Warrior / Monk Build
Melkor of ZoSo
I'm sure it's been asked tons of times, but I need to know what'd be a good build for the guy who can always go in first and NEVER seems to die, and can deal good damage too. Should I go with the Sword or the Axe? Healing or Protection?
Warmaster Ric
go on PvP play around with skills and stats. find a build that suits you. sorry i can't give much more advice its just because I don't play as a warrior/monk.
Van the Warrior
protection 12
strenth 10 plate helmet + 1 minor rune
swords 13 10+ superior rune
sever artery
gash
galrath (or rez skill/sig)
final thrust
mend ailment
reversal of fortune
shielding hands
shield of regeneration
heal yourself, buddies and most of all YOU ARE NOT USELESS IF U ARE BLINDED OR POISONED
strenth 10 plate helmet + 1 minor rune
swords 13 10+ superior rune
sever artery
gash
galrath (or rez skill/sig)
final thrust
mend ailment
reversal of fortune
shielding hands
shield of regeneration
heal yourself, buddies and most of all YOU ARE NOT USELESS IF U ARE BLINDED OR POISONED
Melkor of ZoSo
Let me put it this way...
What are the long term rewards of building Strength?
What about tactics?
My idea was gonna be to build my Strength and Healing prayers to the Max, and have strong Swordsmanship and Protection prayers with it. But am I missing out by not using Tactics?
What are the long term rewards of building Strength?
What about tactics?
My idea was gonna be to build my Strength and Healing prayers to the Max, and have strong Swordsmanship and Protection prayers with it. But am I missing out by not using Tactics?
Enigmatics
1% Armor penetration per strength. You can read up about armor penetration on this site. Tactics has no direct impact on your normal attacks, and isn't too popular. Healing prayers and strength max is impractical if not impossible; you'd have around 1 point to spend on swordsmanship, and level 10 healing prayers are sufficient. I need to say that swordsmanship is more useful then strength when maxed, because you won't do as much damage with a sword when you don't even max the attribute.