The players want to PVP, and consider it the funner part of the game, and want to unlock skills without major amounts of time wasted.
The devs want the players to play through the PVE adventure at least once, to keep people hooked on the game and so they might buy the expansions and not get tired too quick.
That's why there won't be a UAS button, because many people would pretty much ignore the PVE adventure, because aside from the skill-unlocking component of it, it's pretty dry.
But the Faction requirements for everything is way too high. I think the fair way to make everything at a reasonable level is to divide the requirements by 10.
10?!!?!? Yeah, 10. That may sound like a lot, but think about it.
Minor Rune: 1000
This is a Minor rune, a simple +1 advance to one attribute. And it'd take 2 hardcore, highly rated battles to do it, these are tough, 1hour long battles. If you divide it by 10, it's 100.
Now think about this. An Arena battle will only net you a couple of points, so it's not like any arena-goer can just net one quickly. They gotta work for it. However, A half-decent tomb team can definetly unlock one. And a half-decent Guild who beats another half-decent guild can unlock two!
Think about it, here, in PVE, a skill only takes a little while to get, many people get multiple skills at the same time. Sometimes they do a quest for it, or they could buy it from a skill trainer and get it instantly!
Normal Skill: 1000
This is just like a minor rune. Now, I'm sure some people really need certain skills, but for someone who just wants to unlock all of the skills, 1000 is a mighty, mighty price. This isn't even an elite skill. It's a normal, any old day skill. Something you might not even need. If divided by 10, once again, it wouldn't be able to be obtained in a split second, but it's not going to take hours, either..
Now let's just think again here. I fight, say, the Sissy Boys. These guys are no easy fight. They completely owned my team in the HoH once. Let's say in some amazing way, I, say, defeated them. A HUGE BATTLE. Epic! And let's say they want a rematch, HOLY CRAP, I BEAT THEM AGAIN! I DEFEATED THE SISSY BOYS TWICE! My Guild is broadcasted throughout Tyria as the amazing guild that no one knew had such talent! Oh, not just that, but I unlocked this skill:
Antidote Signet - Signet
Cleanse yourself of Poison, Disease, and Blindness.
Not much of a reward for my two epic battles against the Sissy Boys.
Elite Skills : 3000
And at the very top of the food chain, an elite skill for 3000. Don't forget, I can also get an Elite Skill by walking outside of Talus Chute and walking a little bit left, killing it with some henchies, and using signet of capture. Or I can defeat the Sissy Boys twice, then wipe the floor with the Valandor a good three times, and maybe have a nice round of KOR. But I'm just an average Joe. I can't do all that!
When divided by 10, 300 points is no easy thing. If I was in the tombs, I'd get 20 for winning once, 40 for winning again, 40 again, etc, maybe a guild battle, and I'd have it. But that's something that still takes time. In fact, even that, I find, a bit too much, but I'm reasoning with you! I actually find 200 or 150 a more reasonable price. That, or give every skill/elite skill an individual price. Since some skills are merely slightly better versions of others.
Thank you for reading,
Mariodood
P.S. Until ArenaNet hopefully pulls through I'll be PVPing a couple of days straight to unlock an Elite Skill
