Ok....so what DOES a guild hall do for you?

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Hookecho
Academy Page
#1
Question.....what exactly does a guild hall do for you? My guild is almost exclusively into the PvE side. One or 2 of us have dabbled in the gladiator arenas here and there but not a heck of a lot. Some how, I ended up with a sigil and was wondering should we get a hall or sell the darned thing. I mean is there a guild storage unit in there? Strippers doing table dances? Pet monsters to practice on? Near by bordello? What?
provoko
provoko
Frost Gate Guardian
#2
As of right now, Guild Halls just let your guild participate in guild vs guild battles. Other than that, it looks nice and it's an easy place to meet your guild members at.

I haven't heard of any future updates, if someone has, please reply.

But I would like to see a guild storage, maybe some more interactive areas in the guild hall, purchasing more buildings, etc. It's just really lacking a lot of things other games provide.
N
Ninna
Desert Nomad
#3
use it for guild recruitment

we have capes and a guild hall !


just kidding
Ikinsey
Ikinsey
Academy Page
#4
Yes, a guild storage would be nice where all the members can deposit and the leader and possibly the officers can withdraw from to distribute to the other players.
K
KvanCetre
Wilds Pathfinder
#5
Quote:
Originally Posted by Ikinsey
Yes, a guild storage would be nice where all the members can deposit and the leader and possibly the officers can withdraw from to distribute to the other players.
or take it all for themselves and leave...
A
Arvydas
Krytan Explorer
#6
at least a xunlai agent/self storage so we don't need to warp to an outpost and warp back.
B
Broly
Pre-Searing Cadet
#7
Not to mention,besides having storage,being able to mess around and pvp with your own guildmates would be nice as well..

Broly
stumpy
stumpy
Jungle Guide
#8
I think they will be developing guild halls more ... but atm they might just be researching effective ideas. Not saying none here are good ... just consensual ... I mean ... it makes sense to develop a guild hall or else they are next to useless lol
D
Damon Windwalker
Krytan Explorer
#9
Quote:
Originally Posted by Hookecho
I mean is there a guild storage unit in there? Strippers doing table dances? Pet monsters to practice on? Near by bordello? What?
All of those things are great ideas. My guildmates and I have also discussed the opportunity to PvP against each other, have larger personal (and maybe some shared) storage, etc. Something that would be a truely functional "base."
Aracos79
Aracos79
Krytan Explorer
#10
I am strongly against the idea of a guild common storage. There are many people in the game (not a majority, but there are a lot) who enjoy scamming, screwing, and otherwise ripping people off. Having a guild storage would just give them another opportunity to screw people over. And not just one person, but an entire group all at once. I don't think that restricting access to officers would help that much either. Few guilds (comparatively speaking) have a serious officer structure. Many common and casual guilds don't at all. Some guy gets promoted, then boom... you're cleaned out. Even the opportunity itself could corrupt the well intentioned. Guild Halls definately need more features and perks, no doubt. And I hope ANet is taking that into consideration, but IMO guild storage is a bad idea.
Sofonisba
Sofonisba
Desert Nomad
#11
I wholeheartedly agree with having a Xunlai agent at the Guild Hall, that it would be nice. It would certainly promote guild-community relations more to have people meeting there, rather than a random town, to trade.

[There is nothing in the literature which states whether the agent will or will not perform table dances; but if she is capable of such, perhaps there could be an option to have some male agents also for Ladies' Night. j/k]
Rhedd
Rhedd
Wilds Pathfinder
#12
If you have even ONE person in your guild that might, on a bad day, rob your guild storage blind, than I, for one, wouldn't be in your guild if you paid me.
Robos Stavanis
Robos Stavanis
Frost Gate Guardian
#13
Quote:
Originally Posted by Rhedd
If you have even ONE person in your guild that might, on a bad day, rob your guild storage blind, than I, for one, wouldn't be in your guild if you paid me.
If the guild had a solid selection process, they would not have that baddle apple in the guild that they could You could, perhaps have the storage controled by leader/officers perhaps
Aracos79
Aracos79
Krytan Explorer
#14
Quote:
Originally Posted by Rhedd
If you have even ONE person in your guild that might, on a bad day, rob your guild storage blind, than I, for one, wouldn't be in your guild if you paid me.

I'm not concerned with my guild, but think of ALL the guilds out there. As I mentioned, guilds come in all kinds, not just hardcore GvG/tombs guilds with screening tests and web applications. Why implement something that you know is going to be abused by a percentage of players out there? A guild storage would contribute VERY little to the game, but open up huge problems for many people.
D
Damon Windwalker
Krytan Explorer
#15
Quote:
Originally Posted by Aracos79
I'm not concerned with my guild, but think of ALL the guilds out there.
So what if you had options on the common storage?

For guilds like mine (all of us are co-workers, so we know and trust each other well) you could have a completely open box. For a guild that's still pretty tight, buut maybe larger and has a bit of concern, do like someone suggested and have open drop, restricted withdrawl. Or, a guild could chose to not activate a common storage at all.
Sereng Amaranth
Sereng Amaranth
Desert Nomad
#16
One reason there isnt storage in the hall might be to keep the PvP only chars from getting other items. I haven't really thought out the whole thing. But if you buy runes, weapon mods, etc., then you wouldn't have them unlocked. You could put them in storage and use superior everything for a class that you've never actually played. Of course, no experience probably means little success, but you can see what I'm getting at.

I think there should be classes of officers. Like a weapons master, a material master, etc. Different storage areas for each would be in the halls and the respective officer would control it all. He would have to designate a specific weapon to a specific member. This way someone couldn't clean out the storage. Unless of course your highly respected charter member who was recently promoted is simply a mole.
Tometheus
Tometheus
Ascalonian Squire
#17
Quote:
Originally Posted by Aracos79
I am strongly against the idea of a guild common storage. There are many people in the game (not a majority, but there are a lot) who enjoy scamming, screwing, and otherwise ripping people off. Having a guild storage would just give them another opportunity to screw people over.
I don't see the problem here. if you don't trust your guild members, then don't use the storage ... simple ... the game will be exactly the same for you as it is now. For those of us who would like a common guild storage it would actually make guild halls worth buying a sigil for.
arnansnow
arnansnow
Jungle Guide
#18
Quote:
Originally Posted by Tometheus
I don't see the problem here. if you don't trust your guild members, then don't use the storage ... simple ... the game will be exactly the same for you as it is now. For those of us who would like a common guild storage it would actually make guild halls worth buying a sigil for.
Actually if they implement guild storage, it will effect him by having everyone stupid enough start posting there complaints on this forum and posting a new one for every player, instead of just adding to a post already made.

Okay, so this isn't effecting him in game, but it will still effect him.
Ikinsey
Ikinsey
Academy Page
#19
Quote:
Originally Posted by Sereng Amaranth
One reason there isnt storage in the hall might be to keep the PvP only chars from getting other items. I haven't really thought out the whole thing. But if you buy runes, weapon mods, etc., then you wouldn't have them unlocked. You could put them in storage and use superior everything for a class that you've never actually played. Of course, no experience probably means little success, but you can see what I'm getting at.

I think there should be classes of officers. Like a weapons master, a material master, etc. Different storage areas for each would be in the halls and the respective officer would control it all. He would have to designate a specific weapon to a specific member. This way someone couldn't clean out the storage. Unless of course your highly respected charter member who was recently promoted is simply a mole.
PvP only chars CAN get items, theres a storage guy in tombs.
C
Cross Blade
Pre-Searing Cadet
#20
how about a seconed storage seperate from the normal one. meaning that if you are in a guild that has a hall, you get a second storage. but keep it personal. Im not in a guild yet(tho Im starting to look) but to me it would be a good idea. I know that Im pretty hard pressed for room. I dont have a "cow" to use as storage so all I have is normal and my bags.(on a side note, forgive me I dont play that much, can you put a rune of holding on you bkel pouch or just the bags?) just my two cents...