Skills - Spirit Of Failure

Guild Wars Guru

Wilds Pathfinder

Join Date: May 2005

You can view this database entry at: http://www.guildwarsguru.com/skill/3...rit-of-failure.
You may add your comments in this thread.

Leriel Frostbringer

Leriel Frostbringer

Ascalonian Squire

Join Date: Jun 2005

Poland > Sopot

BoS

N/Mo

Can be acquired early in Gates Of Kryta from Onan the Spiritless, details of possible location here: http://www.guildwarsguru.com/forum/s...69&postcount=4

Eilana Sakage

Eilana Sakage

Ascalonian Squire

Join Date: Aug 2005

E/Me

Leriel, isn't that a thread about earthquake?

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

Spirit of Failure is sometimes used as an energy engine, although it's something best left in the arenas. (Relying on a hex to feed you energy in 8 vs 8 is not the best idea.)

The idea is to FORCE the enemy to miss through use of additional miss rate.

A Mesmer primary could use a Signet of Midnight on the hexxed foe, or Distortion on themself.
A Mo/Me could use the same Signet combo above, or instead go with Protection enchantments; Guardian will get you to a 63% chance of the opponent missing, and you can slap it on anyone they're trying to hit. They're also more likely to continue attacking with JUST Spirit of Failure on. Using Shield of Deflection instead can raise the chance for the opponent to fail in combat up to 83%.

Eilana Sakage

Eilana Sakage

Ascalonian Squire

Join Date: Aug 2005

E/Me

Interesting combination. With it's 10 second recharge it would be nice if you could effectively just cast it on the entire enemy team.

Although I'm not sure if this applies to spellcasters (GW terminology refers to attacks as melee or projectile skill) However I believe some annoying monsters have made me miss in this fashion, so i'm probably right in assuming the latter.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

The text in game now says "You gain X energy whenever that foe fails to hit in combat". Notice that it doesn't specify "miss" any more, so presumably "evade", "block" and whatever else, are now sufficient.

Vampiric Greenhorn

Ascalonian Squire

Join Date: Aug 2005

the clan of shadows

N/Mo

a target can attack about 25 time in 30 sec and so at default it results in 5 misses on its own =5-20 enegy if you use increased miss chances by blind/block/evade you can easily gain 100+enery if the enemy continues attacking

Silver Touch

Ascalonian Squire

Join Date: Sep 2005

Yeah, a mesmer/ele, or an ele/mesmer with pwn with thisk skill + blinding flash.

A User Name

A User Name

Academy Page

Join Date: Jul 2005

None atm

This is an awesome skill now that iway is the fotm. Awesome provided the team does not have heavy hex removal, and then you can always cover it with something. A very helpful skill for energy control and tank control.

CKaz

Jungle Guide

Join Date: Feb 2005

even better me/ne or ne/me right - go spirit of failure and price of failure

energy and damage

Arcane Barra

Arcane Barra

Ascalonian Squire

Join Date: Jan 2006

Thunder of Ascalon

E/Me

Quote:
Originally Posted by Silver Touch
Yeah, a mesmer/ele, or an ele/mesmer with pwn with thisk skill + blinding flash. no kidding. im an air ele mesmer- i thought i was the only one who thought of that combo. now since blind gives a 90% chance of miss, spirit of failure gives 25%.. so the opponent always misses if you can run blinding flash and SoF on em. That means if you have 6 insp magic you get 3 energy for each time they miss (or in this case, just plain attack.) so 25(attacks) x 3 = 75. You get 75 energy by using this skill.. but if your flash lasts 8 seconds youd need to run it 3 times. 15 x 3 = 45. 75 - 45 = 30 - 10 ( <--cost of SoF) = 20. You get 20 energy by using this skill over a period of 30 seconds. lets not forget they'll ALWAYS miss.