ok, so the armor modifier equation for a caster assault is...
Actual Damage = Base Damage x 2 ^ ((Level*3 - Armor Rating ) /40)
My question is...if I am level 20 and I have AR60, wouldn't the equation result in zero?
AD = BD x 2 ^ ((60 - 60) / 40)
simplified...
AD = BD x 2 ^ (0 / 40)
and again...
AD = BD x 2 ^ 0
I can understand that if you have < AR60 then you would get a higher factor therefore the AD > BD and the opposite is apparent...but...
anything to the power of zero is zero...so multiply the base damage by zero and you get....zero
thoughts?
Armor equation question
Sereng Amaranth
Keure
Anything to the power of zero is one.
Sereng Amaranth
meh, math ^ my memory > me
Aranador
Sorry, but - maths might need a refresher for you
x^0 = 1 always.
So - when you are lvl 20, and facing 60 armour, your actual damage = your base damage
x^0 = 1 always.
So - when you are lvl 20, and facing 60 armour, your actual damage = your base damage
Kashrlyyk
Quote:
Originally Posted by Aranador
Sorry, but - maths might need a refresher for you
x^0 = 1 always. So - when you are lvl 20, and facing 60 armour, your actual damage = your base damage |
infinity^0 = ?
0^0 = ?
Diomedes
Quote:
Originally Posted by Kashrlyyk
Ouch, don´t tell that a math professor. He will kill you! x^0 = 1 always? That is simply not right!
infinity^0 = ? 0^0 = ? |
Infinity is not a number
-Diomedes
Kashrlyyk
Quote:
Originally Posted by Diomedes
Infinity is not a number
-Diomedes |
limes of exp(-x)^(1/x) for x = infinity => 0^0 = exp(-1)
limes of exp(x)^(1/x) for x = infinity => infinity^0 = exp(1)
Epinephrine
Quote:
Originally Posted by Kashrlyyk
Ouch, don´t tell that a math professor. He will kill you! x^0 = 1 always? That is simply not right!
infinity^0 = ? 0^0 = ? |
Edit: by satisfies, I mean that allowing x^0=1 for all x allows the binomial theorem to be true for x=0, y=0 and x=-y.
Van the Warrior
so many number my brans hurted now
Auntie I
I feel like I'm back in grade 10 math. My brain hurts!