Loads of new screens

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

Up to 480 now, the new 150~ or so are towards in bottom in widescreen format.

http://www.gwforum.ca/x800.php

Nacnud

Nacnud

Pre-Searing Cadet

Join Date: Feb 2005

South Mississippi, USA

Descendants of Ascalon

N/E

Thanks Kunt0r for taking the time to post these pics, real nice.

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

Over one million hits, and I barely advertise the collection :o)

Skult ShadowWalker

Skult ShadowWalker

Pre-Searing Cadet

Join Date: Feb 2005

Within the Darkest shadows

Quote:
Originally Posted by kunt0r
Over one million hits, and I barely advertise the collection ) Ahh the power of forums! I trust you have a large monthly bandwidth allocation....

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

Quote:
Originally Posted by Skult ShadowWalker
Ahh the power of forums! I trust you have a large monthly bandwidth allocation.... :D Big enough :o)

Weezer_Blue

Weezer_Blue

Elite Guru

Join Date: Feb 2005

Just a Box in a Cage

Hurry Up The Cakes [Oven]

Quote:
Originally Posted by kunt0r
Up to 480 now, the new 150~ or so are towards in bottom in widescreen format.

http://www.gwforum.ca/x800.php Nice. I see from that strange looking blue picture that you figured out how to use the f-12 menu. I love that menu. Some time I'm going to fight an entire battle in the greyscale polygon form.

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

Quote:
Originally Posted by Weezer_Blue
Nice. I see from that strange looking blue picture that you figured out how to use the f-12 menu. I love that menu. Some time I'm going to fight an entire battle in the greyscale polygon form. That menu shows the true power of GW's engine. It blew me away a company could create such a low level engine to not only display that many poly's at once, but use every optimizing trick in the book. To date GW's overall engine blows away even major one's like HL2's and Doom 3's, there choice for optimizations was perfect.

Weezer_Blue

Weezer_Blue

Elite Guru

Join Date: Feb 2005

Just a Box in a Cage

Hurry Up The Cakes [Oven]

Quote:
Originally Posted by kunt0r
That menu shows the true power of GW's engine. It blew me away a company could create such a low level engine to not only display that many poly's at once, but use every optimizing trick in the book. To date GW's overall engine blows away even major one's like HL2's and Doom 3's, there choice for optimizations was perfect. agreed. i once tried to count all the polygons in the face of my monk and i lost count after about 30-something where i could barely see the lines. it's just... amazing. the what's even better is that even in colorless polygon mode, it still blows WoW out of the water.

DarkKnightSlayer

Pre-Searing Cadet

Join Date: Mar 2005

Kent, Washington

Awesome Screenshots!! thanks for sending them to the forums!

Bladen Skull

Ascalonian Squire

Join Date: Mar 2005

kunt0r... I despise you, it made me want to play GW again . But anyway, nice screens, thanks for sharing them with the community.

Whosa Skylore

Krytan Explorer

Join Date: Feb 2005

in your closet...er....i mean

Dragon Assassins

W/Mo

RAAAAAAR!!! i miss guildwars! and i stilll have......uh.....1,5,8,....13 more days to wait!!!! other than that nice screenshots good work

Unik

Academy Page

Join Date: Feb 2005

Wow, that is a nice and huge pic collection, great job.

TheCrusader

Frost Gate Guardian

Join Date: Mar 2005

Kent,Washington

Dei Victorae [dV]

R/

Agreed those screenshots are very nice!