Simple question - how do I do it? I got everything else, but I can't do that damn thing. Where exactly are those 3 bosses I'm supposed to defeat? Trying to clean entire area takes way too long, especially if I divide my party into 2 groups, with 1 defending and the other one killing. I tried to hunt them down before countdown, but exits are blocked, so no good It annoys me that such a simple mission has such irritating bonus.
Edit: Hm, didn't notice "quest" forum - well, names are bit counter-intuitive, sorry
Dunes of Despair bonus
KaPe
Aniewiel
You can probably look in the quests forum. I'm sure this thread will be moved there anyhow but your answer's probably already there.
arnansnow
Wait until around 7:30 (I believe that is when the enemies stop coming) and rush one side, and then another, (and then the third, if there is one, I forgot).
The bosses are out the exits to your left, right, and front when looking from the entrance to the ghost on the altar.
The bosses are out the exits to your left, right, and front when looking from the entrance to the ghost on the altar.
gosl
Aren't the bosses those wurms that shoots "cannon balls" at you and your group while you defend the hero ghost? We didn't try the bonus yet, but that's what I figure it is when we played it.
arnansnow
No the wurm are not the bosses. The bosses are beyond the wurms in little castle type things (I believe).
gosl
Quote:
Originally Posted by arnansnow
No the wurm are not the bosses. The bosses are beyond the wurms in little castle type things (I believe).
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arnansnow
Quote:
Originally Posted by gosl
Oh really!? Yikes!! Do you have to kill the wurms, or can you just run pass them and head straight to the "little castles"?
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Algren Cole
you can take out one of the bosses with ranged attacks before you start. Just leave the ghostly hero by the footbridge and don't take him to the alter. Then take anyone that can do damage at range to the farthest southern tip of the arena. to the left of the doorway/footbridge there will be a hill that will take you up to the top of the wall. From there you can take out the first boss...then go and take the hero to the alter.
KaPe
"Wait until around 7:30 (I believe that is when the enemies stop coming) and rush one side, and then another, (and then the third, if there is one, I forgot)."
Wait, so I'm supposed to kill 3 bosses in 2:30 minute? No way. Running to them would take 2 minutes alone.
Wait, so I'm supposed to kill 3 bosses in 2:30 minute? No way. Running to them would take 2 minutes alone.
arnansnow
Quote:
Originally Posted by KaPe
"Wait until around 7:30 (I believe that is when the enemies stop coming) and rush one side, and then another, (and then the third, if there is one, I forgot)."
Wait, so I'm supposed to kill 3 bosses in 2:30 minute? No way. Running to them would take 2 minutes alone. |
Doesn't the timer count down from 10:00? I mean wait 2 minutes and 30 seconds and then go. So you actually have 7 minutes and 30 seconds.
gosl
Quote:
Originally Posted by arnansnow
I would suggest running by the wurm, as they take forever to kil (on a side note, their attack is a spell, one mesmer can lockdown a wurm) (I haven't done the bonus before so I don't really know how to do the bonus).
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EF2NYD
Here's what I've seen that works a few times. A good team can be 2 warriors, 2 eles, and one monk, or replace 1 ele with another monk if the going gets rough.
-Defend the ghostly hero until the middle bridge is lowered and the siege wurm appears.
-Have one monk and one ele stay behind to protect the ghost. The rest of the team goes out the middle bridge to kill the 1st boss. You might find yourself low on health due to the siege wurm so kill quickly and use lots of self heals if possible. Come back and regroup if anyone dies or whatnot.
-Usually a monk boss comes around by this time by the right bridge, so the offense might want to come back and help defend the ghost. Afterwards, offense goes back out to kill the remaining boss.
-Defend the ghostly hero until the middle bridge is lowered and the siege wurm appears.
-Have one monk and one ele stay behind to protect the ghost. The rest of the team goes out the middle bridge to kill the 1st boss. You might find yourself low on health due to the siege wurm so kill quickly and use lots of self heals if possible. Come back and regroup if anyone dies or whatnot.
-Usually a monk boss comes around by this time by the right bridge, so the offense might want to come back and help defend the ghost. Afterwards, offense goes back out to kill the remaining boss.
KaPe
One more thing - *which* bosses am I supposed to kill? There's definately more than 3 of them out there. I remember fighting 3 in the middle fort and thinking "that's it?" just to find out there are more in another one. Do they have some special names, or is it just random gibberish like all others?
EF2NYD
Quote:
Originally Posted by KaPe
One more thing - *which* bosses am I supposed to kill? There's definately more than 3 of them out there. I remember fighting 3 in the middle fort and thinking "that's it?" just to find out there are more in another one. Do they have some special names, or is it just random gibberish like all others?
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