I'm sorry, Another question.

Arlin Merrick

Ascalonian Squire

Join Date: Apr 2005

If it's already been asked, I need to look over better than I do.


After selecting our support/sub-job will it forever stay the same, or do we have the ability to switch it up as we like?

The reason for asking is because I'd like to have a few different sub-jobs for any given situation. My primary is going to be Elementalist(ELE). And, I was thinking of switching between Monk(MNK), Warrior(WAR), and Mesmer(MSM) sub-jobs.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Arlin Merrick
If it's already been asked, I need to look over better than I do.


After selecting our support/sub-job will it forever stay the same, or do we have the ability to switch it up as we like?

The reason for asking is because I'd like to have a few different sub-jobs for any given situation. My primary is going to be Elementalist(ELE). And, I was thinking of switching between Monk(MNK), Warrior(WAR), and Mesmer(MSM) sub-jobs.
You have 4 character slots and you will be able to switch secondaries in the game.

you can also redistribute attibute points to put a whole new slant on a profession

i cant be more specific as it hasnt been revealed yet

but if you are thinking of switching between missions from one profession secondary to another bing bing bing than no

quote

Players soon not this BWE, but soon will have the opportunity to change secondary professions. In addition to the experimentation that you're allowed in Kingdom of Ascalon, where you can give every secondary profession a "trial run," you can now amend your character after you have reached Ascension. This means that a character into whom you've invested a goodly amount of time will be one that can be changed, rather than started anew. You don't need to recast, you can simply reconfigure by a method that is tied to the upper-level story of Guild Wars. It's like doing a re-spec, but better.

Another nice thing, according to one of our game designers, James Phinney, is that when you do choose a new secondary profession, you will keep all the skills that you have acquired with your other choices. So, if you selected Elementalist as a secondary profession when you first created the character, then changed to a Mesmer secondary, if in the future you decide to revisit the Elementalist again, you'll be stocked with all the skills that the character had on board before moving to that new profession.

The bottom line is that you could have a primary character who has experimented with all five available secondary professions. That character will likely have good stock of skills in each of those lines. In fact, that character could have every skill in each of the five available secondaries. The character then, in ways not yet to be revealed, will be able to shift to a different secondary and take advantage of a long history of roleplaying character development.