Most used 2nd profession for Assassin?

Shadow Wonder

Shadow Wonder

Academy Page

Join Date: Jun 2005

Well?
^
|
| Read title of thread ^_^

Sidra

Sidra

Jungle Guide

Join Date: Mar 2006

CT

NITE

R/

I prefer ranger. Whirling Defence and Troll Unguet are nice for countering degen skills and multiple people beating on you. Whirling gives you time to escape without pesky extra-damage being done while using vipers or recall.

SparhawkJC

SparhawkJC

Krytan Explorer

Join Date: Mar 2006

The Amazon Basin

R/Me

Necromancer works well too, there are a number of useful utility skills in each of the skill lines. Plague touch is an example of this, requires no investment and is an awesome condition remover.

iceypain

iceypain

Frost Gate Guardian

Join Date: Jan 2006

England

Noobs Make Me [Rage]

W/

For damage, Mesmer. I found a build that even took a warrior 1v1 in the 12v12 pvp =)

Gildor Took

Krytan Explorer

Join Date: Jun 2005

Australia, 3rd rock from the sun

Mo/

well the most used secondary for assasin is ritualist

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

I had A/Rt but after a good going over, A/Nec is far better...

ritualist is like a partial necro, monk, elementalist, ranger [no kidding...]

At least necro is just pow*

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

I've seen A/W work nicely for Wild Blow (no adrenaline to lose makes this a great skill) and Frenzy.

Be very careful with the Frenzy, though.

Myodato

Myodato

Lion's Arch Merchant

Join Date: May 2005

WOR

Mo/

I (used) and saw a lot of A/R over the weekend, mostly for the wondrousness that is apply poison (and the chance to catch a Black Moa, missing mine already).

I think it's a little hard to tell from these two days though, as I suspect skill availability was a huge issue for a lot of people. Not one conjure in starting set for A/E ? Only 2 (nice but boring) Tactics skills for A/W ? I suspect we'll see some more variety when it comes to the real thing.

Rhunex

Rhunex

Krytan Explorer

Join Date: May 2005

Dark Nightmare

E/

I liked using A/R, as said before, apply poison is a nice add-on to the harder hitting skills of the dagger mastery(and some critical hit skills). So, even if I wasn't able to kill something like an NPC at a guard post(I usually didn't in one life) then I could see them die from poisoning(cuz they would.

I can see A/E being very usefull though. Not only do Elementalists have the conjure weapon skills, but they also have some very nice defensive earth skills, some including the wards, silver armor, and kinetic armor. All of which would compliment the assassin in close quarters combat(and hey, that's a good thing because assassins are the close quarters type!).

One combo I just can't see working though is a A/Rt, I haven't read all the skills of a ritualist, but most of them seem to cost a lot of energy(relative to the assassins low mana, 10+ on too many skills is too much energy to be spending) But I dunno, it might happen, I didn't read all the of the skills of a ritualist. I'm too lazy and not motivated enough to care that much.

Warcheif_Jonval

Warcheif_Jonval

Academy Page

Join Date: Mar 2006

Defending the gates of the Ascalon Settlement

E/Me

I used Mesmer with the inspiration line to keep my energy from dipping into the zero range. i got into a rythem where when my energy got too low, my Ether signet was back and recharged already. i was effectively knocking off combos perpetualy with Critical eye, critical strike, 11 critical, 12 dagger and 10 inspiration ( had a major dagger rune)

Kotoso

Ascalonian Squire

Join Date: Oct 2005

Mo/

a/r ,but go W if ur using poison. poison+bleed and other sword skills. i want (but had no skill points for) to use shadow of haste+traps, using deaths charge and leaping mantis strike/jungle strike/critical strike to screw people over.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

I was considering a a warrior as a second profession for the actual release based simply on a tactics and shadow arts heavy character. It would make one hell of a tank.

Rhunex

Rhunex

Krytan Explorer

Join Date: May 2005

Dark Nightmare

E/

I would have liked to use a A/Mo in the preview, but the better monk skills that I wanted just weren't availabe(I know I could purchase them...but...COULD...you should know I am lazy).

Just a few thoughts on A/Mo, using things like Balthazar's Aura or Balthazar's Spirit would help, especially spirit because it would help regenerated energy(even though it takes 1 regen away from energy). Not only that, but there are enchantment based attacks which, with an enchantment that doesn't go away, would be very beneficial in battle.

unholy guardian

unholy guardian

Jungle Guide

Join Date: Mar 2006

Lost Haven

A/Mo

i know warrior use the enchant live vigoursly, i wonder if it would work well with assiasins, espcially with all those double hits