I am curious what mix for armours is good for warriors
I know 1 piece or "Reduce Damage" armour is need and thats all i know. I have the ascalon 15k helment, and the rest all gladitor armour. is this a good combo? What do you guys wear?
Also Why does everyone use platemail other than the fact it looks cool.
Best Armour for Warriors?
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Platemail offers the best statistics for warrios.Knights armor seems better at first glance but since runes of absorptions (that's what's built into each piece) do not stack you are only reducing each hit by 2. And 2 really isn't all that much. Platemail offers better defence against attacks and its pretty much the best bang for your buck.
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Originally Posted by Antilles
Platemail offers the best statistics for warrios.Knights armor seems better at first glance but since runes of absorptions (that's what's built into each piece) do not stack you are only reducing each hit by 2. And 2 really isn't all that much. Platemail offers better defence against attacks and its pretty much the best bang for your buck.
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When I buy a knights armor, it doesn´t say knight´s armor of minor absorption!
H
You guys might want to look up how armor works.
1. For one its regional. Your body has 8 zones it can be hit in. The armor value is applied based to the attack, based on what zone it hits. Yout body and your legs take up more "zones"
Head -size1
Body- size3
Leggings- size2
All others -size1
Thus if you have Gladiators on your Body, but knights on your legs, and the blow the enemy throws at you happens to hit your body, you would have the gladitators value applied to that hit.
2. The Absorpotion ability built into armor is diffrent from the rune. First of all, it alwaysa stacks. Its a built in ability, its only runes that don't stack, not the armor itself. IF you look at the chart above you will notice that gladiators gives that same exact bonus to energy, as it has slots on your body. this of course was by design. EAch peice of Ascalon armor gives you Absorption based true, however i am NOT sure how much it gives you. I would think that it gives -1 per size much like Gladitators gives on energy per size, but i am not sure on this. THat would mean with a Sup absorption and a full absorption set you would have -11 total to your absorption.
3. What is indisputable is that the bonus for Absorption in armor DO STACK. Otherwise what is to keep me from getting one peice of Anscalon armor and then all gladiator armor, and thus get the benifit from both sets? its also pretty clear that gladitor armor has better total against physical attack, only slighty weaker against magic, AND gives you a bonus to energy? for the simple sake of balance the plate bonus has to stack.
4. Armor is not cumulative. In that, if you have a 50 armor piece of head gear, and your buck naked, that doesn;t mean that 50 armoe head gear protects your entire body for 50 armor. it means if your struck in the head by an enemy (because attacks are location specific) You will have that protection, otherwise you are assed out.
I hope i cleared some of that up. Please correct me if i got any of this wrong, i read this in a very thourough guide on this site somewhere.
1. For one its regional. Your body has 8 zones it can be hit in. The armor value is applied based to the attack, based on what zone it hits. Yout body and your legs take up more "zones"
Head -size1
Body- size3
Leggings- size2
All others -size1
Thus if you have Gladiators on your Body, but knights on your legs, and the blow the enemy throws at you happens to hit your body, you would have the gladitators value applied to that hit.
2. The Absorpotion ability built into armor is diffrent from the rune. First of all, it alwaysa stacks. Its a built in ability, its only runes that don't stack, not the armor itself. IF you look at the chart above you will notice that gladiators gives that same exact bonus to energy, as it has slots on your body. this of course was by design. EAch peice of Ascalon armor gives you Absorption based true, however i am NOT sure how much it gives you. I would think that it gives -1 per size much like Gladitators gives on energy per size, but i am not sure on this. THat would mean with a Sup absorption and a full absorption set you would have -11 total to your absorption.
3. What is indisputable is that the bonus for Absorption in armor DO STACK. Otherwise what is to keep me from getting one peice of Anscalon armor and then all gladiator armor, and thus get the benifit from both sets? its also pretty clear that gladitor armor has better total against physical attack, only slighty weaker against magic, AND gives you a bonus to energy? for the simple sake of balance the plate bonus has to stack.
4. Armor is not cumulative. In that, if you have a 50 armor piece of head gear, and your buck naked, that doesn;t mean that 50 armoe head gear protects your entire body for 50 armor. it means if your struck in the head by an enemy (because attacks are location specific) You will have that protection, otherwise you are assed out.
I hope i cleared some of that up. Please correct me if i got any of this wrong, i read this in a very thourough guide on this site somewhere.
N
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Originally Posted by Antilles
but since runes of absorptions (that's what's built into each piece) do not stack you are only reducing each hit by 2.
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Platemail vs Knight
http://www.guildwarsguru.com/forum/s...ad.php?t=13945
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Originally Posted by Ensign
Tested a few minutes ago.
One piece of Knight's Armor gives a universal -2 damage modifier. Multiple pieces of Knight's Armor do not stack. Absorption runes now stack properly with the bonus from Knight's Armor. Superior Absorption plus Knight's Boots stacks for a total of -5 damage per hit. |
N
related discusson on GWOnline
http://forums.gwonline.net/showthread.php?t=350048
http://forums.gwonline.net/showthread.php?t=350048
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In short: Attacks - defined as hitting someone with a weapon to deal damage. Ascalon/Knights armor privides -2 damage from attacks Absorption, -x damage from attacks -minor -1 -major -2 -superior -3 Shields, -x damage whilst (condition) -either -1, -2, -3 -condition such as enchanted, hexes, life above 50% etc -reduces damage from all damage sources -the damage reduction is only in effect when the condition is true. ie: you ARE enchanted (ie: an enchantment spell in on you). knights and ascalon armor absorption does not stack knights and ascalon armor absorption stacks with absoprtion runes absorption is applied globally - that is, it is not linked to individual armor pieces. The most absorption a player can have is -5 damage reduced from attacks. Shields stack with absorption, however do realise it isn't the same this as absorption - since absorption only works against attacks, whilst shields (last I tested) works against ALL damage. The most damage reduction a player can have is -8 (-5 from absorption, -3 from shield modifier). Damage reduction/Absorption works as follows: You take 20 damage (after armor etc, but before damage reduction) You have 5 absorption and 3 damage reduction on your shield. If the damage was from an attack, you will take 12 damage (20-5-3=12) If the damage was from a spell, you will take 17 damage (20-3=17) |
So if I have "reduce damage" in my helment and i get hit in my body, it will still -2 the damage? Also purely going on defensive stats, wouldnt gladitors armour be almost similar or even better than platemail since most warriors are hit by phsyical hits. Platemail offers 85 armour + 10 against phsyical = 95 / Gladitors offers 80 armour + 20 against phsyical =100 + the fact i need atleast 24-25 energy
f
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Originally Posted by Enigmatics
As a reminder to those debating which armor choice,
spells in general always hit your chest piece. |
D
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Originally Posted by Enigmatics
As a reminder to those debating which armor choice, spells in general always hit your chest piece.
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Otherwise everything you've said has been spot on.
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Originally Posted by justinkim
Also purely going on defensive stats, wouldnt gladitors armour be almost similar or even better than platemail since most warriors are hit by phsyical hits.
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Originally Posted by Holywar
3. What is indisputable is that the bonus for Absorption in armor DO STACK. Otherwise what is to keep me from getting one peice of Anscalon armor and then all gladiator armor, and thus get the benifit from both sets? its also pretty clear that gladitor armor has better total against physical attack, only slighty weaker against magic, AND gives you a bonus to energy? for the simple sake of balance the plate bonus has to stack.
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For the seven billionth time, Gladiator's everything with Knight's Boots, the attribute helm of your choice, and Stoneskin Gauntlets if applicible. That is the unconditional best armor in the game, and the only reason not to run that is for looks.
Peace,
-CxE
