Skills - Divine Boon
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You can view this database entry at: http://www.guildwarsguru.com/skill/220-divine-boon.
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You may add your comments in this thread.
kuramaroze
This skill is awesome. Any healer monk build that doesn't take advantage of this sucks, IMHO.
theclam
While it is good, it isn't essential for any normal Monk build.
Mercury Angel
It's very easy to overheal a lot with Divine Boon, and waste quite a bit of energy because of that. You're losing 1/3rd energy per second already from the arrow of regen, and an additional 2 to the effect.
With Divine Boon healing prayers healers, I find they can sometimes let people die while trying to time the heal so that very little if any of the healing power is wasted. Now, when you're healing 200+ at a time, and the enemy can spike damage rapidly, waiting can be fatal, and casting too quickly makes you spent.
Divine Boon healers are the elephants of the monk world. Their sheer power is astounding, but sometimes, they find themselves facing a tiny door they can't quite squeeze through.
On the bright side, anyone with a little flexibility can manage this, as divine boon is shut off easily with 2 quick clicks when it's unneeded.
With Divine Boon healing prayers healers, I find they can sometimes let people die while trying to time the heal so that very little if any of the healing power is wasted. Now, when you're healing 200+ at a time, and the enemy can spike damage rapidly, waiting can be fatal, and casting too quickly makes you spent.
Divine Boon healers are the elephants of the monk world. Their sheer power is astounding, but sometimes, they find themselves facing a tiny door they can't quite squeeze through.
On the bright side, anyone with a little flexibility can manage this, as divine boon is shut off easily with 2 quick clicks when it's unneeded.
JoDiamonds
Mercury Angel pretty much hit it on the head.
That said, there's some ways to temper the over-healing. I always take Signet of Devotion when I take Divine Boon, because it fills double-duty: You have less energy because of Boon, so signets are good, and you must have pumped up Divine Favor anyway to be using Boon.
That said, there's some ways to temper the over-healing. I always take Signet of Devotion when I take Divine Boon, because it fills double-duty: You have less energy because of Boon, so signets are good, and you must have pumped up Divine Favor anyway to be using Boon.
Rajamic
I'm curious how this spell works.
You cast this on a target and your healing of that target gets boosted? Or you cast this on yourself and all your healing spells get boosted?
You cast this on a target and your healing of that target gets boosted? Or you cast this on yourself and all your healing spells get boosted?
JoDiamonds
This is an enchantment that you maintain on yourself.
While you maintain it, any monk spell cast on a target will heal the target extra. (Monks normally get a healing bonus on spells anyway, due to Divine Favor.) It doesn't even have to be a healing spell, it could be anything from the protection line or even things like "Smite Hex".
While you maintain it, any monk spell cast on a target will heal the target extra. (Monks normally get a healing bonus on spells anyway, due to Divine Favor.) It doesn't even have to be a healing spell, it could be anything from the protection line or even things like "Smite Hex".
Zeru
This skill is one of the better monk skills to use. Generally having more than 1 healer type monk is dumb (protection is essentially better except at recovering large amounts of life). Don't cling to it and use it for every monk build; for example if you are running a martyr conditions/hex monk your energy is going to be eaten when you keep using 7 energy mends and only gain 1 energy/s. But for healing builds it's great to pair with something like healing touch/orison/rof for really strong anti-spike healing. Add in solid energy regen like offering of blood and you have a very capable healer. And yes, if you're going 16 DF (which you should when using boon), take signet of devotion for lulls in combat or when you don't have the 5 energy for an energy gain spell.
SauceD
First Watch Sergio - Lion's Arch
DiStUrBeD_AzN
Divine Boon doesnt seem to work with Signet of Devotion... Worked for Life Bond. Perhaps the skill most cost MANA or it just doesnt work with other divine favor skills...
Someone please confirm and test this.
Someone please confirm and test this.
Mercury Angel
Quote:
Originally Posted by DiStUrBeD_AzN
Divine Boon doesnt seem to work with Signet of Devotion... Worked for Life Bond. Perhaps the skill most cost MANA or it just doesnt work with other divine favor skills...
Someone please confirm and test this. Divine boon is limited to monk spells of any type.
Signet of Devotion is a signet.
The reason you grab Signet of Devotion with Divine Boon is to save energy.
Someone please confirm and test this. Divine boon is limited to monk spells of any type.
Signet of Devotion is a signet.
The reason you grab Signet of Devotion with Divine Boon is to save energy.
Weezer_Blue
You cast it on yourself, and all healing is boosted, and also costs 2 more energy. It's a great skill, but unless you have some energy management, don't bring it. Infact, if you don't have energy management, you're a sucky monk. Don't join a team. Channeling can easily make this skill viable.
Pitus
A good enchantment for protection monks
JoDiamonds
Energy management can come in many forms. Even though it's a non-combo with Divine Boon, using Signet of Devotion can go quite well with it (since the Signet doesn't use energy, of course). And Boon builds generally stick to cheap heals, like Orison and Reversal of Fortune, rather than "expensive" things like Heal Other. Because it adds +2 energy cost on each spell, it's important to make sure you don't run out of energy.
But that doesn't have to be Energy Storage or some kind of Blood sacrifice ... though those don't hurt, either.
But that doesn't have to be Energy Storage or some kind of Blood sacrifice ... though those don't hurt, either.
Align
But since 10+2 is a 20% increase rather than 40% like a 5+2 heal, wouldn't Heal Other benefit more?
GWplayer745
Quote:
Originally Posted by Mercury Angel
It's very easy to overheal a lot with Divine Boon, and waste quite a bit of energy because of that. You're losing 1/3rd energy per second already from the arrow of regen, and an additional 2 to the effect.
While this may be true in most cases, experienced monks should find several skills for managing their energy. With that said, the effects of the one arrow of degen and the additional 2 energy needed for each spell shouldn't be felt badly, if not at all.
silentnswift
This is extremly powerful, and i have seen it with experience. In the shiverpeak arena, I had this one guy who used this mixed with reversal of fortune and osrison of healing, and he was the only one left on our team. The 2 opposing warriors, necromancer, and ranger could not take him down, he didnt have a rez left, and the match ended after about 35 minutes of waiting for the opposing team to leave...
Align
Yeah, see, if you dont have the 2 spare energy you still get the heal, so you can still get 180+(?) heals with 5 energy from an orison.
Former Ruling
Quote:
Originally Posted by username
So, weezer. Are you saying the only viable monks are Mo/Me and Mo/N?
Only Viable BOON monks really - unless your getting energy from outside sources like a battery necro.
mariano
I think more or less in the way of Zeru, Weezer_Blue, Pitus, JoDiamonds, ...
Divine Boon makes each spell +2 energy more expensive, so it is needed some extra energy; either saving it with the devotion signet, offering of blood, ... and using mostly 5 energy spells.
It is easy to waist Divine Boon overhealing, this is why I think it fits well with Protection prayers, and also I think... that with the Smiting prayers which are casted on fellows.
May be Divine Boon is interesting together with Contemplation of purity, to deactivate Back fire and the like.
Or because by using Contemplation of purity you: remove some hexes and conditions + selfheal + recover 1 pip of regeneration and Divine boon is easely recasted as it is 5 energy.
Divine Boon makes each spell +2 energy more expensive, so it is needed some extra energy; either saving it with the devotion signet, offering of blood, ... and using mostly 5 energy spells.
It is easy to waist Divine Boon overhealing, this is why I think it fits well with Protection prayers, and also I think... that with the Smiting prayers which are casted on fellows.
May be Divine Boon is interesting together with Contemplation of purity, to deactivate Back fire and the like.
Or because by using Contemplation of purity you: remove some hexes and conditions + selfheal + recover 1 pip of regeneration and Divine boon is easely recasted as it is 5 energy.
Barinthus
I recenty got this spell and I do rather like it as a monk. However it doesn't seem to be working with Heal Party - I don't see my group mates getting the 'bonus' heals from Boon via Heal Party.
Can others test this out to confirm or debunk my concern?
Can others test this out to confirm or debunk my concern?
theclam
Quote:
Originally Posted by Barinthus
I recenty got this spell and I do rather like it as a monk. However it doesn't seem to be working with Heal Party - I don't see my group mates getting the 'bonus' heals from Boon via Heal Party.
Can others test this out to confirm or debunk my concern? Heal Part and Aegis and other, similiar spells give you (but not your teammates) extra health when used with Divine Boon.
Can others test this out to confirm or debunk my concern? Heal Part and Aegis and other, similiar spells give you (but not your teammates) extra health when used with Divine Boon.
Dmitri3
Yea, if in fact it was giving everyone the divine favor bonus... Martyr+Divine Boon will be the build everyone would be running. lol
tafy69
Some Quick facts:
Boon wont work on any non monks spell
Boon wont work with skills or signets
Boon wont work with itself
Boon does work with martyr and heal party but only gives the caster the bonus, not everyone.
Boon doesnt make spells cost +2 energy, you just lose 2 energy per monk spell you cast. If you have 5 energy and cast orison you get the full boon bonus.
Cant think of any more... Contemplation of Purity on boon monk is very nice combo
Boon wont work on any non monks spell
Boon wont work with skills or signets
Boon wont work with itself
Boon does work with martyr and heal party but only gives the caster the bonus, not everyone.
Boon doesnt make spells cost +2 energy, you just lose 2 energy per monk spell you cast. If you have 5 energy and cast orison you get the full boon bonus.
Cant think of any more... Contemplation of Purity on boon monk is very nice combo
rii
I dont see how cop is so good. I appreciate that its hard to stop with the short casting time and the fact that its a skill, and that it is around average. But then again, your wasting a grand total of 15/10e per hex. You apply boon, use cop, then use boon again, since you need to reapply. Somehow, against any major hexer this seems a bit tough to maintain against someone removing holy veil on you -.-
theclam
CoP is much better for my Prot/Boon monk than other anti-Hex skills. It heals you, it doesn't set off Backfire, it removes Conditions, it is almost impossible to interrupt, and it works extremely well in a Boon build that swaps Mantra of Recall for Offering of Blood (if you have MoR up all the time, then you've got an additional enchantment for CoP and everytime you use CoP, then you gain 20-25 energy).
Tony Malketh
Just one quick question. Does hb only work for monk spells or is it any healing spell (ie. a ritualist heal) and if u answer please say if you know it does(n't) or of you only think that it does(n't)
Turbobusa
i suppose hb is healer's boon so...
[skill]healer's boon[/skill]
it clearly states it's only for healing prayers spells
[skill]healer's boon[/skill]
it clearly states it's only for healing prayers spells
Tony Malketh
yeah but it also works for some prot skills...so will it work for rit heals?
Anarion Silverhand
Quote:
Originally Posted by Tony Malketh
yeah but it also works for some prot skills...so will it work for rit heals?
Give us an example of the prot skills it works on, then we'll talk.
Turbobusa
Quote:
Originally Posted by Tony Malketh
yeah but it also works for some prot skills...so will it work for rit heals?
if it does, it's a bug. i wouldn't base my build on a bug
Zodiak
What about using [skill]Divine Boon[/skill] with [skill]selfless spirit[/skill] for e-management?
Once you cast [skill]Diving Boon[/skill] you should be fine to cast [skill]selfless spirit[/skill] untill your in need of casting something on yourself again.
Once you cast [skill]Diving Boon[/skill] you should be fine to cast [skill]selfless spirit[/skill] untill your in need of casting something on yourself again.