1. I would love to see 1 on 1 PVP arenas, it may be challenging but very very possible for any profession to fight another.
2. You need to add a /favor command, that will tell you who currently has the favor of the gods (if this isn't already a command correct me)
3. For enchantments/hexes/whatever shown in your Effects Monitor, if it has a time limit, (example, aura of restoration is for 60 seconds) when you hover your mouse over the skill in your Effects monitor it needs to show how many seconds it has left... Example... "Enchantment Spell. For 34/60 seconds, you are healed for..." and that first number is a timer, timeleft/max seconds
4. Screenshots need to be saved as .jpg so they don't take up a huge ammount of disk space
5. You need a city designed just for trading, I don't like going to Lion's Arch everytime I want to buy or sell something
6. You need to make it so you can setup personal shops (possibly only possible in the Trade city if you take my idea in number 5, so you don't see a bunch of people just sitting there in like the temple of ages or something), where your character sits there with a message above his head, and you put items in your shop (for buy or sell) and you pick the price and people click on you and it pops up just like the trade screen but it shows what items they have for sale and how much, then you can just drag them over to your trade screen and buy them (almost exactly like in lineage 2), but sitting there in a shop does not count towards your /age.
7. another thing with enchantments, if you have a weapon that does "Enchantments last % longer" then it'll show exactly how long the enchantments are when you have that equipped, for example if you have a staff that has "Enchantments last 20% longer", then in Upkeep, Skill Bar, Effects Monitor, and skill monitor, because you're casting it, it will always show Aura Of Restoration as lasting 72 seconds. "Enchantment Spell. For 72 seconds, you are healed for..." or any skill that is boosted by the item.
that's all I have for now, if I think of some more I will post them
GREAT suggestions reguarding: PVP, Gameplay, Selling/Buying Items, Other
ChildrenOfBodom
arnansnow
1. many threads about, I think it is a great idea
2. You could just go to any statue or temple of ages to find out.
3. Good idea
4. No opinion
5. People would still use normal cities for trading, unless it was enforced
6. idea has been posted millions of times, I would probably like it.
2. You could just go to any statue or temple of ages to find out.
3. Good idea
4. No opinion
5. People would still use normal cities for trading, unless it was enforced
6. idea has been posted millions of times, I would probably like it.
ChildrenOfBodom
Quote:
Originally Posted by arnansnow
1. many threads about, I think it is a great idea
2. You could just go to any statue or temple of ages to find out. 3. Good idea 4. No opinion 5. People would still use normal cities for trading, unless it was enforced 6. idea has been posted millions of times, I would probably like it. |
2. yes, you could, but what if you're out in a mission and you really don't feel like waiting for the "Europe has just won a battle in the hall of heros blah blah" and you can't leave the mission cause... you know... you're in the middle of one
oh and for number 5 and 6, number 6 would give people a reason to trade in number 5, but there still might be people in normal cities but it would be better to go check the personal shops in number 5, thats why make number 6 only possible to do in the trade city
and what do you think about number 7
arnansnow
7. I like the idea, I also want something like this for Expertise and other mana changing spells.
ChildrenOfBodom
oh and
8. also for healing and divine favor, you need to have it so healing spells would read like "heal target ally for 80 + 26 health", and if you hover over divine favor it would read how much it adds on per monk skill so you don't have to do the adding in your head
8. also for healing and divine favor, you need to have it so healing spells would read like "heal target ally for 80 + 26 health", and if you hover over divine favor it would read how much it adds on per monk skill so you don't have to do the adding in your head
squakMix
is it REALLY that hard to add up devine favor in your head??
ChildrenOfBodom
Quote:
Originally Posted by squakMix
is it REALLY that hard to add up devine favor in your head??
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lol... that was kind of a joke but, you never know theres a bunch of crazy people out there
arnansnow
8. This is fine as well, but it really is pretty much the same as 7.