I miss playing my warrior!
Celdor Nailo
my first character was a warrior/ranger who i leved up to 13. i've always enjoyed being a tank in these type of games. but i'm a helpful person so i decided to level up a monk knowing that i could heal people while adventuring. as a monk i'm constantly invited in to groups and, of course, it's nice to be wanted
however, i find myself more and more in the back of the group doing nothing but healing with an occasional zap of my staff. i miss being able to charge an ettin with my sword drawn. i miss protecting monks and mages. i miss being face to face with a nasty and hacking away.
i also noticed that as a monk, i get a lot fewer drops than everyone else. am i mistaken?
oh well. i have no idea why i started this thread. i guess i'm just bored. but perhaps all of you can tell me that in the end staying with my monk will be well worth it.
have a great day!
however, i find myself more and more in the back of the group doing nothing but healing with an occasional zap of my staff. i miss being able to charge an ettin with my sword drawn. i miss protecting monks and mages. i miss being face to face with a nasty and hacking away.
i also noticed that as a monk, i get a lot fewer drops than everyone else. am i mistaken?
oh well. i have no idea why i started this thread. i guess i'm just bored. but perhaps all of you can tell me that in the end staying with my monk will be well worth it.
have a great day!
dansamy
You are not mistaken. As an AoE mage, I'm usually so far from the fray that I rarely get any drops. It seems that the close-up classes seem to get more.
gosl
I say, play the class you enjoy, because it's a game and it's all about having fun.
Algren Cole
be a smiting monk
P.S. drops are random and based a dice system...stop complaining
P.S. drops are random and based a dice system...stop complaining
IndyCC
My best friend plays a monk and I play the warrior. We did notice that when grouped he doesnt seem to get as many drops. We began to think drop rate is influenced by damage output, but we were never able to really prove this. He does complain a bit that he is always in the back and tends to miss out what is really going on because all he sees is red bars going up and down and never really looks at anything much going on in the screen, which means he misses a lot of game elements and partial story blocks and what not. But, as it isn't my taste, somehow he still enjoys it. Most definetly a different perspective than the attack and movement you get with warior.
Mistress Dasha
not true the loot is completly random.. get the same ratio with my war or monk or ranga...
but to answer your question about stayin with your monkey or warrior... do what makes you happy.. Id say put the monkey down for a lil while and enjoy wrecking people hopes and dreams with a sword/axe/hamma.... I would be glad to follow you around with my monkey shoot me a tell in game.. (I am just the opposite of you I play my war but like my monk better...)
but to answer your question about stayin with your monkey or warrior... do what makes you happy.. Id say put the monkey down for a lil while and enjoy wrecking people hopes and dreams with a sword/axe/hamma.... I would be glad to follow you around with my monkey shoot me a tell in game.. (I am just the opposite of you I play my war but like my monk better...)
SJG
Quote:
Originally Posted by Algren Cole
P.S. drops are random and based a dice system...stop complaining
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It seems to me that there might be a bias due to having damaged a creature. Certainly, I feel like I get more drops when I'm at the front rather than hanging back.
Algren Cole
Quote:
Originally Posted by SJG
Are you sure?
It seems to me that there might be a bias due to having damaged a creature. Certainly, I feel like I get more drops when I'm at the front rather than hanging back. |
I am quite sure....it's just the luck of the draw
it works like this:
and item drops you as a single entity have a 1/# percent of that drop being assigned to you(where # is the number of total people in your party)
Another item drops you as a signle entity have a 1/# percent of that drop being assigned to you.
sometimes we are lucky...sometimes we are not.
Makkert
the most plausible reason, is taht as a monk you have so much concentration on lifebars, that you somethimes miss your drops. i know it happend to me when playing a monk.
almost missed a gold item if my teammates didn't warn me.
almost missed a gold item if my teammates didn't warn me.
theclam
I am almost completely sure that drops are based upon the amount of damage you do, or upon the amount of damage that people you are supporting do.
Mercury Angel
I tanked and did the most damage to monsters as an e/mo with a friend tagging along, trying to get him some collector's items so he could get a new staff. I used the standard PbAoE smites, so I was right up there in the action, and sometimes he didn't even get his skills off in time (Just like Cynn+Orion: AoE finishes just as the monster dies.)
He got black dye, a gold armor, some other coloured stuff, and 3 collector's items. I got 4 white items, 1 purple staff with no mods, and 2 of the collector's items.
I killed 2 sand worms, and each of us got 1 bleached shell.
Go solo some monsters with someone else doing nothing but following you. You'll find you can still get shafted when it comes to drops, and very badly at that.
(No friends were harmed out of frustration+jealousy in the event leading to the creation of this post)
He got black dye, a gold armor, some other coloured stuff, and 3 collector's items. I got 4 white items, 1 purple staff with no mods, and 2 of the collector's items.
I killed 2 sand worms, and each of us got 1 bleached shell.
Go solo some monsters with someone else doing nothing but following you. You'll find you can still get shafted when it comes to drops, and very badly at that.
(No friends were harmed out of frustration+jealousy in the event leading to the creation of this post)
Xonic
Quote:
Originally Posted by theclam
I am almost completely sure that drops are based upon the amount of damage you do, or upon the amount of damage that people you are supporting do.
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arnansnow
Quote:
Originally Posted by Xonic
why do you think it is like this? so mages and ranger would get all the loots? it doesn't make any sense.
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Other people in the forum think (or thought) this as well. Currently, I don't care what the drop system is as long as I get some.
Xonic
Quote:
Originally Posted by arnansnow
Other people in the forum think (or thought) this as well. Currently, I don't care what the drop system is as long as I get some.
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arnansnow
Quote:
Originally Posted by Xonic
I'll do some informal testing tonight then
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Xonic
Quote:
Originally Posted by arnansnow
How? I think this would be pretty hard to test.
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franning
one thing I notice with drops with henchies if I swing the last and get the monster kill i normally get gold or drops. Do try it.
IndyCC
Quote:
Originally Posted by Xonic
I'll have a guildmate to do all the killing while I stand around and do nothing. and record how many items we each get.
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KaPe
Quote:
Originally Posted by theclam
I am almost completely sure that drops are based upon the amount of damage you do, or upon the amount of damage that people you are supporting do.
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ether
Anyone know how it is with henches, do they have the same % of getting drops?
arnansnow
Quote:
Originally Posted by ether
Anyone know how it is with henches, do they have the same % of getting drops?
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Sholtar
Drops aren't completely random. I'm sure of this. However, they also aren't based on the amount of damage you do, or the amount of hits, or the amount of damage you receive, or the amount of hits taken. I've tested all of those and none of those are what it's based on. At least, none of those alone. It could be a combination. However, I am quite sure that they aren't completely random.
Xonic
Quote:
Originally Posted by Sholtar
Drops aren't completely random. I'm sure of this. However, they also aren't based on the amount of damage you do, or the amount of hits, or the amount of damage you receive, or the amount of hits taken. I've tested all of those and none of those are what it's based on. At least, none of those alone. It could be a combination. However, I am quite sure that they aren't completely random.
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or maybe quality of the drops plays a role too? for example,
playerA got: junk, junk, junk, junk
playerB got: junk, rare item, junk
next item dropped is a rare item, then it'll be reservered for playerA even thought A got more loot count already?
maybe the game keeps loot count table like,
playerA junk loot count: 4
playerB junk loot count: 2
playerA good loot count: 0
playerB good loot count: 1
so now if a junk loot drops, it goes to B. next junk item would go to B again because B would be still behind on junk loot count.
if a good loot drops, it goes to A.
I am still new to GW, so just some guesses here. but i am a programmer so I tend to think in wired "logical" way
arnansnow
It is not pre-determined, although there isn't much of a way to disprove it.
Mystical
Thoughout playing a Ranger, than a E/Mo, then a Mesmer, I found the E/Mo got more drops. Somewhere along the lines it has to do with supply and demand of how many of each profession is out there. That explains why my E/Mo and other Warriors seem to get drops more often.
Xonic
Quote:
Originally Posted by HH-
Thoughout playing a Ranger, than a E/Mo, then a Mesmer, I found the E/Mo got more drops. Somewhere along the lines it has to do with supply and demand of how many of each profession is out there. That explains why my E/Mo and other Warriors seem to get drops more often.
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does ANet count all the experimental level 1 characters I created, never deleted and still sitting in my account?
john little
In my experience with an E/Mo, N/Me and W/R all get roughly the same amount of loot drops. I think it's just that with the larger parties the chance of you getting a drop off one enemy decreases and can appear as if you're not getting much. If you are in a party of 4 and go up against 4 enemies you are usually likely to get one drop most of the time. if you are facing 4 enemies in a group of 8, you might not get anything.
If in doubt, solo you get all the drops then....
If in doubt, solo you get all the drops then....
Rhedd
If I were a college student, I'd use this thread as a psychology experiment. It made me laugh outloud.
FACT: In a party of 8, you have a 1 in 8 chance of getting EVERY SINGLE DROP.
A similar FACT: In a party of 4, you have a 1 in 4 chance of getting EVERY SINGLE DROP.
Yes, henchmen count towards the party total.
No, it doesn't matter what you do, who you do it to, how often you do it, or how many letters your character name has.
The funny thing is, due to the nature of randomness and the tendency of the human mind to come up with complicated superstitions surrounding random events, I, and anyone else, can state the facts as many times as we want, and most people still won't believe it.
So, with that in mind...
I find that I get WAAY more gold items the more gold dyed clothing I wear. Same with purple. Blue isn't worth it, though, because you have to mix silver dye with blue to get the right light-blue shade, and it's too expensive for the quality of the drops.
Try it!
FACT: In a party of 8, you have a 1 in 8 chance of getting EVERY SINGLE DROP.
A similar FACT: In a party of 4, you have a 1 in 4 chance of getting EVERY SINGLE DROP.
Yes, henchmen count towards the party total.
No, it doesn't matter what you do, who you do it to, how often you do it, or how many letters your character name has.
The funny thing is, due to the nature of randomness and the tendency of the human mind to come up with complicated superstitions surrounding random events, I, and anyone else, can state the facts as many times as we want, and most people still won't believe it.
So, with that in mind...
I find that I get WAAY more gold items the more gold dyed clothing I wear. Same with purple. Blue isn't worth it, though, because you have to mix silver dye with blue to get the right light-blue shade, and it's too expensive for the quality of the drops.
Try it!