Inspired Hex: Spell.Remove a Hex from target ally and gain 3-13 Energy. For 20 seconds, Inspired Hex is replaced by the Hex that was removed.
Revealed Hex: Spell.Remove a Hex from target ally and gain 3-13 Energy. For 20 seconds, Revealed Hex is replaced by the Hex that was removed.
I dunno what the deal is here... but why did anet make two of the same skill?
How are these at all different?
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Quote:
Originally Posted by TGgold
One is core, one isn't.
Also, to provide new options to players, and to reduce the usage of everyone and their mom using Echo.
It's said they'd like to model their skills after MtG, so that should give some insight to the main idea...
I honestly haven't seen anyone use Echo for about 3 months. Have I been missing something?
Also, to provide new options to players, and to reduce the usage of everyone and their mom using Echo.
It's said they'd like to model their skills after MtG, so that should give some insight to the main idea...
I honestly haven't seen anyone use Echo for about 3 months. Have I been missing something?Quote:
Originally Posted by thor hammerbane
They made a few clones for each profession.
Ranger:Sundering Shot=Penetrating Shot
Warrior:Silverwing slash=Galrath Slash
Monk:Forgot the name=Divine Healing
etc..i think it was 5 clones for each profession. That's skill rules, Forgot the name..
I'm using Forgot the name!
LOL LMAO
Ranger:Sundering Shot=Penetrating Shot
Warrior:Silverwing slash=Galrath Slash
Monk:Forgot the name=Divine Healing
etc..i think it was 5 clones for each profession. That's skill rules, Forgot the name..
I'm using Forgot the name!
LOL LMAO

