Wow, I'm hooked on ideas for this character. How does 50%+ Double hitting work with ya eh? ^_^
16 Dagger Mastery
9+1 Critical
rest to deadly arts+1
Jagged Strike
Wild Strike
Horns of the Ox
Falling Spider
Locusts Fury {E}
Siphon Speed
Expunge Enchantments
Plague Touch
That's a LOT of double hitting crits in a simple four swinging chain [that poisons/bleeds your victim as you run away ^_^]
This is probably going to be one of my more favorite builds since it does what sins do best: run in, land some quick power hits, run out, wait for recycle, repeat...
Any suggestions on the combo? [I know Moebius strike is a good idea but I want to land a TON of double hits. Those things killed me a LOT more than crits did...]
Double Striking Demon A/N
Yukito Kunisaki
Sidra
I think I'm now completely addicted to the skill Blades of Steel. If you were to substitute anything out, I would definetely put that in for the best possible damage.
Yukito Kunisaki
depends on where it'd go, I think it's an 'end of combo' skill right?
sure ting!
Only I'd remove Horns of the ox for Twisting Fangs to get a nice bloody deepwound...
The Horn into Falling spider is not only a natural combo [I mean come on, look at the skills...!]
But sins not using poison to kill doesn't fit the 'role-playing' aspect of myself! ^_^ [in pvp, spiking is prefered, fo sh0]
sure ting!
Only I'd remove Horns of the ox for Twisting Fangs to get a nice bloody deepwound...
The Horn into Falling spider is not only a natural combo [I mean come on, look at the skills...!]
But sins not using poison to kill doesn't fit the 'role-playing' aspect of myself! ^_^ [in pvp, spiking is prefered, fo sh0]