Cmon guys!
Waylander
Whenever I play GW, every other god damn person is W/MO! Why are there so god damn many?! It is really annoying, and I believe this is the EASIEST duo ever. Try somethin new, be creative. Why are these W/MO so popular?
Ketendra
they are populare because they are the easiest to solo farm with (or so I have heard, I dont have one myself)
mr_boo
A W/Mo is a pretty robust build, and it's a good class for beginners as well...in early PvE, just slap on Mending and you're good to go.
Waylander
Really? Just farming? I thought they were like uber at everything, I'm not joking about every other person being a W/MO, it's horrible. One of my guildies is a lvl 20 W/E and he farms giants all day, so maybe I should try that out :P
Drakharran Zealot
I am a Wa/Mo, and I honestly think that this line of Warriors is often abused and misunderstood. In fact, that is the first profession set new people and most "idiots" go for. I play alot of PvP whether its 4vs4 or 8vs8 and I can tell you, Monk skills (when used right, of course) combined with warrior skills, make a devastating killer. There are many different "Builds" I've tried out, including smiter warrior (not too bad), anti-caster (good) and the one most people who are completely unfamiliar with how the various professions work, go for the "healing build" which renders you completely useless in PvP.
In other words, we are many yet truly few.
In other words, we are many yet truly few.
Waylander
So you just said that there are lots of W/M, but they just dont know how to play the class?
Loviatar
Quote:
Originally Posted by Waylander
So you just said that there are lots of W/M, but they just dont know how to play the class?
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i tried a wa/mo and sucked at it
on the other hand my elemonk is havin a fine time as i can take 5-6 char in 15 seconds and never go to less than 50% health
Enigmatics
Warriors are generally the most dependant pvp builds. Warrior/Monks are a little less dependant because of their buffs. As for versatility, they dont have much, because most depend on attack skills and add vigorous spirit for life regain on hit, and balthazaars spirit for energy. That's about all, it's very boring at times.
Kensal
I prefer this class a warrior is hard to match if your going to have a sec prof because of energy just think a warrior at lvl 20 only has 20 energy unless using gladator armor so it is hard to have a good build like i used to be a w/e and i loved it as i could devistate the enermy with skills before i charged but a draw back is that the energy is not high enough to maintain good spells so tryed others and they to require alot of energy apart from monks and rangers but i found rangers need alot of attribute points to have a good dmg rate and to use the skills so i resorted to a monk which has its benifits like not having to count on a monk for healing all the time so eases on the monks as well being able tosurvive for longer as i am in the middle of a battle so it has its uses in pvp.
Enigmatics
Erm.. Ele only really needs conjure element and a solid damage spell that is aoe and acts like an aura. Warrior necros use plague touch and rigor mortis, which both can be easily used with 20 energy.
Reiden Argrock
Quote:
Originally Posted by Drakharran Zealot
I am a Wa/Mo, and I honestly think that this line of Warriors is often abused and misunderstood. In fact, that is the first profession set new people and most "idiots" go for. I play alot of PvP whether its 4vs4 or 8vs8 and I can tell you, Monk skills (when used right, of course) combined with warrior skills, make a devastating killer. There are many different "Builds" I've tried out, including smiter warrior (not too bad), anti-caster (good) and the one most people who are completely unfamiliar with how the various professions work, go for the "healing build" which renders you completely useless in PvP.
In other words, we are many yet truly few. |
I've tried all warrior combos, the one I most enjoyed was W/E cause of the wards, which helped tremendously in pvp, but then I decided to try out a warrior set up with axe, str, and tactics. I use the secondary class slot solely for getting skills, it actually works quite well, pve, and pvp whenever I have an urge to make people bleed
Aka
I started with a W/Mo from my experience in other MMOGs, and my desire to be self-sufficient on my first character. I was able to play through the entire game with henchmen and do things at my pace on my terms. It might be a common build, but that's because it works.
Why care? I'm a lot more annoyed at the low quality of co-op play than the builds people have as they aggro another pack of Fire Imps...
Why care? I'm a lot more annoyed at the low quality of co-op play than the builds people have as they aggro another pack of Fire Imps...
Enigmatics
What axe skill causes bleeding? Truthfully, cookie cutter paladin builds blow for, say, Hoh. They're fine for normal arenas though.
Indigo
I made my W/Mo, as my third character, to specifically work with one of my guildy's W/N build... To shore up some of his weaknesses and make the team stronger, if needed... Then I decided to try to finish the game in PvE with this character, and I'm one of 45 W/Mo's in an area... with 3 E's, 1 Mo, 2 Me's, 4 R's and 15 N's trying to make a cohesive unit to go out into the Ring of Fire...
Switch districts you say? The only thing that changes is the number of E's, R's, N's, Me's and Mo's.... Sometimes the Monks just disappear completely...
Switch districts you say? The only thing that changes is the number of E's, R's, N's, Me's and Mo's.... Sometimes the Monks just disappear completely...
Enigmatics
Yes warriors are staples in pve, simply for their tanking. Too bad not all players are as mindless as we'd like them to be.