Hi all
Yesterday i finished the game and made my first steps in PvP. It was in Droknars Forge 4/4 arena. I noticed that PvP is a lot of fun but i also noticed that skills from PvE are not so good in PvP. I tried some skills setup and with my friend and 2 other guys we managed to win 3 matches in a row but later we got owned for 7-8 times :]. I tried to take monks first (or casters) but i find very difficult to kill one expecially if the one knows what he is doing. I would like to ask some experienced players which skills from warrior and necro side should i bring to PvP to be effective against them. This is my build
axe - 15
curses - 10
strength -8
This is what i tried yesterday:
Warrior side:
flurry - to make quick adrenaline
executioners - it ads +40 dam.
[E] eviscerate - +40 dam. and deep wound
axe rake - to cripple when deep wound is on them
distrupting chop - to stop their healing
sprint - because they run a lot :]
Necro side:
plague touch - to get rid of conditions
defile flesh - to make their healing weaker
This is the skills i tried yesterday. I also tried to replace distrupting and axe rake with penetrating blow and swift chop to make more damage. I did good amount of damage but difficult part for me is to prevent monk ( good one) from healing this is why despite good damage i can't kill him fast. I would like to know what im doing wrong and which skills should i bring and what role should i play in PvP with this build.
Thanks
W/N looking for some advice
Unholy One
Enigmatics
Seems like a fine w/ne pvper to me. Take away sprint if you have axe rake, or trash either one to make room for a better skill. For more damage, instead of eviscerate, use cleave and dismember. Cleave will eventually do more dps then eviscerate. As for the adrenaline, I usually attack targets closer to the monk first, so I can get it up, and keep the monk busy until I switch to him/her.
Yukito Kunisaki
Chuck Flurry for Weaken Armor.
You want damage? [I'm guessing you're not using an ele axe which is good since it only works for physical dmg]
Flurry lessens ur dmg output. Weaken Armor for 30s. means the enemy must be dead within that type.
You want damage? [I'm guessing you're not using an ele axe which is good since it only works for physical dmg]
Flurry lessens ur dmg output. Weaken Armor for 30s. means the enemy must be dead within that type.
Enigmatics
Wait... what only works for physical damage? Weaken armor or flurry's damage reduction?