If you are around town, you notice all sorts of people selling things with the trade screen and the trade dialogue tab. While this prooved to be working, it is obviously far from being effective. Instead the game should be equiped with a town (in some obscure corner of the world) in which the players themselves are the merchants. They would get the opportunity to place five items in a special bag (which of course costs a fortune) and tag them with the pricing of their choice.
This town should also have some script analyzing the sales value of items and how common heir are; in order to tell people the bargain value of anny offer they see. In the long run players would be able to buy all sorts of items at reasonable market prices like they do now with runes and dye.
I think of this idea as being god because the element of trade in GW is more important since you quickly reach maximum level but you can always improve or shift your focus by reequiping or reskilling yourself. While reskilling is a matter of seconds, buying stuff can be timeconsuming to say the least.The guildscreen should also give you the chance to give titles to persons, like Senior Sales Representative or so.
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