Ok....so what DOES a guild hall do for you?
Hookecho
Question.....what exactly does a guild hall do for you? My guild is almost exclusively into the PvE side. One or 2 of us have dabbled in the gladiator arenas here and there but not a heck of a lot. Some how, I ended up with a sigil and was wondering should we get a hall or sell the darned thing. I mean is there a guild storage unit in there? Strippers doing table dances? Pet monsters to practice on? Near by bordello? What?
provoko
As of right now, Guild Halls just let your guild participate in guild vs guild battles. Other than that, it looks nice and it's an easy place to meet your guild members at.
I haven't heard of any future updates, if someone has, please reply.
But I would like to see a guild storage, maybe some more interactive areas in the guild hall, purchasing more buildings, etc. It's just really lacking a lot of things other games provide.
I haven't heard of any future updates, if someone has, please reply.
But I would like to see a guild storage, maybe some more interactive areas in the guild hall, purchasing more buildings, etc. It's just really lacking a lot of things other games provide.
Ninna
use it for guild recruitment
we have capes and a guild hall !
just kidding
we have capes and a guild hall !
just kidding
Ikinsey
Yes, a guild storage would be nice where all the members can deposit and the leader and possibly the officers can withdraw from to distribute to the other players.
KvanCetre
Quote:
Originally Posted by Ikinsey
Yes, a guild storage would be nice where all the members can deposit and the leader and possibly the officers can withdraw from to distribute to the other players.
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Arvydas
at least a xunlai agent/self storage so we don't need to warp to an outpost and warp back.
Broly
Not to mention,besides having storage,being able to mess around and pvp with your own guildmates would be nice as well..
Broly
Broly
stumpy
I think they will be developing guild halls more ... but atm they might just be researching effective ideas. Not saying none here are good ... just consensual ... I mean ... it makes sense to develop a guild hall or else they are next to useless lol
Damon Windwalker
Quote:
Originally Posted by Hookecho
I mean is there a guild storage unit in there? Strippers doing table dances? Pet monsters to practice on? Near by bordello? What?
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Aracos79
I am strongly against the idea of a guild common storage. There are many people in the game (not a majority, but there are a lot) who enjoy scamming, screwing, and otherwise ripping people off. Having a guild storage would just give them another opportunity to screw people over. And not just one person, but an entire group all at once. I don't think that restricting access to officers would help that much either. Few guilds (comparatively speaking) have a serious officer structure. Many common and casual guilds don't at all. Some guy gets promoted, then boom... you're cleaned out. Even the opportunity itself could corrupt the well intentioned. Guild Halls definately need more features and perks, no doubt. And I hope ANet is taking that into consideration, but IMO guild storage is a bad idea.
Sofonisba
I wholeheartedly agree with having a Xunlai agent at the Guild Hall, that it would be nice. It would certainly promote guild-community relations more to have people meeting there, rather than a random town, to trade.
[There is nothing in the literature which states whether the agent will or will not perform table dances; but if she is capable of such, perhaps there could be an option to have some male agents also for Ladies' Night. j/k]
[There is nothing in the literature which states whether the agent will or will not perform table dances; but if she is capable of such, perhaps there could be an option to have some male agents also for Ladies' Night. j/k]
Rhedd
If you have even ONE person in your guild that might, on a bad day, rob your guild storage blind, than I, for one, wouldn't be in your guild if you paid me.
Robos Stavanis
Quote:
Originally Posted by Rhedd
If you have even ONE person in your guild that might, on a bad day, rob your guild storage blind, than I, for one, wouldn't be in your guild if you paid me.
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Aracos79
Quote:
Originally Posted by Rhedd
If you have even ONE person in your guild that might, on a bad day, rob your guild storage blind, than I, for one, wouldn't be in your guild if you paid me.
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I'm not concerned with my guild, but think of ALL the guilds out there. As I mentioned, guilds come in all kinds, not just hardcore GvG/tombs guilds with screening tests and web applications. Why implement something that you know is going to be abused by a percentage of players out there? A guild storage would contribute VERY little to the game, but open up huge problems for many people.
Damon Windwalker
Quote:
Originally Posted by Aracos79
I'm not concerned with my guild, but think of ALL the guilds out there.
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For guilds like mine (all of us are co-workers, so we know and trust each other well) you could have a completely open box. For a guild that's still pretty tight, buut maybe larger and has a bit of concern, do like someone suggested and have open drop, restricted withdrawl. Or, a guild could chose to not activate a common storage at all.
Sereng Amaranth
One reason there isnt storage in the hall might be to keep the PvP only chars from getting other items. I haven't really thought out the whole thing. But if you buy runes, weapon mods, etc., then you wouldn't have them unlocked. You could put them in storage and use superior everything for a class that you've never actually played. Of course, no experience probably means little success, but you can see what I'm getting at.
I think there should be classes of officers. Like a weapons master, a material master, etc. Different storage areas for each would be in the halls and the respective officer would control it all. He would have to designate a specific weapon to a specific member. This way someone couldn't clean out the storage. Unless of course your highly respected charter member who was recently promoted is simply a mole.
I think there should be classes of officers. Like a weapons master, a material master, etc. Different storage areas for each would be in the halls and the respective officer would control it all. He would have to designate a specific weapon to a specific member. This way someone couldn't clean out the storage. Unless of course your highly respected charter member who was recently promoted is simply a mole.
Tometheus
Quote:
Originally Posted by Aracos79
I am strongly against the idea of a guild common storage. There are many people in the game (not a majority, but there are a lot) who enjoy scamming, screwing, and otherwise ripping people off. Having a guild storage would just give them another opportunity to screw people over.
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arnansnow
Quote:
Originally Posted by Tometheus
I don't see the problem here. if you don't trust your guild members, then don't use the storage ... simple ... the game will be exactly the same for you as it is now. For those of us who would like a common guild storage it would actually make guild halls worth buying a sigil for.
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Okay, so this isn't effecting him in game, but it will still effect him.
Ikinsey
Quote:
Originally Posted by Sereng Amaranth
One reason there isnt storage in the hall might be to keep the PvP only chars from getting other items. I haven't really thought out the whole thing. But if you buy runes, weapon mods, etc., then you wouldn't have them unlocked. You could put them in storage and use superior everything for a class that you've never actually played. Of course, no experience probably means little success, but you can see what I'm getting at.
I think there should be classes of officers. Like a weapons master, a material master, etc. Different storage areas for each would be in the halls and the respective officer would control it all. He would have to designate a specific weapon to a specific member. This way someone couldn't clean out the storage. Unless of course your highly respected charter member who was recently promoted is simply a mole. |
Cross Blade
how about a seconed storage seperate from the normal one. meaning that if you are in a guild that has a hall, you get a second storage. but keep it personal. Im not in a guild yet(tho Im starting to look) but to me it would be a good idea. I know that Im pretty hard pressed for room. I dont have a "cow" to use as storage so all I have is normal and my bags.(on a side note, forgive me I dont play that much, can you put a rune of holding on you bkel pouch or just the bags?) just my two cents...
arnansnow
Quote:
Originally Posted by Cross Blade
how about a seconed storage seperate from the normal one. meaning that if you are in a guild that has a hall, you get a second storage. but keep it personal. Im not in a guild yet(tho Im starting to look) but to me it would be a good idea. I know that Im pretty hard pressed for room. I dont have a "cow" to use as storage so all I have is normal and my bags.(on a side note, forgive me I dont play that much, can you put a rune of holding on you bkel pouch or just the bags?) just my two cents...
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This would make everyone join a guild to get the second storage, regardless of skill or pretty much anything else.
=HT=Ingram
arenanet has stated that they foresee the guild hall having more purpose outside of GvG in the future. And to expand its PvE role with something interesting like guild upgrades of some kind. Many suggestions have been made for this from the tie of the early beta to recent.
these include:
These are just a few. for more details see Here
I have been trying to update it as new ideas are made.
Ingram.
these include:
Quote:
Guild Treasury (used to pool gold by donation for upgrades within the guild) Guild Armory (Weapons Storage for members to drop items into for other member of the guild) Guild Blacksmith (Crafters) Guild Clergy (Skill Trader) Bathazars Priest (PvP Faction Rewards) Storage Agent (persoanl Storage so you don't have to zone away to get stuff from it) Guild Tamers Kennel (For storing Pets for use on PvP characters) Guild Practice Arena (for internal UNRATED GvG practice) Guild Map (used to form parties at the guild and go together to a map location) If some do not have the map point they do not zone there, they stay behind. Guild Custom Quest Board (Used to allow the leader to post Custom quests with rewards coming from Guild storage, treasury, or leaders EXP [Caped of course]) Guild Mail (For sending Items and messages to offline members of the guild) And the missed oppertuinity... Guild Events (for buying stuff like Fireworks display, like what happened at the end of the betas for the 4th of july, or having a dwarven or hunters bar, for ale. this is a fun thing only though.) |
I have been trying to update it as new ideas are made.
Ingram.
Yen-lo-wang
One thing that could be done to help prevent scammers is that when you drop an item into a guild storage unit, you designate who can pull that item out of storage other than you. ie, you can say "me and me only", "officers and leader", "this guy", "these dudes". That way, if there's someone you don't trust, they can't get at the item...
arnansnow
Quote:
Originally Posted by Yen-lo-wang
One thing that could be done to help prevent scammers is that when you drop an item into a guild storage unit, you designate who can pull that item out of storage other than you. ie, you can say "me and me only", "officers and leader", "this guy", "these dudes". That way, if there's someone you don't trust, they can't get at the item...
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=HT=Ingram
In my Concept I proposed way back when the treasury would be used to buy other upgrades to the guild, not for others to dump more gold into to have more gold storage. The gold deposited into the treasure is reserverd for upgrades being purchased within the guild. Once all of them are purchased, it stops taking gold donations.
Aracos79
The only way I see to avoid the scamming/stealing and people using it as extra storage is this... you put something in guild storage, it's gone to you, completely. The only person who can access and distribute items/money from the guild storage is the Guild Leader, no one else. Extreme? Maybe. Needed? Yup. People will be more reluctant to "dump" things this way, keeping the storage free of personal junk, and it all but eliminates people running off with guild "property".
Drakron
Guild storage is complicated but needed, anyone that is STUPID enough to rob a guild storage is going to be banned from abuse, people forget there is a EULA and such a act is easy recorded, fast reported and easy to acted on.
Besides most of the time guild storage is going to be used for two things, materials and collectors items.
Nobody is going to dump a lot of gold on it, people will continue to use their own storage for it and any gold that goes there are donations from farmers to be used as pocket change for starting characters, likely its going to be around 1-10 plat on most guilds.
Besides most of the time guild storage is going to be used for two things, materials and collectors items.
Nobody is going to dump a lot of gold on it, people will continue to use their own storage for it and any gold that goes there are donations from farmers to be used as pocket change for starting characters, likely its going to be around 1-10 plat on most guilds.
Reiden Argrock
Quote:
Originally Posted by arnansnow
But if there is a limit on the amount guild storage can have in it, then jerks would join just to use it as a secondary storage person and soon fill it up. And then they would get kicked (what would happen to the items they put in if they get kicked, if it stays there, but is for all, then this would be abused by officers and leaders who would kick people to get their items. But if it just goes back to the person, then if they have no room, what would happen?), then they would start spamming bad stuff about that guild.
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arnansnow
Quote:
Originally Posted by Aracos79
The only way I see to avoid the scamming/stealing and people using it as extra storage is this... you put something in guild storage, it's gone to you, completely. The only person who can access and distribute items/money from the guild storage is the Guild Leader, no one else. Extreme? Maybe. Needed? Yup. People will be more reluctant to "dump" things this way, keeping the storage free of personal junk, and it all but eliminates people running off with guild "property".
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Sure this is far-fetched, but there will still be leaders who just take weapons/armor/other stuff from the storage and never give it back.
Drakron
Anything can lead to abuse, I used storage to give my "out of searing" character a fiery dragon sword and added a pommel +4 to it.
Its fair in PvP arenas?
People rush to Forge to get the ultimate armor and they can come back to Ascalon arena wearing that armor ... again, not fair.
Guild storage theft can be abused buts its easy to track and report, sure without some checks it will be abused but anyone that abuses will be caught since they can track inventory movement and map access, some people will do it and get banned ... the smart scammers will not try knowing thats a sure way to be caught.
I think there is a mentality of trying to protect everything from abuse but that will simply render things near useless and defect the purpose, why I am going to dump things on a storage that I cannot access?
Making the thing leader/officer restricted means the guild fails to funtion when there is no leader/officer around and it ends up being a trust thing in the end, its no better that unrestricted access.
Its fair in PvP arenas?
People rush to Forge to get the ultimate armor and they can come back to Ascalon arena wearing that armor ... again, not fair.
Guild storage theft can be abused buts its easy to track and report, sure without some checks it will be abused but anyone that abuses will be caught since they can track inventory movement and map access, some people will do it and get banned ... the smart scammers will not try knowing thats a sure way to be caught.
I think there is a mentality of trying to protect everything from abuse but that will simply render things near useless and defect the purpose, why I am going to dump things on a storage that I cannot access?
Making the thing leader/officer restricted means the guild fails to funtion when there is no leader/officer around and it ends up being a trust thing in the end, its no better that unrestricted access.
Traps
guild halls need..
rune traders
merchants
self-storage
etc etc
the basic crap...and possible some other things...i mean the games called guild wars for crist sake!
rune traders
merchants
self-storage
etc etc
the basic crap...and possible some other things...i mean the games called guild wars for crist sake!
Experiment_Jon
All I want is personal storage and a merchant. So many times, people have arranged to exchange items in the guild hall...yet, oops, its in storage, brb...
How hard could it be to put a merchant and storage in hall? Currently, its useless except for guild battles.
How hard could it be to put a merchant and storage in hall? Currently, its useless except for guild battles.
Edge Martinez
I'd like a materials storage that is shared. Our guild only has like 30 members, but they're all cool and most came over from Mechwarrior or were invited irl. Not having to waste inventory space on materials would rock. When someone needs something we usually give it to them anyway, so... yeah, it would rock.
Yen-lo-wang
Quote:
Originally Posted by =HT=Ingram
In my Concept I proposed way back when the treasury would be used to buy other upgrades to the guild, not for others to dump more gold into to have more gold storage. The gold deposited into the treasure is reserverd for upgrades being purchased within the guild. Once all of them are purchased, it stops taking gold donations.
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=HT=Ingram
I have thought about doing this. its not too expensive to get another account that our officers can log into. And all 4 characters would be the different things for the guild. Treasurer, Weapon Vendor, Dye Vendor, ect... but to be truthful with you I was worried what Arenanet would say of using an account this way, since in a way we would have many people using the same account within the guild. So we have not tried this yet.
Still its interesting that others have thought of this. Let us know how it works out in a month or so, if you decide to try it... Our group is similar to yours, we have a vast gaming clan "HazTeam" that spans may games, not just guildwars. and only Full HazTeam members can get officer status in our guilds. We have 3 at the moment.
Still its interesting that others have thought of this. Let us know how it works out in a month or so, if you decide to try it... Our group is similar to yours, we have a vast gaming clan "HazTeam" that spans may games, not just guildwars. and only Full HazTeam members can get officer status in our guilds. We have 3 at the moment.
Teufel Eldritch
Well my guild got a Hall. We are primarily a PvE guild. Not that we wont use the Hall someday but right now it was primarily a money sink for something to do. At least for me. Gave me something to spend my GP on.