Hi all
Yesterday i finished the game and made my first steps in PvP. It was in Droknars Forge 4/4 arena. I noticed that PvP is a lot of fun but i also noticed that skills from PvE are not so good in PvP. I tried some skills setup and with my friend and 2 other guys we managed to win 3 matches in a row but later we got owned for 7-8 times :]. I tried to take monks first (or casters) but i find very difficult to kill one expecially if the one knows what he is doing. I would like to ask some experienced players which skills from warrior and necro side should i bring to PvP to be effective against them. This is my build
axe - 15
curses - 10
strength -8
This is what i tried yesterday:
Warrior side:
flurry - to make quick adrenaline
executioners - it ads +40 dam.
[E] eviscerate - +40 dam. and deep wound
axe rake - to cripple when deep wound is on them
distrupting chop - to stop their healing
sprint - because they run a lot :]
Necro side:
plague touch - to get rid of conditions
defile flesh - to make their healing weaker
This is the skills i tried yesterday. I also tried to replace distrupting and axe rake with penetrating blow and swift chop to make more damage. I did good amount of damage but difficult part for me is to prevent monk ( good one) from healing this is why despite good damage i can't kill him fast. I would like to know what im doing wrong and which skills should i bring and what role should i play in PvP with this build.
Thanks
W/N looking for some advice
Unholy One
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Enigmatics
Seems like a fine w/ne pvper to me. Take away sprint if you have axe rake, or trash either one to make room for a better skill. For more damage, instead of eviscerate, use cleave and dismember. Cleave will eventually do more dps then eviscerate. As for the adrenaline, I usually attack targets closer to the monk first, so I can get it up, and keep the monk busy until I switch to him/her.
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Yukito Kunisaki
Chuck Flurry for Weaken Armor.
You want damage? [I'm guessing you're not using an ele axe which is good since it only works for physical dmg]
Flurry lessens ur dmg output. Weaken Armor for 30s. means the enemy must be dead within that type.
You want damage? [I'm guessing you're not using an ele axe which is good since it only works for physical dmg]
Flurry lessens ur dmg output. Weaken Armor for 30s. means the enemy must be dead within that type.
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Enigmatics
Wait... what only works for physical damage? Weaken armor or flurry's damage reduction?
