Please dont take it as a rant.
Today I need for the first time two things I disliked.
I was doing Riverside and one of the group decided he knew all about the mission after we survived by a hair when trying to bypass a tower (and I bet the reason we got so many White Mantle on us was his fault, seeing how he runned to the castle) and he given us directions (funny how I was a lv20 and he was giving me directions) so we could reach the castle but his stategy was just this ... run.
As you know Infusion Runs work because we not there to do the mission, we there to get a armor infusion and then just quit.
Now I can understand why running for the scene would work, we get ressed but ever time we standed to fight one of the undead that block the way he ordered us to run as we very well know those are not assigned to patrols and will never stop following us.
Now we got there, got the scepter and he continued to give us orders, not only he gone the wrong way (into the village) but he keep saying for us to run and we did and a lot of us died.
Now as running for the scene to get res work, you know the last part of the mission does not work that way since there is a boss stuck on the bridge as he does not move, there are no "res scene" and running is pointless (and dangerous).
Anyway we managed to return to the castle (that is now guarded) and I got fed up with his "running" and simply gone into a another way with the rest of the group, he quit (after saying "run" and aggro the door guards that naturaly killed him) and we beat the mission.
Let me put this way, just because someone have a idea does not mean its a good idea ... running past enemies work in about 1-2 missions on the game and if you make a stategy and it fails then you stop trying that stategy.
As for runners ... I mean warriors that run around as elementars are casting firestorm and Meteor Shower.
I dont like saying how to other classes to do their job but if I am laying a AoE I expect it to enemies being on it, not running after the warriors that sould be in the AoE area making sure the enemies stay there.
Warriors would not run, they sould pin enemies on locations were AoE spells are being casted, if they are being hurt they sould remenber nobody (except perhaps Rangers) can help then as they run around.
D

Then it's a mad dash at the end to the scene.