Ranger "Farming"

Moofoo Pork

Moofoo Pork

Frost Gate Guardian

Join Date: Jun 2005

Brothers Of The Illuminati

I've been wondering how it would be possible for a Ranger to farm solo, possibly with the use of traps (although the recharge time will be a big problem). As of now, i really cant think of anyway it can be done. If there is a way, im sure it won't be nearly as effective as a W/Mo, or E/Mo farming, but oh well.

Has anyone experimented? Please share your thoughts and ideas (If anyone has found a way, try to get a video or something).

free4all

Krytan Explorer

Join Date: May 2005

Use Oath Shot to recharge all of your skills.

Night Daftshadow

Night Daftshadow

Banned

Join Date: May 2005

In the forest

Hidden Shadows

R/Mo

from my experience, i find it quite difficult to farm with a Ranger build. no matter what the sec role is either. traps seem to be the best bet but it is still difficult and very long.

drowningfish999

drowningfish999

Krytan Explorer

Join Date: May 2005

Awakened Tempest [aT]

Oath Shot defintely helps. Whirling Defence is good for laying traps during a battle. As is Throw Dirt if you don't want to take Dust Trap. When you set your lure traps, try setting a spirit there as well. Anything works, and the enemies will usually go for the spirit first, makeing pulling them into your traps very easy.

Van the Warrior

Van the Warrior

Krytan Explorer

Join Date: May 2005

In Yak's Bend like always...

W/

would this work?

outh shot
piercing trap
flame trap
dust trap
throw dirt
whirling defense
dodge
troll unguent

um lay down the fire/piercing traps...drag stuff on to it hit whirling defense before whirling defense ends throw dust trap then hit oath shot throw down another dust trap followed by piercing/flame and troll unguent then throw dirt oath shot again rinse repeat?

dunno im just sayin

drowningfish999

drowningfish999

Krytan Explorer

Join Date: May 2005

Awakened Tempest [aT]

Don't bother respamming dust trap. Also what do you mean by piercing trap. Start using 1 dust trap, then follow with the others for pre-lure. During the fight use throw dirt on the enemy closest to the center of the mob. Throw whirling defence on. Then use the other traps with dust at the end.

salja Wachi

Banned

Join Date: Jun 2005

Chicago

the Bleeding Edge

N/Mo

Quote:
Originally Posted by drowningfish999
Don't bother respamming dust trap. Also what do you mean by piercing trap. Start using 1 dust trap, then follow with the others for pre-lure. During the fight use throw dirt on the enemy closest to the center of the mob. Throw whirling defence on. Then use the other traps with dust at the end.

problem with that is interrupts. you are easily interrupted laying traps down so 1 giant stom[p and you are done!!!

Sereng Amaranth

Sereng Amaranth

Desert Nomad

Join Date: Jun 2005

The Amazon Basin [AB]

piercing trap = barbed trap

BladeX3I

Ascalonian Squire

Join Date: Apr 2005

Searching... PM me with a good one

R/Mo

As a Ranger you can farm the Giants in Sanctum Cay pretty easily.

Quick shot
Kindle Arrows
Lightning Reflexes
Favorable Winds/Dryders Defences (flame trap instead?)
Whirling Defence
Dodge
Storm Chaser
Troll Ungunt

Dodge and Storm Chaser are to get you past the mobs to the giants.

The Nerf to SC makes it so you can't pull the giants one at a time, But you can pull them 2 at a time. There are also fire Imps in with them now. Don't use kindle arrows when fighting the Imps. Usually you can pull one Imp and one Giant. kill the Imp 1st. Use Kindle arrows before the Giant gets to you, (you should have Favorable Winds up on the side out of aggro range already) use your Defences one at a time and use Quick Shot to take them down fast. If you pull 2 Giants Kill one fast and use the Dodge or Storm Chaser to lose aggro from the other till your skills/health come back.

Van the Warrior

Van the Warrior

Krytan Explorer

Join Date: May 2005

In Yak's Bend like always...

W/

Quote:
Originally Posted by Van the Warrior
would this work?

outh shot
piercing trap
flame trap
dust trap
throw dirt
whirling defense
dodge
troll unguent

um lay down the fire/piercing traps...drag stuff on to it hit whirling defense before whirling defense ends throw dust trap then hit oath shot throw down another dust trap followed by piercing/flame and troll unguent then throw dirt oath shot again rinse repeat?

dunno im just sayin
this was a suggestion for griffon runs

Stev0

Stev0

Lion's Arch Merchant

Join Date: Apr 2005

Halifax, NS, Canada

I'm wondering... when you plant them.

Feet up and head down in the soil or the other way around. Also what kind of soil is used?

Moofoo Pork

Moofoo Pork

Frost Gate Guardian

Join Date: Jun 2005

Brothers Of The Illuminati

How easily are these traps interrupted?(im used to the uw type of trapping) Is it just one hit and thats it?

arnansnow

arnansnow

Jungle Guide

Join Date: Jun 2005

DOOM

E/N

Quote:
Originally Posted by Moofoo Pork
How easily are these traps interrupted?(im used to the uw type of trapping) Is it just one hit and thats it?
Just one hit cancels any easily interruptable spell/skill, same with dazed.

Izzy Izumi

Frost Gate Guardian

Join Date: Jun 2005

R/N

Yeah, pretty much. If in the middle of a fight, I try to drop it when I have my defense up. Whirling Defense just makes it MUCH easier to drop them. Of course, it's kinda iffy to drop those in the MIDDLE of melee.

Moofoo Pork

Moofoo Pork

Frost Gate Guardian

Join Date: Jun 2005

Brothers Of The Illuminati

Thanks. Another problem with farming might be energy...

Izzy Izumi

Frost Gate Guardian

Join Date: Jun 2005

R/N

Marksman's Wager or Oathshot or Barrage + Zealou Bowstring. Use one of those in order to maintain energy.

Edit: Troll Unguent doesn't seem to be interrupted unless it's an actual interrupt skill.

Moofoo Pork

Moofoo Pork

Frost Gate Guardian

Join Date: Jun 2005

Brothers Of The Illuminati

I began experimenting.. sometimes i was successfull, however it was hard to maintain energy and keep griffons/minotaurs blind so i could trap more.

Calrisian Nantos

Academy Page

Join Date: Jun 2005

Birmingham Alabama

Psychic Distraction[PD]

R/

I would like to add that the only specific skills i take for my ranger to farm most anything is Storm Chaser>Glyph of Concentration>barbed trap>Troll Unguent and ofcourse my poison arrow for dot

Nasenbluten

Nasenbluten

Academy Page

Join Date: Jun 2005

VA BABY

Morbid Anihillation

R/Me

Ok, ive posted thsi before but im too lazy to link so i'll retype for you.

basically your'e going to want to trap to death

first i set 3 traps then cast a spirit right on top of them, run to a place right outside my spirit and recast 3 traps (this requires you to have major energy so i suggest getting +energy focus item) next i run to the where the mobs are, cast troll,let emm all bundle up cast dryders defense, run to my traps, run past my spirit, cast ignite arrows. while the mobs beat on spirit and are slowly draining from 2 sets of traps i arrow em to death, if thy dont die fast enough, i oath shot, dryders def. then recast traps. its not an easy thing like monk or ele farming but it works. ;O)

Asplode

Asplode

Desert Nomad

Join Date: May 2005

Chicago, IL

Rebel Rising [rawr]

I farm Riverside on my ranger/warrior with poison arrow, hunter's shot, distracting shot, flurry, {stormchaser, dodge, sprint}permaspeed, troll unguent.

I can usually get from beginning, to giants in about 4 minutes, grab the 4 chests of uber-randomness, and kite-kill the giants in 3, max.

Of course, it's a bit easier, albeit riskier to do it with a smite monk ;p

Anarkii

Anarkii

Jungle Guide

Join Date: May 2005

-None-

R/Me

I farm Mango(er?) Hydras in Perdition Rock Solo. (Huge XP, Gold and Cool Drops)
Poison Arrow, Hunters Shot, Storm Chaser, Barbed Drap, Flame Trap/Dust Trap, Shatter Enchantment, Backfire, Troll Unguent.
I sometimes go in with an R/Mo setup too. Just replace the last three with mending and a couple of heals.
It takes me about 10 mins to kill all the hydras (~15 ).

The hydras move about in a circle. Place 4 traps. Move back. Hit with hunters when they are in range to bleed them..draw them to the traps, poison them...shatter their aura of restoration and cast a backfire.
One Hydra down.
Rinse and Repeat.
Oh and keep running all the time....with generous use of stormchaser

Moofoo Pork

Moofoo Pork

Frost Gate Guardian

Join Date: Jun 2005

Brothers Of The Illuminati

hmm i guess i'll have to change my secondary around and experiment..

dbledwn11

Ascalonian Squire

Join Date: Jul 2005

GBK

R/Mo

the following idea seems to kill two birds with one stone.
if ure so worried about recharge times for traps (and for that matter nething else) throw down quickening zephyr.
Of course this will consume a bit more energy, but we seem to be forgetting the ranger has expertise - it hardly costs ne energy to use skills with a good expertise level.

So yeh everything costs 33% extra, but it wont really effect u and its double quick (especially useful for whirling defense - u can always buy some time with lightening reflexes, which will always help u do a bit more damage as well). sub thought - quickenening zephyr can annoy other speell casters immensely, but ure solo farming - it doen't matter.

of course there is a big flaw to all this - u might not be into the whole expertise thing. shame on u:-)

provoko

provoko

Frost Gate Guardian

Join Date: May 2005

Brooklyn, NY

R/Me

Ranger farming is easy.

For drakes and lower levels, barrage wipes out all monsters, if you want to throw on conjure flame, even better, but not needed, carry throw dirt and whirling defense.

For higher levels like giants, ignite arrows, dual shot, conjure flame, poison and/or bleeding wipes out any single target, throw dirt, whirling, and distracting shot for defense. Oath shot can be mixed to make an even more powerful combo especially when you trade whirling with lighitng reflexes.

For smiting just make a ranger/monk, greater conflaguration + storm chaser gives you all the mana you could ever dream of, plus greater conflaguration gives you 45 extra armor against physical.

I've been trying to make the most of greater conflaguration + storm chaser for smiting, it's been working really well, I've been able to kill some extra high level creeps like snake dance trolls, seeing 170exp per kill is great.

Rangers can be very good farmers because of the 115 armor with greater conflaguartion or 100 vs general elemental monsters and because of expertise defensive skills. Oath shot plus expertise skills are really amazing.

Darkest Dawn

Darkest Dawn

Krytan Explorer

Join Date: May 2005

Ohio, USA

W/Mo

Yes, in the first half of the game Rangers can farm really easily, esp with a pet to tank while they plug away at the baddies. It changes later on and then requires a lot more skill and planning.

Izzy Izumi

Frost Gate Guardian

Join Date: Jun 2005

R/N

Quote:
Originally Posted by provoko
Ranger farming is easy.

For drakes and lower levels, barrage wipes out all monsters, if you want to throw on conjure flame, even better, but not needed, carry throw dirt and whirling defense.

For higher levels like giants, ignite arrows, dual shot, conjure flame, poison and/or bleeding wipes out any single target, throw dirt, whirling, and distracting shot for defense. Oath shot can be mixed to make an even more powerful combo especially when you trade whirling with lighitng reflexes.

For smiting just make a ranger/monk, greater conflaguration + storm chaser gives you all the mana you could ever dream of, plus greater conflaguration gives you 45 extra armor against physical.

I've been trying to make the most of greater conflaguration + storm chaser for smiting, it's been working really well, I've been able to kill some extra high level creeps like snake dance trolls, seeing 170exp per kill is great.

Rangers can be very good farmers because of the 115 armor with greater conflaguartion or 100 vs general elemental monsters and because of expertise defensive skills. Oath shot plus expertise skills are really amazing.
Is this with drakescale armor? Running with a Druid Set would only enable the full 100 AL, right?

Though, if you're running Greater Conflagration + Storm Chaser...what's an extra 8 energy anyway. =P

provoko

provoko

Frost Gate Guardian

Join Date: May 2005

Brooklyn, NY

R/Me

No pet. Rangers tank. Either with greater conflaguration for 115 armor OR Oath shot + lightning reflexes/throw dirt.

What I said previously about 115 armor, yea thats drakescale + greater conflaguration. If you're doing smite runs, don't need a bow, so you can use a staff or ankh for extra mana. I have 52 extra mana for smiting, if I had druids it would be 60... 52 isn't even needed, hehe.

Lasher Dragon

Lasher Dragon

Draconic Rage Incarnate

Join Date: Apr 2005

Iowa

Alphahive

R/A

I farm with my Ranger all the time... although the past few "updates" have really put a kink into the system. I use Whirling, Flame Trap, Barbed Trap, Dust Trap, Energizing Wind, Quickening Zephyr, Poison Arrow, and Troll Unguent.

I basically put up the two spirits, then pile on as many traps as possible on the same spot. Run off and aggro a group, then lead them back to the spirits using Whirling to "herd" them. You want them all to attack the spirits at the same time so they all get hit by the traps. Use Poison Arrow for extra spice, or for the one ranged attacker that seems to be in most groups nowadays. With my routine I get 11 traps set, which is enough to put a serious dent in nearly any monster's health. For example Stone Summit Beastmasters from Nothern Shiverpeaks die instantly.