Can't find W/Mo runner build post I saw..
brahmabull754
I saw a W/Mo forge runner build in a post in these forums a couple days ago but now I can't find it.. I was thinking of trying it to see if I could make it since I switched to W/Mo from W/N. If you could point me to the thead I would be most grateful
kleps
most important are charge and balanced stance.
Enigmatics
You should probably switch back to w/mo. Just use normal healing over time skills, so you can run without stopping too much.
Disciple
Some skills to consider are the following:
Mending
Charge!
Sprint (Conflicts with Balanced Stance)
Balanced Stance (Conflicts with sprint)
Healing Signet
Shields Up!
Mend Ailment (I don't recall if this is the right name -- I'm looking for the one that removes condition(s) from you)
Mending
Charge!
Sprint (Conflicts with Balanced Stance)
Balanced Stance (Conflicts with sprint)
Healing Signet
Shields Up!
Mend Ailment (I don't recall if this is the right name -- I'm looking for the one that removes condition(s) from you)
Minwanabi
Mend ailment's the correct name. It's mend condition that heals "other ally."