Idea to improve ramdom PvP in Ascalon

johnnylange

johnnylange

Wilds Pathfinder

Join Date: May 2005

USA/Near Chicago

The Divine Darkness <TDDG>

W/Me

With all this mention about ramdom PvP, I thought of an idea to improve it based on my experience. I really like playing capture the flag in order to gain morale boost, I think having this in the Ascalon Arena would greatly improve the experence. The reason is, this would force players to stay near the flag instead of spliting up, which is what often times happens. (having flag stand in the middle of the tar pit would be a good place for it.) Also, the battle timer could count down, so each battle could be 3-5 mins. Lastly, characters could resurrect back at the starting point behind the gate.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

I second the motion.

toastgodsupreme

toastgodsupreme

Wilds Pathfinder

Join Date: May 2005

United States

Me/

I like it. The problem turns into warriors grabbing the flag and sprinting off though.

But that will just encourage mesmers to bring the burden skill.

Too bad rangers don't get pin down until LA.

johnnylange

johnnylange

Wilds Pathfinder

Join Date: May 2005

USA/Near Chicago

The Divine Darkness <TDDG>

W/Me

Quote:
Originally Posted by toastgodsupreme
I like it. The problem turns into warriors grabbing the flag and sprinting off though.
But that will just encourage mesmers to bring the burden skill.

Too bad rangers don't get pin down until LA.
All hands on the warrior! Sounds like fun challenge! Although there would be even more people crying in this forum about not being fair PvP. *laughing*
I think the Mes's can handle it

Pashet

Pashet

Frost Gate Guardian

Join Date: May 2005

Illinois

House Nightshade

R/Mo

Sounds like fun.