ok, so the armor modifier equation for a caster assault is...
Actual Damage = Base Damage x 2 ^ ((Level*3 - Armor Rating ) /40)
My question is...if I am level 20 and I have AR60, wouldn't the equation result in zero?
AD = BD x 2 ^ ((60 - 60) / 40)
simplified...
AD = BD x 2 ^ (0 / 40)
and again...
AD = BD x 2 ^ 0
I can understand that if you have < AR60 then you would get a higher factor therefore the AD > BD and the opposite is apparent...but...
anything to the power of zero is zero...so multiply the base damage by zero and you get....zero
thoughts?
Armor equation question
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Sereng Amaranth
Keure
Anything to the power of zero is one.
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Sereng Amaranth
meh, math ^ my memory > me
Aranador
Sorry, but - maths might need a refresher for you
x^0 = 1 always.
So - when you are lvl 20, and facing 60 armour, your actual damage = your base damage
x^0 = 1 always.
So - when you are lvl 20, and facing 60 armour, your actual damage = your base damage
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Kashrlyyk
Quote:
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Originally Posted by Aranador
Sorry, but - maths might need a refresher for you
x^0 = 1 always. So - when you are lvl 20, and facing 60 armour, your actual damage = your base damage |
infinity^0 = ?
0^0 = ?
Diomedes
Quote:
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Originally Posted by Kashrlyyk
Ouch, don´t tell that a math professor. He will kill you! x^0 = 1 always? That is simply not right!
infinity^0 = ? 0^0 = ? |
Infinity is not a number
-Diomedes
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Kashrlyyk
Quote:
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Originally Posted by Diomedes
Infinity is not a number
-Diomedes |
limes of exp(-x)^(1/x) for x = infinity => 0^0 = exp(-1)
limes of exp(x)^(1/x) for x = infinity => infinity^0 = exp(1)
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Epinephrine
Quote:
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Originally Posted by Kashrlyyk
Ouch, don´t tell that a math professor. He will kill you! x^0 = 1 always? That is simply not right!
infinity^0 = ? 0^0 = ? |
Edit: by satisfies, I mean that allowing x^0=1 for all x allows the binomial theorem to be true for x=0, y=0 and x=-y.
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Van the Warrior
so many number my brans hurted now
Auntie I
I feel like I'm back in grade 10 math. My brain hurts!
