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Originally Posted by Jenosavel
People say this left and right, but a simple check with an ele in the Isle of the Nameless disproves it. While some things might round down, damage dealt most certainly rounds to the nearest. Whether it rounds once at the end, or multiple times at each step of the calculations I have no idea. I would lean towards once at the end, so long as you're using the full equation from the combat mechanics guide here on guru.
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The calculator on guru actually split the damage calculation into several parts
1) attribute and damage relation, 2) target armor and penetration
When you finish the attribute calculation you have a dilemma how u round off the damage from the first part to put into the 2nd part.
And I want to say the calculation of the "preset +35% ideal weapon" doesn't make sense since idea damage should be 1*1.15*1.2 = 1.38