's end. Or the sterotypical war voting down the healer "your not healing goog enough" that tend to rush in.
I also like the idea of of only voting "your good" so that stops the potential abuse.
I would also restrict voting until ascension if you have an "bad voting" in place. You may have Pvp players rushing through voting down people who are 1st time players that just got to yak's end. Or the sterotypical war voting down the healer "your not healing goog enough" that tend to rush in.
stumpy
Quote:
Originally Posted by Arthas006not7
or, you could just refer this guy as a good party member to someone you know, or add him/her to your friends list.
Not to flame or anything, but i don't like the idea, giving ratings will just make people complain more. I mean, like "Hey, why didn't i get a good rating, i was good, man You guys sucked!" |
Lampshade
Ya but If some guys is a complete jerk it would go like this.
oMg WTf stuPid n00bs i f**** pWn U.
He gives everyone a "Bad" rating
oMg WTf stuPid n00bs i f**** pWn U.
He gives everyone a "Bad" rating
Acheus Lokine
Quote:
Originally Posted by Lampshade
Ya but If some guys is a complete jerk it would go like this.
oMg WTf stuPid n00bs i f**** pWn U. He gives everyone a "Bad" rating |
I like the idea, but it could be exploited. I have heard stories of people who grouped with a guild (PUGs mostly) and the guild was rather rude to them--excluding them, not rezzing, etc. With this rating system, the guild could just all vote someone to bad, even if that person has done nothing wrong. There would have to be a way around that, but I can't think of any feasible way right now.
Also, if there's only the option of a "good" rating, a guild could group together and just rate eachother by majority, similar to what could be done with the bad rating. It's just too easy to exploit, but if there were was to make it harder to exploit, I'd be all for it. It's a great idea on paper, but the flaws are too many.
fr0st2k
Quote:
Originally Posted by Lampshade
Ya but If some guys is a complete jerk it would go like this.
oMg WTf stuPid n00bs i f**** pWn U. He gives everyone a "Bad" rating |
Arthas006not7
Yes, the rating system is nice, but is it needed? All it will do is give people another reason not to invite you into their party, like oh, i see that you only got an ok rating, im only looking for good rating ppl. If you're charasmatic enough, a decent person, then you don't need a rating system to get into a group, just to show off how nice you are. If you get an idiot in your group, kick him and invite someone else. Plus, with this whole rating system, you would run into the whole, bunch of idiots with a bad rating grouping together, just to vote themselves good.
fr0st2k
Quote:
Originally Posted by Arthas006not7
Yes, the rating system is nice, but is it needed? All it will do is give people another reason not to invite you into their party, like oh, i see that you only got an ok rating, im only looking for good rating ppl. If you're charasmatic enough, a decent person, then you don't need a rating system to get into a group, just to show off how nice you are. If you get an idiot in your group, kick him and invite someone else. Plus, with this whole rating system, you would run into the whole, bunch of idiots with a bad rating grouping together, just to vote themselves good.
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so i figured. take away the Good and Ok...and just leave the BAD.
to fix the bads grouping together..the Bads arent allowed to vote on another bad.
Arthas006not7
That would be interesting tho, just because you got a bad, now you're not able to group with other misfits? So, in other words, the devs, by implimenting this, would be discriminating against ppl with bad ratings by not letting them group with a certain person. And that would also bring up, how many bads could you have in a group? 2, 3? And if you won't allow them in your group, then they won't be able to play the game, as they will not be able to group up with any others with poor or bad rating.
Reiden Argrock
Um, I'm confused, does this rating system have to do with skill or attitude?
Just because someone is an ass doesn't make them bad, and vice versa, just because someone is nice doesn't make them good.
I personally don't like the idea of a rating system, I think the fame system is already bad because now new players to the game who may be very good, won't get into any good groups or guilds, because their rank isn't high enough.
I think it is just up to your self to maintain who was a good group mate and who wasn't also by friends references.
-Reiden
Just because someone is an ass doesn't make them bad, and vice versa, just because someone is nice doesn't make them good.
I personally don't like the idea of a rating system, I think the fame system is already bad because now new players to the game who may be very good, won't get into any good groups or guilds, because their rank isn't high enough.
I think it is just up to your self to maintain who was a good group mate and who wasn't also by friends references.
-Reiden
Arthas006not7
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Exactly!
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Exactly!
fr0st2k
both...it has to do with wheteher or not you feel like grouping with them..
if theyre a jackass, then you dont have to group with them...
if theyre just plain bad.. you dont have to group with them...
though id encourage only using the rating system for people that are jackasses
if there is only a BAD rating, then people would usually tend to be on there best behavior...if they suck, but are nice, people wouldnt rate them bad, because they know they are trying.
if theyre a jackass, then you dont have to group with them...
if theyre just plain bad.. you dont have to group with them...
though id encourage only using the rating system for people that are jackasses
if there is only a BAD rating, then people would usually tend to be on there best behavior...if they suck, but are nice, people wouldnt rate them bad, because they know they are trying.
Arthas006not7
still there will be those obnoxious jerks who vote you bad just because!
derrtyboy69
i think there should be a different ranking system for the HoH. If some1 plays in the HoH for a LONG LONG time, they will eventually get a high rank, even if they suck. Also, if a crappy person happens upon an elite group, they may get a high rank by just tagging along. I think they should have a skill ranking. They should track your activities, for example a healer could be tracked by how quickly his teamates die, or how many people a elementalist or warrior kills, just something like that.
Arthas006not7
Original, and a bit of wishful thinking derrty, but said ranking system would also just depend on the people you group with, i mean if you're a monk, and an idiot runs ahead and keeps dying in PvP, then really, is it your fault. Or if you're an ele, and no one attacks on target, is it your fault the guy isnt dead?
Born
The only way any rating system would work, if its not controlled by the players. Theres always 2 views and without a third party watching theres never going to be a right answer.
A rating system that would work would be server stats based off something like PVE per mission win/lose/tries and PVP win/lose/time per group. Both numbers cumulitive average from the beginning of post searing.
Maybe have a toggle that would add those 2 numbers above/below player names.
A rating system that would work would be server stats based off something like PVE per mission win/lose/tries and PVP win/lose/time per group. Both numbers cumulitive average from the beginning of post searing.
Maybe have a toggle that would add those 2 numbers above/below player names.
RTSFirebat
Don't support this idea at all. In addition to the clear abuse of the system, there is also this issue:
Player A: LvL20 Ranger/Monk LFG doing Mission and/or Bonus
Player B: *Whipser* You can join us if you like, one sec for invite
Player A: *Whisper* Ok
Player B: *Whisper* Sorry the Party leader checked your rating and its currently on bad... so your not welcome.
See where this is going? This system would add to the divid in players on the server... and would encorange flaming.
Player A: LvL20 Ranger/Monk LFG doing Mission and/or Bonus
Player B: *Whipser* You can join us if you like, one sec for invite
Player A: *Whisper* Ok
Player B: *Whisper* Sorry the Party leader checked your rating and its currently on bad... so your not welcome.
See where this is going? This system would add to the divid in players on the server... and would encorange flaming.