PvE quests only during 'favor'? :(

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m
mqstout
Wilds Pathfinder
#1
All these changes for the PvP players in this patch -- and they go and make neq quests that only appear in domestic districts and only when 'my nations' PvP players have the "favor of the gods" whatever that is. I'm strictly a PvE players and really would not like to be influenced at all by those people over on the PvP side of things.
Fye Duron
Fye Duron
Wilds Pathfinder
#2
The game is based on PvP... I understand your frustration about the New Fissure Quest but at the same point its really not that big of a deal.
I
Ishamael Sedai
Wilds Pathfinder
#3
but having the favor of the gods fits so well into the pve story line
Fye Duron
Fye Duron
Wilds Pathfinder
#4
Not only that it is a big insentive for you to play an active roll in PvP to insure that you can get and keep the favor... Which was the main focus of the game not the PvE
m
mqstout
Wilds Pathfinder
#5
The "Family Ties" quest in Sardalac Sanitarium is also one of those.
m
mqstout
Wilds Pathfinder
#6
It's basically telling me when I can and can't play the game. That's one of the big reasons I don't play the other MMOs are the "timed respawns" and some-drops-only-on-some-days and all that other crap that makes the game unfun and require an amount of obsession not available to we casual players. GW was marketed as much as a "casual gamer's MMO" as it was "PvP arena" if not more.
S
Spike
Jungle Guide
#7
this game is NOT based on JUST pvp. Its' based on pve AND pvp. They should just remove pvp it would solve a lot of problems.
Dendra
Dendra
Academy Page
#8
Quote:
Originally Posted by Spike
this game is NOT based on JUST pvp. Its' based on pve AND pvp. They should just remove pvp it would solve a lot of problems.
... but that game's called Guild Wars. GUILD Wars. If they remove PvP do you want them to rename the game too?
C
Castanza
Academy Page
#9
Quote:
Originally Posted by Spike
this game is NOT based on JUST pvp. Its' based on pve AND pvp. They should just remove pvp it would solve a lot of problems.

What kind of a suggestion is that , getting rid of pvp would get rid of half of the community. you seriously need to consider the fact that you are not the only one playing this game.
crazy diamond
crazy diamond
Wilds Pathfinder
#10
Quote:
Originally Posted by Spike
They should just remove pvp it would solve a lot of problems.
In case you haven't noticed PvP is a big part ofthe game, and one of its main attractions. You don't just 'remove' something that ingrained into the game.
m
mqstout
Wilds Pathfinder
#11
They're doing their damnest to let PvP players avoid PvE, and then they add PvE content that relies on PvP.
Algren Cole
Algren Cole
Banned
#12
Quote:
Originally Posted by Dendra
... but that game's called Guild Wars. GUILD Wars. If they remove PvP do you want them to rename the game too?

Guild...

An association of persons of the same trade or pursuits, formed to protect mutual interests and maintain standards.


I don't see, from the dictionary definition of the word Guild, why there would be a need to rename the game if the PvP aspect was removed...


not advocating the removal of PvP...if you like it play it....but atleast understand the terms you're using. Guild is merely an association of people working to achieve the same goals....this includes what you people have aptly termed "PUGs"
L
Lord Malikai
Frost Gate Guardian
#13
Now that they have removed the PvP'ers need to grind in PvE, they can grind it out in PvP for the things they need (like skills). In order for PvE'ers to unlock all the skills they need, they need experience and the only place where the experience flows is in FoW and UW doing the 10k xp quests. It is the same need, just gotten through different means. All of PvE should be unlocked for the PvE'ers. The whole concept of relying on PvP'rs to gain you favor to do PvE missions is ludicrous.
S
Schorny
Wilds Pathfinder
#14
Quote:
Originally Posted by Lord Malikai
Now that they have removed the PvP'ers need to grind in PvE
They haven't.

The faction system helps, but they still need to do PvE if they want every skill.
Quote:
The whole concept of relying on PvP'rs to gain you favor to do PvE missions is ludicrous.
The whole concept of relying on PvE to gain skills/runes/upgrades is ludicrous.

No, really. The concept as it is, is great, or at least: good.
GW was never made to be PvE or PvP only game. Both are integrated. And the PvP influence in the PvE world is very little. The influence of PvE in the PvP world is much bigger.

Please don't be so focused on yourself. See the game as a whole. If you wanted to buy a PvE only game, you haven't read the reviews right: GW is a PvE/PvP game.
Principa Discordia
Principa Discordia
Site Contributor
#15
Stop beating a dead horse with this old PvE vs. PvP debate.

The game is both PvE and PvP, it's a moot point.
D
Drakron
Krytan Explorer
#16
And a part of PvE depends on PvP results.

I was trying to find "Family Ties" (along with a bunch of other people) and nothing, if that depends on favor it means the new quests 1 for everyone and 3 others for koreans and americans.

And as the system is going the PvE and PvP is going to be more and more set apart, I cannot stand Tombs anymore since I get nothing out of it (besides a raise in my death count) after the update.
K
Kari
Pre-Searing Cadet
#17
Quote:
Originally Posted by Algren Cole
Guild...

An association of persons of the same trade or pursuits, formed to protect mutual interests and maintain standards.


I don't see, from the dictionary definition of the word Guild, why there would be a need to rename the game if the PvP aspect was removed...


not advocating the removal of PvP...if you like it play it....but atleast understand the terms you're using. Guild is merely an association of people working to achieve the same goals....this includes what you people have aptly termed "PUGs"
Guild Wars

Wars between guilds

Guilds at war.

Not hard to understand to be honest. PvP or more precisely, guild vs guild is the heart of this game.
A
Arvydas
Krytan Explorer
#18
Quote:
Originally Posted by Kari
Guild Wars

Wars between guilds

Guilds at war.

Not hard to understand to be honest. PvP or more precisely, guild vs guild is the heart of this game.
If you read the manuscripts, Guild Wars happened in Tyria before the pre-searing. The kings could not control the guild wars, and the wars essentially weakened the three kingdoms. That's why the charrs were able to cease the North Wall and eventually lead to the Searing.

So no, they don't need to change the name. But pvp is part of the game, so there's no reason to remove it.
C
Calimar
Frost Gate Guardian
#19
Blah.

Remove PvP: I will stop playing, and go play WoW or SWG.
Remove PvE: I will stop playing, and go play Shattered Galaxy.
Divide the two completely: I'll keep playing but will like it less.

I'm a casual player and I DO like the concept and implementation of GW. I haven't been playing MMORPG for a while now because I can't devolve enough time to things ilke WoW SWG and so on. But GW... it's balanced, strategical, extremely complex, works fine, and has a lot of stuff that I thought were missing in other games. This game requires skill, not just time. I don't have to put up to 13 years old kids running ahead because they've got so much free time. Now they have to be SKILLED!

Nah. Please, let it stay as it is, if they differentiate the two worlds any more, it will be so less appealing. Oh, and about americans and koreans having favour all the time... not really. Yesterday Europe had it between 19 and 24, so stop complaining and fight more. Or don't, and don't complain.

Oh and me's european too, btw. Just not fond of whiners.
Calimar
Tetris L
Tetris L
Jungle Guide
#20
Quote:
Originally Posted by mqstout
The "Family Ties" quest in Sardalac Sanitarium is also one of those.
Huh? What do you mean? That one doesn't depend on the Favor of the Gods, does it?