What is it with Necros and ToA

proffbeer

proffbeer

Ascalonian Squire

Join Date: May 2005

I've noticed that When trying to get into a group in ToA with my necro that its usally a long long wait, sometimes in upwards of an hour or more. Do that many people realy don't know what a well played necro can do for the group as a whole? I must say it's getting to the point that if i want to go FoW or UW I have to get up a guild group, or get one of the guild monks to come with me so i can get into a pug. Takes yesterday, i get an invite, i accept, and theres 4 warriors in the group, 1 monk, and a couple of eles, well ok, but i put foreth the notion, hey we need atleast another monk, well the group is full so someone has to leave, and guess who gets the boot, thats right, the "worthless" necro. Just erks the living crap out of me.

So i'm putting forth the question, Why do people think that necros are so worthless? is it ignorance, or just plain proffesion racisim?

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

I feel your pain, Proffbeer. My first ascended character is a Mesmer/Monk and I always and still do have to sell myself as a 'healer's assistant'...no one knows how much easier a party's life is with a well played mesmer either.

Nash

Nash

Wilds Pathfinder

Join Date: Mar 2005

Sweden

The Cornerstone

Necros are pretty lacking in UW where corpses are pretty scarce. You'd have to play a Curse Necro pretty much.

Sledge

Sledge

Academy Page

Join Date: May 2005

Denver, Co

Doom Brigade

E/Me

I always welcome necromancers.

They're a good class to have about.

People get stuck in a certain group mentallity and if necro isn't in thier view of a "good" group member they pass on you. Trouble is: they tell 2 friends, then they tell 2 friends, and so on.

Try being a W/R and people say they want a W/M. Then i say I have traps and they add me. Then I get "I didn't know w/r could get traps". oh please, lol

Van the Warrior

Van the Warrior

Krytan Explorer

Join Date: May 2005

In Yak's Bend like always...

W/

blood ritual necro i <3 them the extra pip in nrg is elite

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

I am the Blood Necro with the ritual and the wells that nobody wants unless they are a good player. If I'm out there advertising myself with what spells I have, and someone invites me, I typically can assume it will be a better group.

I'll always adjust my skills (sometimes attributes) to better help the party, if people want a Well of Power over something like Order of the Vampire, they can have it. I'm just there to please and make sure everyone has enough energy and health.

toastgodsupreme

toastgodsupreme

Wilds Pathfinder

Join Date: May 2005

United States

Me/

They're the same people who never had the cultist henchie in their group. I don't make a group without him in it, even when I'm on my own necro. Blood Rit is just too valuable.

Xue Yi Liang

Xue Yi Liang

Jungle Guide

Join Date: May 2005

Northern CA

Outlaws of the Water Margin

Mo/Me

I'm a monk and I look forward to having a competent Necro on the team when I do UW or FoW - means Blood Ritual and Well of Power galore!

Witcher King

Ascalonian Squire

Join Date: May 2005

Atlanta, GA / Newport News, VA

N/W

It's ignorance, plain and simple. If you've ever played a necro or had a good one in your group then you know how valuable they are. Well of Blood and Blood Ritual are beautiful skills for support and Vampiric Gaze and everything else shadow damage is not bad at all for damage. DO be sure to know the terrain before you get in a full-fledged group though because a Minion necro in an area with little to no corpses IS basically just a wasted space. That's the only thing I fear when taking a necro into my group.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Quote:
Originally Posted by toastgodsupreme
They're the same people who never had the cultist henchie in their group. I don't make a group without him in it, even when I'm on my own necro. Blood Rit is just too valuable.
I ALWAYS take Claude when I go adventuring with henchmen. Without his healing, we're doomed even faster than usual. :P Alesia needs all the help she can get. LOL!

toastgodsupreme

toastgodsupreme

Wilds Pathfinder

Join Date: May 2005

United States

Me/

Quote:
Originally Posted by Xue Yi Liang
I'm a monk and I look forward to having a competent Necro on the team when I do UW or FoW - means Blood Ritual and Well of Power galore!
And with my N/Mo, I am a Monk's BEST friend. Not ONLY do I keep them in energy, but assist healing.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Well, rangers (should) have no problem getting into UW or FoW groups. But in the rest of Tyria (excluding the last 2 missions or so), absolutely no PUGs want rangers. But I do see some PUGs asking for Necros...

Spike

Jungle Guide

Join Date: May 2005

In front of my PC

Kai

E/Mo

Tell me about it the only groups i can get into in elona asmy ranger are the ones that die in a few mins or the ones i make my self. Which so far seem to get to the last shard and then the others decide to agrro most of the map on the way home

Magick Catastroph

Magick Catastroph

Frost Gate Guardian

Join Date: Jun 2005

My first character (now retired =P) was a necro. And all the time I had him I only went to UW once... I would use mark of pain on the called aataxe thing and the other two around it would die before the attacked one would. With curses you can weaken, slowdown and hinder the enemy in many many ways.

Sure 7 regen blood well is fun, but I think the power of curses is far too over looked. I was a blood/death through the whole game until I was bored and tried curses.. I was hooked.

I might break Mr Catastroph back out oneday...

Tsukiyomi

Frost Gate Guardian

Join Date: May 2005

I've only been in the Underworld once with my guild, and that's it for all my ToA adventures, so I don't know how hard it is to get a group.

But I agree with you when you say how hard it is for a necro to get a group. I'm yelling for a long time when trying to do mission "N/Mo LFG for mission". Sometimes I even just invite myself into groups hoping they'll let me in.

I think these people just need to play a necro and see what a good class it is. Before i never liked necros that much, but I decided to try it out and now I LOVE it. Necros are a great support class, and with me using curses, I can just throw on all those degen skills and weaken them down and stuff.

Indigo

Frost Gate Guardian

Join Date: Jun 2005

Ivory and Steel

N/Me

Quote:
Originally Posted by Nash
Necros are pretty lacking in UW where corpses are pretty scarce. You'd have to play a Curse Necro pretty much.
As a Curse/Death Necro, I can say that this doesn't help you either. I'm a Debuff style necro. I don't use corpses, though I have, just found a different way that I like. But if you don't fit a mold that they have in their head, then they don't want you in their PUG. WoP has excluded me from too many opportunities (BiP to a lesser extent) as I'm not currently a Blood Necro. Rarely, you'll get a group who either understands what a necro is capable of, or they are at least willing to give it a shot.

Teufel Eldritch

Teufel Eldritch

Krytan Explorer

Join Date: Apr 2005

Shadar Logoth

The Legendary Majestic 12

N/

I normally go as Curse(16)/Blood(13) but tonight I reversed it & packed Blood is Power, Blood Ritual & Demonic Flesh into the FoW. At first I thought it was a mistake but after about 40 min in 1 of 2 Monks bailed. I used the BiP & BR(DF too) & kept the remaining Monk in energy for the next hour & a half. The +6 from the BiP & the +3 from the BR made the Monk very very happy. =)

Envy

Ascalonian Squire

Join Date: Apr 2005

QQ

Mo/Me

I have to say I held similiar views of necros untill I had one in a group for elonas. That one guy made the group in picking up slack where we should have died. The healers always had power etc. etc. After that I started using mr cult on missions and looking for one in every group. The one bad thing about necros is for every 1 good player there are 10 bad ones.

Big Fat Duck

Academy Page

Join Date: Apr 2005

i hate necros because they die so fast.. but i REALLY hate N/W's because every one ive grouped with uses a goddamn sword or something and gets owned in 5 seconds.. a lot of healing required from me, so after a while i just leave them dead

Dumachum

Dumachum

Frost Gate Guardian

Join Date: May 2005

Florida

na

R/E

If you aren't a W, E, or Mo you might as well stay out of ToA. The ignorant fools there will never give you a party.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Quote:
Originally Posted by Spike
Tell me about it the only groups i can get into in elona asmy ranger are the ones that die in a few mins or the ones i make my self. Which so far seem to get to the last shard and then the others decide to agrro most of the map on the way home
Heh, add storm chaser to your build then and just run to the end with the crystal. Let the rest of your party play meat shield while you sprint to victory

spiritofcat

spiritofcat

Jungle Guide

Join Date: Mar 2005

Sydney, Australia

Order of the Sanguine Dragon [OSD]

E/Mo

I have a N/Mo, only level 8 at the moment, haven't even done the first mission, but, having specialised in Blood and Healing, I find I can stay alive quite well, and kill things nicely too. Not to mention healing and resing my party members.
Before I'd played as a necro I didn't really know if they were useful or not, but I'm starting to think they can be pretty good.

Big Fat Duck, my level 8 N/Mo is quite tough, with Mending, Life Syphon and Vampiric Gaze/Touch I find I can take quite a beating and still be gaining life.

Red Locust

Red Locust

Site Contributor

Join Date: May 2005

Honestly, necros, mesmers and rangers are more PvP characters. PvE revolves around doing direct damage and healing damage, and W/E/Mo are much better at these tasks.

I've played 3 lvl 20 characters, 1 of which was a mesmer primary and one of which was a necro secondary; in the first case, anything I could do was overshadowed by the shear damage output of eles and warriors, single target shutdown just doesn't cut it when you can kill everything in an area. In the second case, I ended up using at most one necro skill, since my ele skills were superior in almost every pve scenario.

Basically, these are support classes in pve. I'd take an E/Me or E/N over a Me or N primary any day, when it comes to pve, and I don't blame groups for doing so. The benefits of fast casting and soul reaping are overshadowed by the benefits of energy storage or divine favor. Those success stories people mention were largely due to the skill of the player involved, and not the spectacular performance of the necro class in pve.

generik

Desert Nomad

Join Date: Jun 2005

One thing that I really fear about necros is the dreaded N/W combo..

Ever seen N/Ws trying to tank when doing the ascension missions? In UW you DEFINITELY don't want to see it happening.

Next thing you'd hear is "OMGWTF! n00b monks!" and that culprit promptly leaving the game.

Red Locust

Red Locust

Site Contributor

Join Date: May 2005

Ah yes, the dreaded pve necro/war tank. It's right up there on my "do not invite" list.

Ashley Twig

Ashley Twig

Krytan Explorer

Join Date: May 2005

germany

Guild Of Openhearted Deeds

R/Mo

I think the reason, why some classes have problems getting on a team is because people tend to think: "If it works, don't fix it"

So if you have a team with no rangers (e.g.) and you've done great so far. Why include a ranger?

Though many people base their gameplay on getting better and more powerful, this concern, in lots of cases, only addresses themselves.
Nobody asks: How can my team get better?

And of course there's ignorance in abundance. A lot of people don't know how important the support of a Mesmer/Necromancer/Ranger can be.

I guess few people ask themselves: "Why was it so easy to kill that boss".
They don't care that a ranger has been fireing distracting shots.
They don't care that a necro caused energy regen to support the healer.
They don't care that a mesmer caused energy drainage or whatever.
They just think "I, I, I, I".

Someone should tell those people that there's no "I" in "TEAM".

goldfinger

goldfinger

Frost Gate Guardian

Join Date: Apr 2005

Quote:
Originally Posted by Big Fat Duck
i hate necros because they die so fast.. but i REALLY hate N/W's because every one ive grouped with uses a goddamn sword or something and gets owned in 5 seconds.. a lot of healing required from me, so after a while i just leave them dead
What? You must be playing with some pinheaded necros, I keep myself alive better than anyone else through means of healing myself and debuffing john Q enemy who gets in my face.

I like playing as a support necro, but it gets kind of tough with BiP and the ritual robbing you of health pretty quickly, I usually start by spamming the syphon and enfeeble on whoever it would work the most against, by that time I got the regen going and can afford to toss around my health to the monk/monks or even eles who need it at that point.

As for curses, I find that I can do a good job working groups with spiteful spirit and the mark of pain (provided the warrior calls) coupled with faintheartedness and enfeeble to use when defensively weaker classes have guys in their face. The rest of my skills go towards keeping myself alive.

Oh yeah, in areas with corpses I am all about the wells. You really can't beat em.

To go on topic, I have gotten into the underworld pretty easily by simply creating my own group OR advertising what I can do for a group. Spelling out the advantage of necros may be a chore but it sure gets you a group.

Kali Ma

Kali Ma

Frost Gate Guardian

Join Date: Jun 2005

N/Mo

Quote:
Necros are pretty lacking in UW where corpses are pretty scarce. You'd have to play a Curse Necro pretty much.
/sigh

This is the kind of stereotype that causes the problem in the first place. There are other things that a death necro can do than just raise minions, and anyways a good death necro can still make a scarcity of corpses go a long way. Pretty much anything with flesh can be used, whether foes, allies, npcs or pets, and there are a lot of Undead that leave behind a flesh corpse.

Blood Is Power, Heal Other and Heal Area are in my skillbar on just about every mission/quest, and so I am able to keep the spellcasters and monks full of energy and lighten their load, while keeping my bone horror(s) alive for a really, really long time to be used as seeds or bombs. I don't know how many teams I've been in where they commented how awesome the group was and patted themselves on the back, not recognizing or acknowledging that my participation had a significant impact on our success.

In the Fissure the other night, I participated in a really good group of excellent players who actually acknowledged the support I was giving them and said thank you for the bips, back up heals and high level horrors so they could cast Healing Seed and Shield of Judgement on them. Yes, I died and was targetted more than anyone else, but the team made the effort to heal, bond with and keep me alive because they recognized that I was a valuable member of the team.

Then last night during the infusion run mission, I was always the last to get healing attention and the first one to die, which usually led to the monks and spellcasters falling shortly afterwards. After about the third or fourth time this happened, one monk piped up and asked who was doing the energy regen and support healing. I said, "that would be me." The others were like, "oh that was you" and "didn't think you were doing anything back there" and crap like that. Fortunately one of the monks got wise and started healing me more often, and the group didn't die again.

Necros, Mesmers and Rangers... people who haven't played them at high levels firsthand just don't get it. My favorite two missions so far were ones where we were all spellcasters and rangers, with no monks or warriors - and in each case we succeeded at both the mission and bonus with no deaths.

It's extremely frustrating to be a good player and know that you'd be an asset to just about any team, and then have to spend 30 minutes to an hour begging to join a group for a mission, quest or the ToA. I'm lvl 20 with full draknor's armor, and have been told by a monk that I'd die too much if I joined their party for the Villany of Galrath quest... give me a break.

Yen-lo-wang

Frost Gate Guardian

Join Date: Jun 2005

Team Play First

A well-played necro is a tank's best friend... if I have any say, my mission groups NEVER leave without one, even if it's just Claude. They have saved my ass on more than one occasion. Hell, I deleted my first char (E/Me that I never got that into) and made a N/Me because I respect Necros so much and I personally think that a decent N/Me could be totally bitching later in the game...

Edge Martinez

Edge Martinez

Jungle Guide

Join Date: May 2005

NC

DKL

Try playing a Mesmer/Ranger and see how long the wait is. Far longer than a Necro/Anything I assure you. The stuff we do? People don't even know we do it! They probably come on here and brag about how easy their warrior killed things instead.

bioxeed

bioxeed

Academy Page

Join Date: Jun 2005

Circle of Nine

N/W

Quote:
Originally Posted by Red Locust
Ah yes, the dreaded pve necro/war tank. It's right up there on my "do not invite" list.
should make sure they actually use those W skills before disregarding them. I'm an N/W but W skills are used almost exclusively for farming and occasionally for bonettis or defensive stance. Mind you i also advertise as a blood/curses necro and not N/W.

And like some of the other posts have said it's awesome when you're in a group who knows what necros can do and you get heals when you're having to chain BiP or Ritual. Though I do tend to take parasitic bond and vampiric gaze with me most times just in case.

Ashley Twig

Ashley Twig

Krytan Explorer

Join Date: May 2005

germany

Guild Of Openhearted Deeds

R/Mo

Quote:
Originally Posted by Kali Ma
up and asked who was doing the energy regen and support healing. I said, "that would be me." The others were like, "oh that was you" and "didn't think you were doing anything back there" and crap like that.
That's what I'm saying: People don't know why they kill monsters good.
They take the support they get from supporting classes for granted, or don't know that their some of their success comes from that support.

Lovag

Ascalonian Squire

Join Date: Jun 2005

I feel your pain but I think it has to do with all the unskilled players who cant play much of anything but something incredibly simple. I'm sure they tried Necro, Ranger, or Mesmer at one point couldn’t figure out any combos and said they suck. They probably make up half the population so they create half the teams and probably 80% of the PUG teams since the better players have guilds and unfortunately for you a Necro of there own .

Sadly a lot of people dont have a clue, I play N/W and actually switched to close combat for the last 3 missions, on the last mission since my friends where not on I went with a PUG. 2 people left when they saw me going hth against the fire opponents bitching and complaining that I didnt know what I was doing. Funny thing is we passed the lvl with just 5 people since another one had to go half way through do to personal reasons and with nobody dieing, ya I didnt know what I was doing sigh. What they didnt know I was using Plague touch and giving the fire condition back to the mobs while life transferring everyone and the monk wasn’t complaining since I could argo every mob and he wasn’t getting the crap kicked out of him. We actually found the entire lvl very unchallenging.

To bad people don’t/can’t think they can only bitch and whine.

Zeroed

Ascalonian Squire

Join Date: Jun 2005

R/Me

Sshhhhhhhhh! Dont let anyone know how good Rangers and Mesmers are, you'll ruin my arena build

Aaaaagh

Aaaaagh

Wilds Pathfinder

Join Date: May 2005

OMG, what a bunch of n00bs you are!

There are no necromancers in GW. There are warriors, monks and elementalists...where do you people get your information?

/sarcasm

Plex

Pre-Searing Cadet

Join Date: May 2005

Seatte, WA

More Like Men

Mo/Me

Competant Necros are a godsend in the ToA. I went on a guild run the other day in the Fissure, and once the Well of Power goes up, I basicly don't need to heal for the rest of that battle. We didn't have any deaths and I was at full energy until we messed up in the area between the forest and the forgemaster and pulled two groups (we recovered though).

proffbeer

proffbeer

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Aaaaagh
OMG, what a bunch of n00bs you are!

There are no necromancers in GW. There are warriors, monks and elementalists...where do you people get your information?

/sarcasm

It certainly feels like that at times.

Its certainly upsetting the mind set thats permenating the game right now. If you don't do this this or that, you're not that good cause you don't know whats good blah blah blah. I'm sure ranger and mesmers have it just as bad too. Its sorta frustrating that all these kiddies just think in terms of DPS and don't realize that having people around that do a little bit more then just damage dealing is a good thing in the long run.

I've had too many monks ask me to marry them to think other wise.

rotor

Academy Page

Join Date: May 2005

Mo/Me

I think people think Necros die too much because of the Henchies. Usually beside the monk and orion, the necro hench is targeted often. Maybe it is becuase the damage is dealing? Have they ever thought about that?

I remember my first Well of Blood / Power cast by a necro, "I was omg", then thinking to myself I have so much spare energy I wished I had some smithing skills, on me I play healing / protection monk.

Then on another pug, I ask the necro do you have Well of Blood or power? Unfortunetly he said he didn't use it because it was ----

I made my 2nd character a r/n, my only problem with him is there are so many good skills under each necro category that I don't know on wich one to specialize.

With this character I do find I get more invites with necros.

Here are 3 stories with my r/n (level 17)

We made a pug with no monk and I took Well of Blood. As soon as the first mob whent down I casted whell of Blood and and no one died the entire mission.

I was doing the mission to get to Lions Arch, and the monk ask "What's this Well of Blood You keep saying you cast?" Lets just say that the other ranger, the warrior, and myself where glad I had taken the spell.

I forgot the name of the mission, but is the one where you fight the Warrior boss that is from the white mantel. On the last part, only the monk had stayed alive, and the boss. After he was able to res the other members, minus myself, they must of be hitting that boss for ~5min w/o bringing his health down 1/4. After I was rez, and gotten some energy for some of my necro skills he whent down in under 1 min.

Rayea

Rayea

Wilds Pathfinder

Join Date: Jun 2005

west yorkshire, Uk

Sisters of Serenity

N/Mo

wow,

ok, i habve my main char as a N/Mo, and i am still learning what is good and what is useless sometimes about characters and skills ect...

i usually take Claude with me anyway, but not cause i noticed how good he was at stuff , lol, but cause he is called Claude and a deadboy (re: Jean-Claude, my all time faveorite Master Vampire and sexy deadboy heheh)

mind you, the last time i went out traveling, i left him behind, and we kept getting handed our assess. know i know why
Oh, Claude, honey, sorry....Yes, Mish still loves you, come on back in now *smooch* heheh

vLo

Ascalonian Squire

Join Date: Jun 2005

Finland

Droknar's Sword

N/Me

Quote:
Originally Posted by Edge Martinez
Try playing a Mesmer/Ranger and see how long the wait is. Far longer than a Necro/Anything I assure you. The stuff we do? People don't even know we do it! They probably come on here and brag about how easy their warrior killed things instead.
Weird. I think mesmers are killers in pvp, and should not be under-looked. Impossible to kill one with a spellcaster...

I just found a nice necro build with my N/Me. I used to use blood/insp. magic, but then I noticed curses... very nice. So now I'm blood/curses, finding the mesmer part pretty useless... but that's just me.

While reading these whinings about classes... I still wonder, how long is it gonna take for people to understand how balanced this game is. It's really starting to seem so.