Hey there,
I just wanted to know where I can report problems relating to gameplay or at least air them in a formal fashion. I've recently become very frustrated with the animate dead function and wanted to get them out in the open. Just to note I am a death necro using mainly animate bone fiend.
I may as well explain my quandry so here goes .... The problems concerning the fiends or any undead for that matter are mainly linked to targetting. When a fiend is not able to target a creature that it sees for example when crossing a bridge or passing through a gorge or attacking the siege worms in DoD rather than moving on they gather together and remain stationary awaiting the death of that creature or their inevitable demise. This can prove to be very frustrating especially when you move into an aea with limited corpses and your animates are refusing to budge cause they see a troll up on a ridge that they can't get to without a huge detour. Surely this isn't intentional. I pour a lot of skills into my undead so its very annoying if I can't utilise them to kill.
Another problem, perhaps less annoying bit still a problem is the fact that during mission cutscenes undead continue to lose health and die. This can only be haulted if all skip the cutscene which ussually doesn't happen cause one person is ussually new to the mission. As a summoning necro a lot of power is tied up in your minions and these "problems" put such characters at a disadvantage.
Any feedback or information would be greatly appreciated. Thanks!
Col.
Bone Blues!
Thanas
Inde
This is for GuildWarsGuru feedback, not GW itself