When playing as a character who does a lot of ally clicking in the party window (healer, protector, etc.), I would really like to be able to sort my allies in the Party Window.
For example, when playing with my healing monk, when several party members are getting whacked at the same time, my reaction is often to cast my heal on the ally who has the less life left. However, this is often not the best idea. A warrior has a good armor and is less prone to die at the next hit than an elementalist with a weaker armor but a bit more health. When playing with other monks, it is also a priority to keep them alive.
In the thick of combat, I don't want to have to think about who should be my priority target for healing. I would like to be able to drag-&-drop the allies bar in the party window so I can order them the way I see fit. This way, I could put the allies that MUST be kept alive at the top. Another example would be when playing as a warrior, I would put the monks on top, so when they are attacked, I immediatly notice and can take action to rescue them.
Rearranging the party window should be enabled following the item identification system ("You have fought too recently to do that"). That way, the player could rearrange the party window only outside of combat, preventing accidently dragging a party member around during a fight.
A simple change, a great way to make players more effective.
H

