Skills - Melandru's Resilience
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You can view this database entry at: http://www.guildwarsguru.com/skill/4...u-s-resilience.
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You may add your comments in this thread.
Zephidros
Facet of Nature, Dragon's Lair
evox the evil
imho this is only good for monk/ranger cause they are always having stuff like backfire and empathy cast on em. otherwise i dont likr this skill. thats just MY opinion. if others like it, keep on doin watcha doin
Vermilion Okeanos
It is good for whoever being a decoy... either a monk at the back line everyone rush for... or a warrior purposely charge so far ahead from the group...
Don't underestimate this skill... but don't overestimate this skill either.
Don't underestimate this skill... but don't overestimate this skill either.
magmore
Does anyone know whree I can get this skill in PVE game ?
Zeru
It's a different approach to a martyr monk.
MR/Draw conditions is pretty effective, but not amazing.
MR/Draw conditions is pretty effective, but not amazing.
Knido
well, just wondering if im the only person who think this is one of the best pvp tanking skills out there : /
i love it, just cause almost every build other than monks has at least on condition and/or hex, and when i was doing random against a team with 2 necros and 1 mesmer, i had constant regen of at least 8 and energy regen of atleast 6
i love it, just cause almost every build other than monks has at least on condition and/or hex, and when i was doing random against a team with 2 necros and 1 mesmer, i had constant regen of at least 8 and energy regen of atleast 6
LynGrey
i've found this skill is really just good for the energy regen. I mean.. almost the only condidtions or hexs i see are Bleeding, burning, poisin, diseas or conjure phantasm..... so just +2 regen when they all take away 4 or more?
Charles Vrike
i like this skill for the energy like some one else already said...
i use it with troll ergent
some time i use it to die down the degen when casting urgen
i use it with troll ergent
some time i use it to die down the degen when casting urgen
judge1121
i think it would work great back then when draw conditions was spamable and melandrus helped a lot. probably with martyr, melandrus(using arcane mimicry of course) it would help monks a lot.
Knido
or combo it with martyr, draw, then melandrus
Quiddler
Yeah, this skill is great in PvP and sometimes (in mesmer/necro flooded areas) even PvE. I just HATE the recharge. I think A-net should reduce it so that with 12 W.S. you could have this on at all times. It's an elite...come on!
Hundbert
You can't combine this skill with martyr because both are elites :P
I sometimes use this skill in the arenas with my monk together with draw conditions. The more conditions the more you are healed.
If some warriors come after you and you are low at hp and have bleeding, poisoned, crippled, weakness and more on you. One mend ailment will usually heal you up to full hp while maintaining melandrus resilence.
Remember that this skill alone completely nullifies wither and malaise. Too bad that as a monk you will not be able to carry word of healing so your heals will be a little weaker but many times you can live with it.
I sometimes use this skill in the arenas with my monk together with draw conditions. The more conditions the more you are healed.
If some warriors come after you and you are low at hp and have bleeding, poisoned, crippled, weakness and more on you. One mend ailment will usually heal you up to full hp while maintaining melandrus resilence.
Remember that this skill alone completely nullifies wither and malaise. Too bad that as a monk you will not be able to carry word of healing so your heals will be a little weaker but many times you can live with it.
Mistical miss
I use it for running, when im not doing a droks run.. w/r all the way, 11 wilderness for storm chaser 17 seconds (keeps me running with sprint 13 sec all the time). When you get crippled,blinded,slowed, parasitic bonded, poisoned, bleeded and fragilitied... that is a very good counter you can keep spamming things, for your energy is unlimited (especially if you use storm chaser after/before)
Oh and I use "I will survive" too, for when melandru's is down..
Oh and I use "I will survive" too, for when melandru's is down..
TRIvario
Just A question, does this skill work like I will suvive does? In the way that when you cast it, you only gain the rgen from what you were suffering at the time of cast?
Or does it have to do with the conditions and hexes you are suffering at any moment, ie. cast resillience, and suffer from bleeding after, and then you gain the effect from resillience?
Or does it have to do with the conditions and hexes you are suffering at any moment, ie. cast resillience, and suffer from bleeding after, and then you gain the effect from resillience?
Mercury Angel
Quote:
Originally Posted by TRIvario
Just A question, does this skill work like I will suvive does? In the way that when you cast it, you only gain the rgen from what you were suffering at the time of cast?
Or does it have to do with the conditions and hexes you are suffering at any moment, ie. cast resillience, and suffer from bleeding after, and then you gain the effect from resillience? Melandru's Resillience updates continously. If new hexes or conditions are placed on you, it increases in effect, and if they end, you lose the benefit.
Or does it have to do with the conditions and hexes you are suffering at any moment, ie. cast resillience, and suffer from bleeding after, and then you gain the effect from resillience? Melandru's Resillience updates continously. If new hexes or conditions are placed on you, it increases in effect, and if they end, you lose the benefit.
Renegade ++RIP++
so yes, it works like I will survive.
Lambentviper
Another good way to do this is to have a Mo/R act as a decoy. If you have a monk on your team thats made for healing you can run up and let everyone spam their stuff on you while your team wipes them up.
I cant even remember how many times i was in Random Arenas and my whole team went for the monk, and he just stodd there...tanking better than any warrior. Even when i tried to call a new target they were like "attack the monk you noob!"
Attacking the monk and killing the monk, are very different situations.
I cant even remember how many times i was in Random Arenas and my whole team went for the monk, and he just stodd there...tanking better than any warrior. Even when i tried to call a new target they were like "attack the monk you noob!"
Attacking the monk and killing the monk, are very different situations.
Former Ruling
Quote:
Originally Posted by Lambentviper
Another good way to do this is to have a Mo/R act as a decoy. If you have a monk on your team thats made for healing you can run up and let everyone spam their stuff on you while your team wipes them up.
I cant even remember how many times i was in Random Arenas and my whole team went for the monk, and he just stodd there...tanking better than any warrior. Even when i tried to call a new target they were like "attack the monk you noob!"
Attacking the monk and killing the monk, are very different situations. Its a common problem in RA.
A Monk is a serious RA problem becuase a monk can sustain 3 other people pretty good, so everyone ganks them, but then all the monks do is selfheal (which is easy enough in good builds to ward off 3-4 people) - so monks become good dmg tanks while their team Owns your team...
Monks in RA aren't normally the basic Boon/Prot, but have alot of self survivability.
I cant even remember how many times i was in Random Arenas and my whole team went for the monk, and he just stodd there...tanking better than any warrior. Even when i tried to call a new target they were like "attack the monk you noob!"
Attacking the monk and killing the monk, are very different situations. Its a common problem in RA.
A Monk is a serious RA problem becuase a monk can sustain 3 other people pretty good, so everyone ganks them, but then all the monks do is selfheal (which is easy enough in good builds to ward off 3-4 people) - so monks become good dmg tanks while their team Owns your team...
Monks in RA aren't normally the basic Boon/Prot, but have alot of self survivability.
gameshoes3003
seems like a good skill to have while running in the southern shiverpeaks
Juk3n
Was a good skill when it was +2hp +1 enrgy, now its buffed to +3hp +energy regen, it is the most perfect skill for a warrior to use.
Warriors dont really need to warrior about phys dmg, hexes and conditions are the real warrior killers, so..this is definetley the skill to use. IMHO.
been using it for 1 year now.
Warriors dont really need to warrior about phys dmg, hexes and conditions are the real warrior killers, so..this is definetley the skill to use. IMHO.
been using it for 1 year now.
Insert Cool Name Here
This is a decent skill, but remember that it is a stance. ie-while its on no sprint/rush, flurry/frenzy, or any other of the great stances that a warrior has. It seems ashame to waist elite on healing/e regen for a tank......
Franco
It is a waste ... What are monks for -_- and healing signet heals a lot.
Arcador
Quote:
Originally Posted by Franco
It is a waste ... What are monks for -_-
lol
This is interesting skill, but it is elite, thus the chance of seeing it in meta pvp are not big (current). It is very good for certain solo jobs, depending on the mobs.
It have some good uses in RA as self sufficient war.
This is interesting skill, but it is elite, thus the chance of seeing it in meta pvp are not big (current). It is very good for certain solo jobs, depending on the mobs.
It have some good uses in RA as self sufficient war.
Apple
The only time i ever ran a touch ranger, I wanted to make it interesting (this was AB, so i was just running whatever really and this is the build i formulated :
Vampiric Touch
Vampiric Bite
Signet of Agony
Chilblains
Melandru's Resilience
Muddy Terrain
Throw Dirt
Whirling Defence
Best fun i've ever had in AB. I got a kill on a shadow form assassin with a 0 attribute chilblains!!!!!!!
It also allowed me to solo numerous bases. I loved it. word of warning though : only use chilblains when you have to.
My guild also allowed me to run a melandru's resilience/draw conditions healer monk in GvG (we won, by the way :P) and they wont let me play it again. They let me taste the sugar, then HID IT IN THE CUPBOARD!!!! rant over.
Vampiric Touch
Vampiric Bite
Signet of Agony
Chilblains
Melandru's Resilience
Muddy Terrain
Throw Dirt
Whirling Defence
Best fun i've ever had in AB. I got a kill on a shadow form assassin with a 0 attribute chilblains!!!!!!!
It also allowed me to solo numerous bases. I loved it. word of warning though : only use chilblains when you have to.
My guild also allowed me to run a melandru's resilience/draw conditions healer monk in GvG (we won, by the way :P) and they wont let me play it again. They let me taste the sugar, then HID IT IN THE CUPBOARD!!!! rant over.
Nilles
I do like it as an alternative to Mesmer's energy management. You cannot use it outside of RA/TA though. :/